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  1. Paragon Infinity [Crystal] Discussion

    Re: Paragon Infinity Mir My exact words were, Stats are not the issue Spell damage is the issue. which can be changed without going through the item database and redoing every single item ingame which would be well over 600 items. If you look at my posts on Paragon forums you would also note...
  2. Paragon Infinity [Crystal] Discussion

    Re: Paragon Infinity Mir This should balance its self out as more and more people reach level 50 they will go into the caves etc rather than outside the town. Hopefully anyway
  3. Paragon Infinity [Crystal] Discussion

    Re: Paragon Infinity Mir 11 hours 48 minutes to go
  4. Paragon Infinity [Crystal] Discussion

    Re: Paragon Infinity Mir Thank you for all the positive feedback guys i put alot of effort into the questing system and although theres still the generic " go kill this " type crap i've tried my best to break it up with some fun quests as well. In terms of been forced into doing the quests...
  5. Paragon Infinity [Crystal] Discussion

    Re: Paragon Infinity Mir Yeah we have learned enough for now there maybe another beta before live but for now we have enough work to be getting on with.
  6. Paragon Infinity [Crystal] Discussion

    Re: Paragon Infinity Mir I would just like to say Thank you to everyone who has participated in the Beta the feedback we have been given is very helpful and we have alot of work to get on with. Beta will be closing 16:00 GMT today
  7. Paragon Infinity [Crystal] Discussion

    Re: Paragon Infinity Mir Too be honest i'm glad that you see the effort that was put into the quest lines for levels 1-49 there is still improvment to be made in this area, The only area that will need an increase in leveling time will be 30-50 but it wouldnt effect it too much we still want...
  8. Paragon Infinity [Crystal] Discussion

    Re: Paragon Infinity Mir Testing on any server is important that has new features, We have tested instances on FiveHeroes but who knows how it'll handle with a large user count, we have also done very little balance changes towards classes and with the addition of having specific PvP sets and...
  9. Paragon Infinity [Crystal] Discussion

    Re: Paragon Infinity Mir The best way to Level i hope will be from doing the storyline quests from level's 1-50 we obviously have the boring generic kill 20 of these type quests but then also have quests which should be fun and engaging, I would say 90% of these quests don't require you too...
  10. Paragon Infinity [Crystal] Discussion

    Re: Paragon Infinity Mir The great thing about instances is that we can limit the group size to just one person for a particular instance making it solo only, So where in other servers you can't really balance a cave for good rewards for solo people because people will just group up and fly...
  11. Paragon Infinity [Crystal] Discussion

    Re: Paragon Infinity Mir I actually love some of the features Hany has been able to provide us with, I consider myself quite a creative person and the amount of ideas and possibilitys some of these features give enable me to be alot more creative when it comes to adding quality content in the...
  12. Paragon Infinity [Crystal] Discussion

    Re: Paragon Infinity Mir Its a good question, We actually have the option to have mobs respawn or not and also have the option to disable player respawning as you can imagine this will let us get quite creative with things as the server progresses. Imagine a cave that is very very hard with...
  13. Paragon Infinity [Crystal] Discussion

    Re: Paragon Infinity Mir In relation to class balance. This will be an ongoing fight and struggle as it is with any RPG, Anyone who has owned and ran a server before knows you can't just rely on what people say is OP as many factors come into it level / gear etc. That been said I plan to be...
  14. Paragon Infinity [Crystal] Discussion

    Re: Paragon Infinity Mir Although the stats can be considered med / high rate I don't like easy games so it still has that low rate kinda feel when it comes to dungeons / instances and raids, No one will just be able to lure hundreds of mobs into a corner and spam them down. This is a risk i...
  15. Paragon Infinity [Crystal] Discussion

    Re: Paragon Infinity Mir Good to see your still about, look forward to seen you ingame pal.
  16. Paragon Infinity [Crystal] Discussion

    Re: Paragon Infinity Mir The main reason i still play Legend of Mir is for the PvP, so as we implemented instances we also ensured that this wouldnt be the main focus when it comes to PvE drops or difficulty, The harder / better dropping caves will be open world to ensure there is still that...
  17. Paragon Infinity [Crystal] Discussion

    Re: Paragon Infinity Mir The screenshot above is just to show what stats you can level with Paragon, However they do not represent the actual balance which is something we will be tweaking and testing.
  18. Resource Based System

    I'm genuinely interested if anyone thinks this would work? Mir is the only MMO that i have played that has HP / MP pots as its main regain tool for health and mana pools. If anyone doesn't know a resource based system would be giving people higher mp / hp regain during fights etc but there are...