Well after playing for most the evening I got to 15 on a wizard, i grouped at level 13 - 15. Now to be honest it doesn't seem like grouping gives much of a benefit to be honest, we were 2 wizards and at level 15 we only had one useful skill - fireball.
The mines, the first floor is fine but why level 30 books are dropping or 33 I have no idea on, are we supposed to stay here til level 33 / 30? I hope not. Level 2, Skeletons 100 more exp in a group about 50 more fireballs to kill that seems really wrong. The ranged zombies also give the same as normal zombies yet they do much more?
The exp rate was touched upon while you say you raised it i honestly don't see the change in the slightest, it feels like we're leveling at the same slow rate. Over 1 hr for 15-16 and that's not including how many times you have to back and grab mana pots either.
As 2 wizards we tried killing constructs, it went okay bar the fact if you get hit by one you lose half your health, but the drops were minimalistic, tried serpant cave, we couldn't hurt a red snake but i'm guessing we were too low. But honestly this feels more of a solo server than one where you should work together.
And that in itself is disappointing, I honestly think the exp rates need looking at properly and testing properly as it stands i can say you won't get many people playing. I understand you don't want content wasted but in one of the screenshots you're 98 yourself (not sure if just showing mobs or not), if that level is intended than at this rate it would take over 2-3 months to gain it if not more. Which you really won't find most do.
All in all the GM's are friendly and trying there best but please look into the areas mentioned here as they are concerning.
/Czeldabolg