[Approved] Legend of Mir Chronicles [AceM2]

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1024

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Ask your bank to refund the money, or contact paypal, they'll refund it (paypal wont refund money that was sent @Friends&Family so beware)
 

Samuel

Mir Chronicles Dev
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Feb 8, 2011
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With the success of the last set of announcements (being both well received from the community and giving us, the development team a clear direction) we have decided to announce our plans for the next 6 - 8 weeks, along with estimated go live dates.




Return of Shenron - 03/07/2016
Due to the interest in the Christmas event, Shenron the mighty Blue Dragon will make a regular appearance ingame. He is designed to be an alternative to Super Oma King Spirit for players to battle over on the frosty out skirts of the frozen provinces.

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Bug fixes and drop changes - 17/07/2016
As always, we like to try and stay on top of our bug list and backlog, so we will be using the 17th reboot slot to apply a number of bug fixes as well as introducing another large batch of drop changes across a number of boss monsters.

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New temple and monsters - 31/07/2016
A new breed of frozen demons has reached our lands and are ready to test the skill and power of our heroes. Will you stand up arms against these frosty abominations? Four floors of waves of monsters to keep you entertained on your journey to the Kings Room. The latest monsters have never been seen before in European Mir and will contain brand new and unique monster artificial intelligence.

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New items and level cap increase - 14/08/2016
In august we will be introducing another wave of items for level 65+ and increasing the cap to level 70 (five level increase), allowing old and new players to reach higher heights and defeat harder foes.

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August bank holiday event - 26/08/2016
We are planning to host a small event starting on 26/08/2016 and ending on 29/08/2016 in order to celebrate the last bank holiday of the year until Christmas. No details have been decided as of yet and we are open to suggestions, so let us know what you would like to see via our ******** page or via the Forums




Chronicles Development Team​

---------- Post Merged on 02-07-2016 at 06:44 PM ---------- Previous Post was on 01-07-2016 at 10:43 AM ----------

We are planning a server reboot tomorrow at 10am.

Changes and additions as of Chronicles V3.8:
- Potential fix for character freezing when teleporting while casting a spell
- Fix for rested exp randomly been lost
- Level 51, 52 accessories added back into mid range instance bosses
- Instance benes and gems item limit increased to 52
- Fix for instance gems not working on stat required items
- Fix for instance benes level requirement
- Difficult instance drops reverted for non KR instances
- Revive window no longer closes when escape key is pressed
- RevivalRing no longer brakes on dura 0
- ThousandSwords no longer needs a target
- Ranger pet name now blank even with 'Show Monster Name' option turned on
- Fix for StaticShot initial fire not showing on players
- Deva buff time increased
- Deva will no longer buff Ranger pets
- Wizards can now walk and manually cancel MeteorStrike/Blizzard
- Taoists can now walk and manually cancel Resurrection
- Fix for PowerShot not repulsing if damage = 0
- Archer spells not working with new bows fixed
- HP/MP Recovery stat calculation changed to match official
- Shenron (Blue Dragon) added to Crystal Peaks.
- Frozen Province renamed to Crystal Province

Chronicles Development Team
 

1024

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- Fix for rested exp randomly been lost
- Level 51, 52 accessories added back into mid range instance bosses
- Instance benes and gems item limit increased to 52
- Fix for instance gems not working on stat required items
- Difficult instance drops reverted for non KR instances
- ThousandSwords no longer needs a target
- Ranger pet name now blank even with 'Show Monster Name' option turned on

Thank you!!
 

Samuel

Mir Chronicles Dev
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Feb 8, 2011
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Morning all,

We are rebooting the server at 11:30am to apply Chronicles V3.8.1.

Changes and additions as of Chronicles V3.8.1:
- Instance drops fix.
- new db server gate to address stability issues.

Downtime will be approximately 60 minutes.

Chronicles Development Team

---------- Post Merged at 12:22 PM ---------- Previous Post was at 10:34 AM ----------

Server is up.

Final changes and additions as of Chronicles V3.8.1:
- Instance drops fix.
- new db server gate to address stability issues.
- New statues added.


Chronicles Development Team
 

Samuel

Mir Chronicles Dev
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Feb 8, 2011
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Evening all,

The server team are planning to reboot the server tomorrow at 8am to apply Chronicles V3.9.

The following additions/changes have been made as of Chronicles V3.9:
- EvilMir no longer de-levels when inactive.
- MagicResistance changed to official calculation for PvP only.
- RedOrchid set can no longer be stacked; meaning only one bracelet and one ring will be effective.
- Various DB Server stability issues addressed.

Chronicles Development Team
 

Dantel

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hello,can i have the full client downloading?Since the installer is too slow to work,the actual speed would be 3-5k/s.
 

Samuel

Mir Chronicles Dev
VIP
Feb 8, 2011
2,614
117
280
Server is up.

- EvilMir no longer de-levels when inactive.
- MagicResistance changed to official calculation for PvP only.
- RedOrchid set can no longer be stacked; meaning only one bracelet and one ring will be effective.

We had to revert our db server changes to the previous release due to unexpected issues, we will likely do a reboot next week to try and address the performance issues we are seeing.

Sam
 

Dantel

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Server is up.



We had to revert our db server changes to the previous release due to unexpected issues, we will likely do a reboot next week to try and address the performance issues we are seeing.

Sam

hello,can i have the full client downloading?Since the installer is too slow to work,the actual speed would be 3-5k/s.
 

Dantel

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May 6, 2015
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yep.it just show me the installer downloading even it said full client.

---------- Post Merged at 04:17 AM ---------- Previous Post was at 04:14 AM ----------

Server is up.



We had to revert our db server changes to the previous release due to unexpected issues, we will likely do a reboot next week to try and address the performance issues we are seeing.

Sam

QQ图片20160723121536.png

You know what?The speed is stupid so i cant even pull it off.
 

Samuel

Mir Chronicles Dev
VIP
Feb 8, 2011
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Mir Chronicles Halloween Event 2016

STARTS Friday 27th October 2016 at 9PM

It is almost that time of year again when all kinds of creepy, horrific creatures decide to dress up and knock on strangers doors begging for sweet foods.

The Chronicles team have been working on some treats for you this year, with a mixture of some old and new.

[video=youtube;-TMcAoVlVIc]https://www.youtube.com/watch?v=-TMcAoVlVIc&feature=youtu.be[/video]

Defeat the Vengeful Horde

Wave upon wave of Vengeful spirits will periodically attack Bichon Castle in an attempt to put out the Bichon Lanterns.

Defend the Bichon Lanterns
Keep the Lanterns lit! If all the Lanterns are still burning by the end of the invasion the evil Reaper Spider may show his demonic face.

Battle against the Vengeful King Spirits
Spirits of kings past fallen can spawn when the their living versions are killed, the sound of a scream will echo across the world when they travel through the gateway.

Level up in Alternate Dimensions
Alternate Dimension experience caves will be available (LLC and MLC).

Defeat the Reaper Spider
The Reaper Spider has been reaping souls in order to gain its strength and pass through the gateway to the underworld, can the heroes of Chronicles defeat this evil creature?

Double Gamegold
With every purchase of GG you will receive double the amount!

Bumping this thread with latest event so people can discuss it.​
 

Jamole

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I'm unable to reset my password on your forum, can you help please?

Thanks
 

Lilcooldoode

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Hey all, to keep your mouths watered during the Christmas break after the delays to getting these new spells added; below is the list of new spells we are planning to introduce on our next game update:

Warrior:
InfernoSword:
An upgrade to FlamingSword; hit with a fierce supercharged flame causing the ground to erupt damaging a number of targets in front of you.

CycloneStrike:
An upgrade to CrossHalfmoon; swing your weapon around causing full damage to all enemies around you.
Wizard:
LightningStorm:
Bolts of lightning strike a large area around the caster damaging many enemies within range (a mass Thunderbolt spell for the more mir literate).

Hypnotism:
An upgrade to ElectricShock; Greatly increases the effectiveness of the Wizards taming spell, allowing them to tame monsters quicker, and for longer.
Taoist:
Infect:
Infect an enemy with disease effect causing both debuffs of improved green and red poison. Also contagious and will spread to any other enemies that come too close.

YinYangBlast:
An improved single target projectile spell which will bounce between you and the target up to 3 times while the target remains stationary. The returning Yang has a chance of reviving some HP/MP

PedestalOfLife: Passive
Become a beacon of life among heroes. Nearby allies will become visually connected to your soul; channeling a number of buffs to them at all times.
Assassin:
SmokeBomb:
Throw a smoke bomb reducing the visibility of any enemies caught inside.

DeathSense:
Enemies with low HP are revealed to you by a flashing revelation bar.
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Archer:
PhoenixShot:
An upgrade to PiercingShot; shoots a flaming phoenix across the screen hitting all enemies in its path 3 spaces wide, also leaving a trail of fire in its wake.

RainingArrows:
Shower an enemy with arrows causing small AoE damage around them.
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Monk:
GuardianAura:
Absorb a %age of damage from allies within your Aura.

BloodAura:
Increases the effectiveness of HP potions for you and your allies within your Aura.

MagicAura:
Increases the effectiveness of MP potions for you and your allies within your Aura.
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1024

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Mar 5, 2015
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Assassin:
SmokeBomb:
Throw a smoke bomb reducing the visibility of any enemies caught inside.

DeathSense:
Enemies with low HP are revealed to you by a flashing revelation bar.

SmokeBomb - why would you want to reduce the visibility of enemies caught inside?Could've been better, throw a smoke bomb and all allies (grouped) that stand in it vanish(ghost/ml/hide) or even better, create a field of smoke around yourself and all allies that stand in it get hidden(the field moves with you - like healing field)

DeathSense - good enough