Legend of Mir Galaxy [Crystal]

  • Remember! Never use the same account usernames and password across different servers!

-Luke-

LOMCN Veteran
Veteran
May 9, 2010
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Legend of Mir Galaxy : The Three Heroes

-Custom Crystal Files-

Latest Client.exe (required to conect on server ) :
New exe : www.lomgn.co.uk/Galaxy/Client.rar

Legend of Mir Galaxy is a med-high rate custom server based on the 3 original characters of Mir with no euro content in game server has been built from scratch.

The classic Warrior, Wizard and Taoist each having there own unique way of
fighting of monsters and bosses, and to defend them selves from others!

A Brutal Warrior strength lies in their ability to fight
tough monsters with their high strength and power.

The Wise Wizard are a talented class with their powerful
mass attack skills that can wipe out mass areas at a time.

A Mighty Taoist has a variety of sword techniques to slay of any
enemy as well as having skills to protect themselves and others.


Legend of Mir Galaxy has been re-worked from the beginning as we want to bring a new experience and feel to Mir as well as being unique. By this we mean we don't want people to feel this is like any other server where your stuck in the same old environment with the same old repetitive experience you find on most servers.

Each class has had their spells rebuilt completely from scratch or majorly changed. Most spells are now based on cool-downs requiring players to use more than one spell.


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Starter Information.
Start Level 1
Start Gold 0
Starter Items WoodenStick, BaseDress

Each class will start with a spell Warriors have SwordStorm, Wizards get FlameField whilst Taoist get SummonSkeleton.

SwordStorm, FlameField can not attack other players. Skeleton aoe can not attack players but Skeletons melee attack can.





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Magic and Spell Information.
Each class now has a AoE spell for leveling and spells are now auto learnt once you reach the correct level to learn the spell. So there is no such thing as a spell leveling system and you will no longer feel punished for having to level your spells afk in safe zone.
You can find more information on what you can learn by speaking to the librarian in
Burj-Village.
Each class currently has 14 spells to learn and many more will be added as server progresses.




Warrior
Level 1 - SwordStorm
Level 7 - Slaying
Level 15 - ShoulderDash
Level 22 - TwinDrakeBlade
Level 28 - LionRoar
Level 36 - FlamingSword
Level 44 - Entrapment
Level - 48 Fury
Level 52 - ProtectionField
Level 60 - BladeAvalanche
Level 68 - HeavenlySword
Level 75 - Rage
Level 83 - BladeCrash
Level 90 - PiercingBlow

Wizard
Level 1 - FlamieField
Level 7 - ThunderBolt
Level 15 - ElectricShock
Level 22 - Lightning
Level 28 - MagicShield
Level 36 - FireWall
Level 44 - Blink
Level 48 - IceStorm
Level 52 - FrostCrunch
Level 60 - FlameDisruptor
Level 68 - ElectricEye
Level 75 - Blizzard
Level 83 - MeteorStrike
Level 90 - FireSpray

Taoist
Level 1 - SummonSkeleton
Level 7 - SoulFireBall
Level 15 - Healing
Level 22 - Poisoning
Level 28 - BlessedArmour
Level 36 - SoulIceBall
Level 44 - Hiding
Level 48 - Divinity
Level 52 - Purification
Level 60 - GroupHealing
Level 68 - UltimateEnhancer
Level 75 - Curse
Level 83 - AbyssalFear
Level 90 - PoisonSwamp


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Custom Commands.
We have added a few new commands to Galaxy i will brief you with some here.
Remember as always you can view the full list in game on the Notice Board.
ALT + 1 = Teleports you back to the last town safe zone you visited.
(TownTeleport or keybind Alt+1 wont teleport you under 15% health).
ALT + 2 = Enables and disables auto item pick up.
ALT + 3 Toggles floating damage
! = Local shout. (Level 20+ required)
# = Global shout. (Level 40+ required)


Stat Changes!
There has been a few changes regarding how stats work now.
As on a lot servers Wizards and Taoists seemed to have and kind of use DC, here this is not the case. Wizards and Taoist no longer require the use of DC. There MC and SC will counter there melee attack damage.
Each class now uses Accuracy for most of there spells in order to hit there targets whether is a melee attack or range attack. Each class also starts with equal Accuracy and from there on players will need to build up there Accuracy. Also the more Agility you have the higher the chance of dodging any type of attack.


Group Players.
When hunting in a group you no longer get punished by loosing experience points!
How every big or small your group is the exp will stay the same as if you were solo!


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Luck Cap Increase.
Luck cap has been increased to 20 with you being able to get +15 Luck on Weapon, +5 from other items.


Magic Resist and Poison Resist.
You can have maximum of +10 MR and PR, each point = + 5% to avoid Magic or Poison attack.


Gem and Orbs.
Poison and Freezing are the only gems and orbs that no longer exist. How ever Disillusion, Endurance will be very rare whilst Storm will be extremely other gems and orbs will drop at fair rate.

Bravery, Magic, Soul, Protection, EvilSlayer - Can add a maximum +10 stats to a item.
Accuracy, Agility, Durability - Can add a maximum +5 stats to a item.
Storm, Disillusion, Endurance - Can add a maximum +2 stats to a item.




Sun Potion Cooldown​
We have now introduced a 10 second cooldown to instant potions to help stop them being abused.
Hopefully with this new concept to instant potions it will stop 1 person taking on bosses solo with a bag full of instants and stop 3 players V 1 player not being able to kill him because they have a full bag of instants.
We feel this is the best way to resolve the issues mentioned above with out fully removing instant potions.
(This is only a trial to see how it goes and yet may even be removed if we feel it is not right).



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PK'ing Information.
The PK System on Mir Galaxy has been completely changed to how we all use to know it. Here's how it works now;

You no longer get punished from the server for being red.
Guards and Archers in towns no longer attack or kill red players.
Weapons no longer get Curse from pk'ing.
When you attack someone your name will turn brown and last for 60 seconds.
You will how ever gain 150 pk points per PK now.
100+ PK Points means you will be yellow.
200+ PK Points means you will be red.
You will lose 1 PK Point every 60 seconds.
There is no longer a PK Village or Town, you will be free to access all areas as if you were white or yellow, how ever you may not be able to talk to some npcs if you are red.
Biggest risk of being red is if you are killed by another player or monster then you will drop all items in your bag and have 3x more chance of dropping equipped items!


Special Rings.
Protection, Paralysis and Clear Rings have been removed from game as we decided instead of them to give spells the powers to replicate what the rings use to do and to keep more things balanced and under control.


Item Sets.

Items are now divided in more sets such as common, rare and legendary sets, so there 1000's of items to find!

Item Effects.


Items now have different effects to represent there status.
From Left to right;
Added Stat(s), Quest Item, Common, Rare, Mythical, Legendary!



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Mentorship.

This has been coded in a unique way by us to encourage fun/party playing so this feature is kind of like power leveling. If you have played the server for a long time and your friend joins as a newbie then this is a great way to help boost them.

If you are in a mentorship with some one and you have both played for a long time then you will both benefit from this by being able to teleport to each other and leech experience points.

There is also no level interval required, meaning your mentor can be a lower level than yourself (Apprentice).

Apprentice can teleport to the mentor once every 60 minutes. (For the cooldown to pass time the mentor has to be logged on).

Apprentice gets 2% of the total experience made by the mentor and can claim it at anytime as as long as its more than 1000 exp pool.

Once you and your partner have established a Mentorship and have become Mentor and Apprentice it then requires 24 hours to pass to become active.

Mentors also have there own chat channel by typing ":"


Storage
We have decided to create a second storage for you to unlock which will now allow you to store up to 160 items!
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Guild System.
Guild Member limit for a level 0 guild is 10 you can unlock more member slots when your guild levels up.
This is to help create more guild rather than 1 big guild dominating all.

Guild Levels are currently capped at 7.
To level your guild each monster killed by a member 0.1% experience is put towards the Guilds Experience.
Each time your guild levels up you will unlock a Guild Buff.

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Recall Set.
Recall set has been removed and replaced with a 'RecallScroll'.
RecallScrolls can only be used once, simply double click to recall your group.




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Hall of Fame.
Our new custom ranking window showing the top 50 highest levels and class and who's online!
Who will be the highest?


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Creature Pets.


Creature Pets help you collect loot from the ground and earn great rewards!
Every 1000 items your Creature collects from the ground it will earn you +1 Pearl these Pearls can then be spent at the Pearl Merchant in Prajna Island for Pearl Boxes which you will get a random reward from Experience rate, Drop rate and Stat Buffs!
Some creatures can also obtain a Black Stone every 3 hours these stones give random rewards!

How to look after your creature :

CreatureMirror - Allows you to rename your Creature.
CreatureNuts - Maintains Creatures Stamina level for 2 hours.
FairyMoss - Feed to your creature to increase Stamina level by 25%
Cherries - Feed to your creature to increase Stamina level by 50%
Mackerel - Feed to your creature to increase Stamina level by 75%
FreshwaterClam - Feed to your creature to increase Stamina level by 100%


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Mir 3 Wings

We have now introduced several wings from mir 3 to bring some new looks to mir2!




Quest System.
There are hundreds of quest for you to take part in and are all optional. You can find the most popular quest outside each cave, dungeon or temple these are the BattleMaster Quest. You can also find a Daily Quest npc in Burj Village safe zone which has different task each day of the week.



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Fishing.
Visit Andy the Angler in Prajna Island and purchase yourself a Anglers Rod and Tackle to start catching fish!
Catch fish then sell them to the local fish monger for the best prices in town.
You might also be lucky to find a Damaged Gold Bar worth millions!
Be careful not to hook a Alligator!


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New Item Slots!
As we like to keep adding surprises and new things to our servers we've decided to add some new items instead of having the same like everyone else!
Medals can be won via tournaments such as Last Mas Standing.
Trinkets can be made with craftable items.


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Mounts.
Get your self a Tiger, Wolf or even a Leopard! To help you travel your journey in half the time.
Items equipped to your mount also provide you with stats!
(This brings the total number of items you can wear and gives you stats to 22!)
But remember to feed your Tiger, Wolf or Leopard as it will keep them loyal to you!


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New Monster AI's!​
Most known bosses across the lands of Galaxy have been recoded and given new AI's to become more
challenging!
Boss and Monster Health regain time has been increased to remove that barrier that only green poison can kill, we want to encourage group play and remove the idea that only Taoist with poison can get bosses killed.
If your group is strong enough then the bosses can be killed without green poison.


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Map Formats.
Mir Galaxy can now run all map formats and our server has a wide collection of maps from the original euro classic ones, remade maps, shanda maps to mir3 maps!

Weather Effects.
Enjoy some of our weather effects from the cold snow to the blazing hot deserts to the foggy woods!



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Sabuk Castle War.
Sabuk Castle War now takes place every Tuesday, Thursday and Sunday at 8pm each war last for 2 hours!
You no longer take hold of Sabuk Castle by keeping control of the palace.
Each guild now earns points by standing next to the SabukFlag.
If 1 Guild member is stood next to the Flag they earn there guild 1 point per 2 seconds.
If 3 people are stood next to the Flag they will gain 3 points per 2 seconds.
Which ever guild has the most points at the end of the war takes control of Sabuk Castle!
Question is, who will dominate Sabuk Castle?..


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Please feel free to put one of these banners in your forum signature! :)




Forum:
www.lomgn.co.uk
Facebook: www.facebook.com/lomgn

Legend of Mir Galaxy Team:
Game Masters: Luke, Avantasia
Content Developers: Luke
Server Programmer: Avantasia


 
Last edited:

Tai

HEAD CAPTAIN
Staff member
Administrator
May 11, 2003
14,278
2
2,645
515
United Kingdom
This thread is reserved for updates from the server owner(s) only. Do not post here.

If you wish to discuss this server or need technical support, please use the dedicated server discussion section.

Link Below for Server Discussion

Click Here
 

-Luke-

LOMCN Veteran
Veteran
May 9, 2010
1,508
55
135
Our last 9 out of 18 updates - will continue to post all new updates here from now on.

Update 10
- Fixed chat bug ,not being able to pm last person.
- Added fox cave in Trolls Province (Required level to enter : 50+)
- Big Map is also available in transparent now.
- Pets now take masters target if it is Player.
- Global Chat cooldown doubled.

Update 11
*Poisoning :Green Psn changed.
- Now halfs the hp/mp a player gets.
- cooldown reduced from 30 to 25.
- All classes have same bag weight.
- Sabuk Mines added for 60+ area.
- HelmetofMagic weight reduced.
- TrollKingsHeart quest fixed.
- Mount Shop added to Burj Village.
- Torch Repair added to BitsNBobs npcs.
- Small update to the Mir Coin Shop.
- Armour Vendor now repairs ShoulderPads.
- TurtleBoots fixed.
- Manectric Stones fixed.

Update 12
- Red Players now cant tt with hp under 30% and cant rt if hp is under 15%
- Now you can unequipped items from fishing/mounting.
- More back end code done.
- If you are red and killing player with 10 levels below you , you will gain 1 Curse on weapon.
- Fixed divinity animation casting on pet.

Update 13
- Players with level over 50 will receive an additional 3+HP per level (all classes)
- Fixed animation on divinity casting on other things beside players.
- BitsNBobs in Burj Village moved. (Now reachable from safe zone)
- TrustMerchant fixed.
- Burj Shops are now safe zones.
- Sahara Desert added.

Update 14
- Holy benes work until luck 10.
- Levels past 50 now gain additional 20 hp on each class.
- Coded and implemented crafting system.
- added effect for sw owners.
- Green/Red poison can now be overlapped (like if used again will refresh duration).
- Aztec Kits stats fixed.
- KingsCrown stats fixed
- Savior Helmet stats fixed.
- BoneCave first 2 floors now non pk.
- LDC first floor now non pk.

Update 15
- Pvp damage reduced by 20%
- ElectricEye damage nerved by 20% , now will do 230% damage.
- GroupHealing now also works on all pets (in group).
- Added ship wreck (new cave , more info on notice board).

Update 16
- Cloud/Thunder Element in fox cave can now be killed.
- Added new mode for pet : Master Target.
- Fixed an issue preventing mr/pr to work properly.
- increased skelly range by 3.
- Wizz hp increase(from 50 upward halfed) , Mana doubled.
- MagicShield amplified damage reduced from 50% to 30%
- Luck is now displayed in % so every1 hopefully will understand that luck 10 isn't max here!
- Level gap between players/monster (from which exp gained will be decreased) increased from 10 to 15
- fixed issue with pet not dying if master in another map (now pet wont attack if master on another map , how it should be )
- Added SunPotion(M) to crafting.
- More tweaks done to drops.
- Spawns increased by 30- 50% in Hell/Ship Wreck.
- Added on healer (burj) command to remove mentorship (like incase other party quitted or deleted character)

Update 17
- ParaLord drops updated.
- ParaLordArmour now updates at level 35/55/75
- Wrecked Ship monster can no longer be tamed.
- Quest added on Insect Cave.
- Big Maps in Sabuk Mines fixed.
- Trinkets now repairable in Armour shops.
- Crafting updates;
*Power,Soul,Magic Trinkets (M) and (L) added.
- Last Man Standing changes;
*Character Name disabled.
*Guild Name disabled.
*Title rank disabled.
*Everyone appears the same.
*Group will be abandoned on entrance.
*Can not re- group in LMS map.
*You now teleport in random places on entrance.
- VIP players now have 5% luck bonus.
- Sabuk Wall holders now have 5% luck bonus.
- Added effect animation for players who hit the level cap.
- ElectricShock now give pets 20% dmg bonus and 30% hp bonus(of their stats), instead of fixed stats
- Fixed Sabuk Flag getting points from dead bodies
- Hopefully fixed the client freeze due to Big Map. (Please report issues if you find any with this).
- Added debuff icons for Red/Green/Blue/Yellow/Ignited/Slow/Para poisons.
- Redesigned magic shield , now will remove 50% mp and 50% hp from total dmg + added buff icon for it.
- Fixed curse not removing de buff if purification.
- ExpPool on mentor ship now increases even if mentor is on level cap.
- Added guild level 9
- Added guild level 10
- Added effect animation for VIP players
- Added @ShowEffect or Alt + 7 , to toggle effects server wide (so no1 can see your level/sw/vip effects)

Update 18
- Special Repair npc added inside weapon shop.
- Red Fox now non drop able.
- Creature NPC added to Burj Village.
- Legendary Awakening npc added to Prajna Bay
- BDD Quest added out side BDD.
- Defense Trinkets added to Craft system.
- Stat buff potions now in game S M L.
- Fixed key6
- Puri now works on abyssal as well
- Name color wont be show on lms anymore

---------- Post Merged on 06-10-2015 at 09:40 PM ---------- Previous Post was on 05-10-2015 at 11:42 PM ----------

Collected a few screenies during tonight's war
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[06/10/15]

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Last edited:

-Luke-

LOMCN Veteran
Veteran
May 9, 2010
1,508
55
135
We decided to expand team in order to provide players more updates and a even better experience and as we wanna get on top of things , we got the most top man around :P

so without any further due welcome in our team the creator of OldSkool/ThreeHeroes/FourHeroes : Ben .

LOMGN Forum/GM name : NoPk11


---------- Post Merged on 17-10-2015 at 07:59 PM ---------- Previous Post was on 14-10-2015 at 08:14 PM ----------

Update 19
- BoneFailiar pvp damage nerved by 20% (will do same as pve dmg now)
- GoldBars now can be used on No RT maps
- SunPot L added to craft
- Red people now drop from body
- Slightly make harder to drop from body if white
- Rolls works from 1-100 now
- Met/Blizz/BladeCrash don't do additional dmg anymore if you move

Update 20
- Level cap raised to 95.
- 95 Spells added 1 per class.
- New Para Lord added.
- Zulu Palace added to Dark Lobby.
- ParaLordRobe lvl 75 hp/mp fixed.
- ParaLordRobe Reflect damage increased from 2 to 5
- All Kings room now non teleport (apart from hell cave as it is needed) please report if you find 1 that you can rt in
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- RandomTeleport stacks reduced to 12
- SupremePads stats.
- WaterBottle description added.
- Pay to remove pk point back at signal npc.
- LastManStanding now gives a 30 minute warning to start and 5 minute warning.
- MR/PR Storm Gem max stat increased from 2 to 5
- FlamingSword dmg reduced from 220% to 210%
- Met/BL/Blizz/PoisonSwamp/DarkChains now stop cast on teleport

Updated 21
-Mr/Pr percentage from orb is now 3% instead of 5%
-Max MR/PR capped at 30% instead of 50%
-Royal stats lvl fixed
-Cave lvl caps fixed
-Defence trinket fixed all class


Update 22
-Coded: When playing Solo you now gain an EXP buff called "Lone Hero", see below figures. Please give us your feedback on this over the upcoming weeks..
level 0-30 - 70% EXP Buff
level 31-50 - 60% EXP Buff
level 51-60 - 50% EXP Buff
level 61-70 - 35% EXP Buff
level 71-75 - 30% EXP Buff
level 76-80 - 25% EXP Buff
level 81-96 - 20% EXP Buff
-Player name is now displayed in bold (instead of rank)
-Red Poison damage multiplier changed from 50% to 30%
-Fixed GameShop not displaying properly the page count

-All items have had their stats re balanced, the * ** and *** items are now more in tune with the next kit in line, as well as the legendary items
-All legendary items have been turned into "Rare" quality, and * and ** versions have been implemented at a slightly rarer rate to also close the gap between the kits.
-Items stat upgrades are now more linear between the level ranges
-The new legendary items has introduced 500 new items

-Crystal Cave added to Glacier Vally
-Runes now in game

Latest EXE : www.lomgn.co.uk/Galaxy/Client.rar
Mirror 2 : http://www.mediafire.com/download/8k...hdn/Client.exe
Mirror 3 : http://www.filedropper.com/showdownload.php/client_5
 

Bon

Legend
Legendary
Jul 29, 2004
6,726
330
300
Kent, UK
Update 23
-redesigned psn swamp to do few more damage
-added max stats / max all stats labels to gems
-SoulIceBall now can freeze enemies within 5 level higher than caster
-Capped group healing range effect (need to be in 20 range for it to affect group)
*Added alliance feature for guild , @addally , @removeally and attack mode , max 3 allies per guild
-Note : by adding 1 guild as ally doesnt mean they have u aswell , the adding process must be done from both sides (i like more this version of ally system) so on short u can be "ally" with a guild while they might not be with u
- Atm only feature it has is Attack Mode : Ally Mode , but will add few more features like chat soon.
-ParaRobe HP/MP reduced by 50% and reflect from 5 to 3
-HP/MP pots doubles and added XXL pots
-Added 500 new items to drops + all bosses had some drop tweaks (since yesterday)
-Fixed blink not working on no tele ring maps
-On sabuk flag now only 1 member per guild can get points
-Buffed up a bit mirroring AI's

Update 24
-Adjusted sun potion regene amount
-Adjusted Slaves - slightly slower attack speed and a lot more EXP to justify their difficulty
-Added 10 new daily quests to the Awakening NPC.. should be a daily for all caves now.
-Adjusted awakening box to require for 4 scrolls, up from 3 due to extra dailys now available
-Added all runes (visit crafter npc next to signal in Burj prov) more info below and here: http://www.lomgn.co.uk/forum/members-area/developer-blog/4964-weapon-enchanting-system
-Adjusted some armour stats




Avantasia said:
Right it is finished by few days and added 18 runes till now (by end of week i want to have 50-100+) but for no this should be added by tonight or tomorrow.

The button will be found on skill page (only place i found a decent spot for it )
You will be able to enchant all weapons with 1 common rune , 1 rare rune and 1 legendary rune (so this will create sort of custom game plays and new tactics on game )

here are the first 18 runes :
SpellGradeInformation
FlameFieldCommon+ Gives additional 25% Damage (PVE)
SwordStormCommon+ Gives additional 25% Damage (PVE)
SummonSkeletonCommon+ Gives additional 25% Damage (PVE)
ThunderBoltCommon+ Gives additional 10% Damage
SlayingCommon+ Gives additional 10% Damage
SoulFireBallCommon+ Gives additional 10% Damage
ShoulderDashCommon+ Target ignited for additional 20% damage during the dash
ShoulderDashRare+ Gives additional 20% damage to ShoulderDash
HealingCommon+ Gives additional 5% healing
HealingRare+ Reduces healing cooldown by 4 seconds
ElectricShockCommon+ Gives additional 1 pet slots on ElectricShock
ElectricShockRare+ Doubles the buffs received by ElectricShock pets
TwinDrakeBladeCommon+ Reduces TwinDrakeBlade cooldown by 4 seconds
TwinDrakeBladeLegendary+ Gives additional 1 hit to TwinDrakeBlade
PoisoningCommon+ Reduces Poisoning cooldown by 4 seconds
PoisoningLegendary+ Poisoning applies Red/Green on cast
LightningCommon+ Reduces Lightning cooldown by 8 seconds
LightningLegendary+ Lightning will pierce through all targets

<tbody>
</tbody>

-Note this are just the very first few , many more will come soon .

-Also names have not been decided yet

-Pve ones will be craftable , all others via drop.

-Weapon once enchanted it cannot be undone .
 

-Luke-

LOMCN Veteran
Veteran
May 9, 2010
1,508
55
135
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Start Date : 30/10/15 at 5 PM
End Date : 2/11/15 at 11PM
This Halloween you can expect to find many Jack o'Lanterns creeping around all the towns and villages through out the lands of Galaxy..

Jack o'Lanterns are hiding many Treats find them to see what you get!

Jack'oLanterns experience and stats will adjust according to player level/stats so everyone can enjoy it !

Collect Candy and exchange them for a Halloween Medals

Experience required to level to 50 has been reduced by 50%!

Halloween Kit (Expirable) will be in drops




Happy Halloween!