Legend of Mir: Affinity Open Beta

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smoochy boys on tour
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azzi

Golden Oldie
Golden Oldie
Aug 16, 2005
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Good evening Everyone.

I would like to start by thanking you all for your patience.
I would also like to thank everyone who has participated in Closed Beta.
You have all been a massive help

Right... Down to business.

Fixes:

Boss Drop Files fully adjusted & given Unique drops
Leveling scales have been fully adjusted
Group EXP Finished
Lots of Small fixes on NPC's and Quests.
Adjusted strengths of each temple to adjust to each level range.
Adjusted a few back end code problem such as @Roll only rolling to 5 (Now 100)
Patrol Units fully fixed
Spells Adjusted & Balanced for Combat
Crafting Finished
Awakening Adjusted

Plenty more Fixes have been done. But will be no need for you guys to sit and read all of them, these are the main ones.

Screenshots.

Image 15.Png Image 19.Png Image 20.jpg Image 21.Png

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Rc6YTw.png

8mVXiz.png

Fckt7C.png

MxxRz3.png

Download Links

Main Client Download:


https://mega.nz/#!3dwxWQDL!QmxELhcxOczDw90Orj13ieRihDVVI_ZlmO-hl7IZdjY


Mirrored Download : http://1drv.ms/1LyqPzr - One Drive link

Download the Above and just install to play!

If you have another set of Crystal files just use the below downloads to give you the neccesary files in order to play.

Map Pack

Link 1: https://www.dropbox.com/s/91w1ht9s8xd8uwd/AncientMaps.rar?dl=0
Mirror 1: http://www.mediafire.com/download/iyhfbwscjhjv3dy/AncientMaps.rar

Ancient Stone Tomb Maps: http://s000.tinyupload.com/?file_id=27025969203375324269

Latest Client Exe

Link 1: https://www.dropbox.com/s/o1pazwz140f7fd2/Client20112015.zip?dl=0
Mirror 1: http://www.mediafire.com/download/422tgii0brb62r2/Client20112015.zip


Open Beta Will start From 6PM GMT Tommorow.

You will not be able to create an account until then.

I will advise there WILL be a wipe at the end of Open Beta.

Open beta is aimed at Feedback and testing at a larger user base, this will make sure everything is fully prepared for LIVE date.



Thankyou.
 
Last edited:

<SOSO>

LOMCN Veteran
Veteran
Jun 8, 2012
1,026
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110
Tht creature looks like an AncientWerewolf :)
U can call it like that, no ™ :)
 

YellaDigga

Loyal Member
Loyal Member
Apr 12, 2015
16
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could only share a few screen shots, but I'm sure other people have more.

Image 27.Png
Image 55.Png
 

Mike123

LOMCN n00bie
Nov 13, 2015
3
0
12
Having seen what this has to offer, I'm actually pretty excited for this one. I know a lot of work is going into item stats, drop files etc - and there seems to be a LOT of content. Definitely playing.
 

IHaveALongName

LOMCN Veteran
Veteran
Sep 8, 2012
1,598
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the following reasons why i would play this :

1. Decent exp table.
2. Items stats balanced.
3. Balanced drop file << most important.
 

Mike123

LOMCN n00bie
Nov 13, 2015
3
0
12
affinity.rar is malicious according to google chrome

Most likely a false positive?


From what I've seen so far:

1. Decent exp table <-- easy to 35, slight grind to 40, grind 40+ (may need some tweaking once people start playing properly)
2. Items stats balanced. <-- looks good so far, there are a lot of items and I think the majority of stats are done. there's no stupid stats or huge jumps between item tiers like we saw on Galaxy for example.
3. Balanced drop file <-- a lot of testing has gone into this. the item rarity scales nicely with boss difficulty, and even lower tier bosses have a chance to drop good albeit it at a much lower chance. And the rates are such that there would be a huge flood of items straight away... rare will be actually be rare.

Another thing I like is that bosses seem to be a genuine challenge.

Lot of potential tbh.


 

TheDayIDie

Banned
Banned
Dedicated Member
Jul 29, 2011
4,071
97
135
UK
Most likely a false positive?


From what I've seen so far:

1. Decent exp table <-- easy to 35, slight grind to 40, grind 40+ (may need some tweaking once people start playing properly)
2. Items stats balanced. <-- looks good so far, there are a lot of items and I think the majority of stats are done. there's no stupid stats or huge jumps between item tiers like we saw on Galaxy for example.
3. Balanced drop file <-- a lot of testing has gone into this. the item rarity scales nicely with boss difficulty, and even lower tier bosses have a chance to drop good albeit it at a much lower chance. And the rates are such that there would be a huge flood of items straight away... rare will be actually be rare.

Another thing I like is that bosses seem to be a genuine challenge.

Lot of potential tbh.



Can expand on bosses being a 'challenge'? They have a lot of HP and do a tonne of damage or are they unique AI that make you think wow or wtf when fighting it. I look for a server that incorporates some kind of unique boss / cave fight other than, walking, hitting, throwing, dying. Something that actual requires a group even when your 10 levels higher than the cave requirement.
 

virusz89

Dedicated Member
Dedicated Member
Sep 26, 2010
110
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42
i think this one is , 64.71.78.132 still , account creation dissable till 6 pm . 7min left
 

Koriban

Addict
Legendary
Loyal Member
Aug 18, 2006
5,840
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Brighton
MirConfig for anyone needing it/having sound issues.

[Graphics]
FullScreen=False
AlwaysOnTop=False
FPSCap=False
HighResolution=True
DebugMode=False
Resolution=1024


[Network]
UseConfig=True
;IPAddress=127.0.0.1
IPAddress=64.71.78.132
Port=7000


[Logs]
LogErrors=False
LogChat=False


[Sound]
Volume=28
SoundOverLap=93
Music=0


[Game]
AccountID=
Password=
SkillMode=False
SkillBar=False
SkillSet=True
Effect=True
LevelEffect=True
DropView=True
NameView=True
HPMPView=True
FontName=Tahoma
TransparentChat=True
DisplayDamage=True


[Chat]
ShowNormalChat=True
ShowYellChat=True
ShowWhisperChat=True
ShowLoverChat=True
ShowMentorChat=True
ShowGroupChat=True
ShowGuildChat=True


[Filter]
FilterNormalChat=False
FilterWhisperChat=False
FilterShoutChat=False
FilterSystemChat=False
FilterLoverChat=False
FilterMentorChat=False
FilterGroupChat=False
FilterGuildChat=False


[Launcher]
Enabled=False
Host=http://mirfiles.co.uk/mir2/cmir/patch/
PatchFile=PList.gz
NeedLogin=False
Login=
Password=
AutoStart=False
ServerName=
Browser=http://launcher.mir2wiki.com/web/


[AutoPatcher]
Host=
PatchFile=PList.gz
NeedLogin=False
Login=
Password=
AllowCleanUp=False
AutoStart=False
 

azzi

Golden Oldie
Golden Oldie
Aug 16, 2005
1,662
19
145
Can expand on bosses being a 'challenge'? They have a lot of HP and do a tonne of damage or are they unique AI that make you think wow or wtf when fighting it. I look for a server that incorporates some kind of unique boss / cave fight other than, walking, hitting, throwing, dying. Something that actual requires a group even when your 10 levels higher than the cave requirement.

Hi mate, currently the stats are fully complete. Now the main base is done, I am fully working on the AI of every boss & Should be released for LIVE date.

Thankyou for noting that, But the bosses are stated to make it a challenge still, It is all in the process of being completed.

Open beta is really a Usercount Test & Mass population of how the game runs, to iron out any last bugs and problems.

And for me to now have time to work on the core parts of the game, E.g. AI's and new updates.

Thankyou.
 
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