[King] Frm_Setupxml

Geordiehc

Mad Dog Geo
VIP
Jul 4, 2007
2,827
49
195
Redditch, UK
To gain a proper understanding of the translated text in Frm_Setup i'm going to start this project to find out what each area does, if you can offer any information please tell so we can get kings as fully understanded as the other files out there.


menu-3-1.jpg


Menu-3/Column A

GMInvincible
- GM's default setting is Superman ON/OFF
GMSuperPower -
GMOperation - GM's Operation Modes Default is ON/OFF
GMHide - GM's Hide mode is ON/OFF
GMChatRed - GM's chat default is Normal/Red
PermissionTakes -
PermissionSaves -
PermissionToSell -
TempIntegral -
CloseShortMSG - No short message allowed less than one word.
ShareGold -
OpenBaitain -
OpenBabyDress -
Opening_FailEx -
ShieldScriptisWro(ng) -
CanWalkParalysed -
DEADAllowClickNPC -
DeadLineGoodsI - Time limit on sales in commision yes/no
Password
Password

Menu-3/Column B

GoodsRefurbish
DataRecordTime
ArmorRank
ArmorGap
GroupHighestR(ank)
DotHighestRa(nk)
MaxGoldFall - Maximum Pile Of Gold to drop =
Commission Charge - Commission Fee
CommissionMaxAm(ount) - Maximum Price to sell for on Commission
HasTheGoldUpper
ExperienceWeal(th)
FormsAGroup
Establish
Diamond
Garnet
Amethyst
IntegralName Integrals Name
PrestigousName Prestige Name
HonorName Honor Name

Menu-3/Column C

SandBarkEstablish - War Options
AttacksWallPrompt - Warning message to war starting in 1 hour
AttacksWallOpen - War starts
AttackWallCloses - War ends
DefendsWallLong
RedFamousMap
RedFamousMapX
RedFamousMapY
SafeDropZone
GoodsBottomPro(rity)
GuildAttachesAttribute
DesertCity
SandBarkeCity

---------- Post added 22-11-2011 at 04:52 PM ---------- Previous post was 13-11-2011 at 05:01 PM ----------

Feel free to add guys, once we get this 1 sorted i'll add up the others to work out

---------- Post added 30-11-2011 at 01:39 PM ---------- Previous post was 22-11-2011 at 04:52 PM ----------

can anyone confirm these are as they say:

CanWalkParalysed - Para walk on/off
DEADAllowClickNPC - click npc when dead yes/no
 
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SuperDux

Dedicated Member
Dedicated Member
Jul 10, 2007
29
0
47
is that gonna able me to control the game from server comp without loging in game? if so Where can i download that something which does the same thing?
 
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twisterdmk

LOMCN Veteran
Veteran
May 13, 2009
759
28
115
USA
To gain a proper understanding of the translated text in Frm_Setup i'm going to start this project to find out what each area does, if you can offer any information please tell so we can get kings as fully understanded as the other files out there.


menu-3-1.jpg


Menu-3/Column A

GMInvincible
- GM's default setting is Superman ON/OFF
GMSuperPower -
GMOperation - GM's Operation Modes Default is ON/OFF
GMHide - GM's Hide mode is ON/OFF
GMChatRed - GM's chat default is Normal/Red
PermissionTakes - Student
PermissionSaves - Master
PermissionToSell - Stall to sell goods
TempIntegral - Temporary Integral
CloseShortMSG - No short message allowed less than one word.
ShareGold - Gold Bug, fixed in client.
OpenBaitain - Baitan is a Wil/Wix, not to sure as to what it does though.
OpenBabyDress -
Opening_FailEx - Mail is success or not.
ShieldScriptisWro(ng) - Speaks for itself.
CanWalkParalysed - Speed/Hack run. Never been fixed without the source.
DEADAllowClickNPC - Same as below.
DeadLineGoodsI - Time commision runs out for sale.
Password
Password

Menu-3/Column B

GoodsRefurbish== Refine
DataRecordTime--- Not sure
ArmorRank-- Level
ArmorGap-- Level difference
GroupHighestR(ank) --- can be maxed to 15
DotHighestRa(nk)---- shows amount of players on map, max numbers



Must I go on? lol If you need further assistance please post the rest and I will explain in further
detail.
MaxGoldFall - Maximum Pile Of Gold to drop =
Commission Charge - Commission Fee
CommissionMaxAm(ount) - Maximum Price to sell for on Commission
HasTheGoldUpper
ExperienceWeal(th)
FormsAGroup
Establish
Diamond
Garnet
Amethyst
IntegralName Integrals Name
PrestigousName Prestige Name
HonorName Honor Name

Menu-3/Column C

SandBarkEstablish - War Options
AttacksWallPrompt - Warning message to war starting in 1 hour
AttacksWallOpen - War starts
AttackWallCloses - War ends
DefendsWallLong
RedFamousMap
RedFamousMapX
RedFamousMapY
SafeDropZone
GoodsBottomPro(rity)
GuildAttachesAttribute
DesertCity
SandBarkeCity

---------- Post added 22-11-2011 at 04:52 PM ---------- Previous post was 13-11-2011 at 05:01 PM ----------

Feel free to add guys, once we get this 1 sorted i'll add up the others to work out

---------- Post added 30-11-2011 at 01:39 PM ---------- Previous post was 22-11-2011 at 04:52 PM ----------

can anyone confirm these are as they say:

CanWalkParalysed - Para walk on/off===== Correct
DEADAllowClickNPC - click npc when dead yes/no------ Correct

Hope this helped some.

I know these files like a fart out my butt LOL. Why I was ever removed from the Advisor position is clueless. Oh, must have been Tai's decision on that one lol. I'm always free to help give advice though.
 
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Geordiehc

Mad Dog Geo
VIP
Jul 4, 2007
2,827
49
195
Redditch, UK
Appreciate it m8, i'm totally new to the kings section but I want to put things down in concrete that I learn so we know more as experienced people on these files seem very few and far between

Also with the ones I didnt fill in can you give a better explanation of what unticking and ticking will do, i need to have like an explanation at pure idiot form so there are no questions about what this page is for and what each option does
 
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