Mir 3 DarkSide
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  1. #16
    Loyal Member dagras's Avatar
    Join Date
    Feb 2011
    Posts
    282

    Re: All in one thread for NPC scripts.

    did anyone manage to fix the GuildArea.txt section from zordons release and if so can share?
    If my Posts were helpful , Please repair me by adding + to my rep. thx
    GMAthena....www.athenamir.com

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  3. #17
    Mir3 Guru - Sting3G idaBigA's Avatar
    Join Date
    Oct 2003
    Location
    Stoke, UK
    Posts
    1,847

    Re: All in one thread for NPC scripts.

    Found the Post Coly made years ago (14-05-2006, 09:20 PM)

    Quote Originally Posted by Coly View Post
    Ok here is a list :

    N0 - N9 Integer Value = -2147483648..2147483647 (Server Global)
    S0 - S1 Singel Value = -255..255 (Script Global)
    D0 - D9 Digit Value = -2147483648..2147483647 (Script Global)
    P0 - P9 Integer Value = -2147483648..2147483647 (Function Local)
    A0 - A9 ASCII Value = A..Z (Script Global)
    B0 - B9 ASCII Value = A..Z (Server Global)

    P9 P0 A0 A9 D0 D9 = Command Use <-->
    You can use all !!
    The Most Problem I have see with the Scripts N and B Variables Uset for some
    thinks in the most used Scripts, Problem : Player_A Use eg. the Integral Sys
    and Player_B same to the same Time, both use the same. The Effect is
    Player_A overwrite the Value from Player_B, Player_B has the Value from
    Player_A ! You understand this ? I belive now some will unite clearly.

    Regards Coly
    www.sting3g.com - PhoenixRising Server & Sting3G Server

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