SijoMiR - Development

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Tyraes

Golden Oldie
Golden Oldie
Apr 16, 2007
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Re: [RubyM2] SijoMiR

It's first beta stage finished on the 22nd of December. We're adding more content for the next beta stage.
 

virus

LOMCN Veteran
Veteran
Dec 3, 2003
428
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Newcastle
Re: [RubyM2] SijoMiR

Nice Work Mate,

I was wondering how many beta stages, your going to have,
And is the public server accounts, not going to be deleted? or character delete, after beta stages?
 

Tyraes

Golden Oldie
Golden Oldie
Apr 16, 2007
707
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Re: [RubyM2] SijoMiR

We're having as many stages as we need to get everything balanced and made.

Not too sure on what we'll do between beta stages. The second beta stage will have no character wipes.
 

Hazuki

VIP
VIP
Apr 14, 2004
3,459
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285
United Kingdom
Re: [RubyM2] SijoMiR

First post updated with more info.

---------- Post added 13-01-2012 at 09:22 AM ---------- Previous post was 12-01-2012 at 11:20 PM ----------

Sneak peak at one of our new temple floors. This will be a 3 floor temple.
mappic.png
 
Last edited:

wumatica

RandomHero
Golden Oldie
Nov 21, 2007
503
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Re: [RubyM2] SijoMiR

hahaha

OT: looks great Haz, I know you and Tyraes doing a great job! keep it up.
 

NoLife999

If God Only Knew!
Golden Oldie
Mar 8, 2004
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Re: [RubyM2] SijoMiR

thats 1 big map lol are all 3 floors going to be that size? any eta on next beta stage?
 

ChiliPepper

LOMCN Developer
Developer
Dec 26, 2003
697
25
275
Re: [RubyM2] SijoMiR

I'm liking the map, what's going in the middle? Hordes of mobs :D?
 

Tyraes

Golden Oldie
Golden Oldie
Apr 16, 2007
707
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Re: [RubyM2] SijoMiR

Well, here the finished map structure, just a bit more detail needed to be added and it's complete. We have a great idea for this temple which consists of 1 lobby and 3 big floors. We'll save the rest as a surprise. No ETA as of yet but I assure you it'll be worth the wait.

map-16.jpg
 
Last edited:

Shank

The_Mafia
VIP
Dec 4, 2008
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Re: [RubyM2] SijoMiR

Well, here the finished map structure, just a bit more detail needed to be added and it's complete. We have a great idea for this temple which consists of 1 lobby and 3 big floors. We'll save the rest as a surprise. No ETA as of yet but I assure you it'll be worth the wait.

map-16.jpg

Map looks too big for mir tbh :/ server sounds good though!
 

Breezer

Mr Mañana
Legendary
Jul 16, 2004
3,370
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Re: [RubyM2] SijoMiR

that maps, big as it is .. is ****ing impressive, nice symmetry
 

Tai

HEAD CAPTAIN
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Administrator
May 11, 2003
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Re: [RubyM2] SijoMiR

Good point I think the size has overshadowed the quality, which is very good.

But I can't see it working on official mir let alone a private server ><
 
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Skyline

LOMCN Admin
Staff member
Administrator
Mar 26, 2003
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Re: [RubyM2] SijoMiR

I guess it all depends on what's planned for the map really.

This server is meant to be totally different to the mir we all know, so anything could happen on that map!
 

Tyraes

Golden Oldie
Golden Oldie
Apr 16, 2007
707
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Re: [RubyM2] SijoMiR

I agree, a map that's big just for the sake of it is useless nowadays. We've got use for it and theres reasons why it's this large. In comparison to some euro maps, this is not too much bigger than the first floor in ZT. Just wait and see why I've made it this big XD
 
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Azura

Mir3 Coder & Adviser
Mar 12, 2005
3,249
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Re: [RubyM2] SijoMiR

Looks good, looking forward to it. :)