HispaRed Mir 2
Likes Likes:  0
Page 1 of 27 12311 ... LastLast
Results 1 to 15 of 399
  1.   Click here to go to the next staff post in this thread.   #1
    Mir Chronicles Dev Samuel's Avatar
    Join Date
    Feb 2011
    Posts
    2,610

    Legend of Mir Chronicles [AceM2]




    8-16-32 bit map support

    Chronicles provides you with a wide range of great looking maps, both maps that you know and have loved for year and some brand new fantastic looking 16-bit maps.

    Beloved dungeons remade in 16bit
    A number of classic hunting areas have been remade in 16-bit and look amazing.

    Euro based stats with custom tweaks
    The items you all know and love are here to stay with some additional tweaks to help balance the classes.

    Lighting system with dynamic casting light
    Never before seen in Mir2, dynamic casting light that changes size and/or colour dependent on the skill used.

    Building light
    Shanda gave us the idea, and we implemented it! Light that is generated from buildings.

    New hunting grounds
    All caves up to 2.3, as well as additional hunting areas to ensure you are captivated for weeks on end.

    New skills
    All skills up to 2.3, as well as additional skills that were introduced in Mir USA.

    Quest system
    Brand new quest system with a modern edge as well as loads of quests for new to advanced players, Cave quests and finally quests we have all known and loved for years, reimplemented into a modern system (Fate Sword, Red Moon Sword etc).

    Trust merchant
    Brand new trust merchant system with the capability to bid on items as well as buying them for a quick sale.

    New harvesting system
    Brand new harvesting system to bring in line with other interactive game play (e.g chests/trees).

    New and improved Boss AI's
    Bosses have not only had their stats tweaked, but in addition new path finding functionality and harder skills/spells to add a new layer of depth to the game.

    The Fourth Class - Assassin
    The assassin will be available who has been carefully tweaked to ensure that he is balanced with the other classes. All skills to 2.3, as well as additional 16graphics and hums.

    The Fifth Class - Archer
    The archer will be available for the first time ever on a European server, built in our own light using 16-bit graphics and hums.

    Socket/Rune System
    Items can drop with additional sockets that can have runes placed inside them to increase their destructive power.

    Horse/Tiger/Wolf Mount System
    Mounts are available to travel between towns and/or to caves in a faster fashion.

    Mir3 Mob Support and Shadow Generation
    Along with Mir3 mob support comes shadow generation functionality to ensure that all mobs have a professional look and feel.

    Added item warning support
    Added items will appear yellow on the floor to provide you with a chance to pick up a potentially awesome item!

    Player/Pet Health Bar
    The option has been added to have your own health bar and that of your pets visible above you player(s).

    Achievement System
    Similar to that of PS3 Trophies or Xbox Achievements, receive rewards and status for completely a multitude of different tasks!

    Gameshop added
    A game shop containing novel items has been added.

    Improvements from AceM2
    Drops revisited and balanced.
    Gold rates lowered.
    Overhaul of monsters, including bosses.
    Changes to Boss AI's.
    New main home town.
    Mounts no longer work inside dungeons.
    Shops no longer contain 22/26+ items.
    Changes to Gem system to add a layer of depth.
    Gemming success lowered.
    Chance of Socketed item drops lowered.
    Chance of added stat item increased.
    Chance of Luck lowered.
    Changes to minimap to show pets/group members as different colours.
    Additional Items/Armours/Weapons.
    Stalls Removed.
    Trust Merchant Added.
    Adjusted refine system.
    Much, much more.

    Basic Information
    Live Date: 02/02/2014
    Experience: Custom x3
    Drops: x2
    Start level: 1
    Website: http://www.mirchronicles.com
    Installer: http://www.mirchronicles.com/downloa...sInstaller.exe

    Server Information
    Intel Xeon E3-1230 V2 3.3GHz
    16GB Ram
    100MB Dedicated Line

    ---------- Post Merged at 07:50 PM ---------- Previous Post was at 06:56 PM ----------





    Three/Four New Hunting Areas

    This patch will include three (or four if you count Path to hell and the demon realm as two different caves) new hunting areas to test the abilities of all players across all levels and skill.

    Path to Hell and the Demonic Realm are designed for the higher end players (45+ so get levelling) and contain a joint number of 8 New Monsters, 5 New Subs and 2 Mains (BDD style for the upper end).

    Numa desert is designed for the mid range/solo leveller who wishes to spend some time in solitude.

    Finally Oma Nest is designed for the lower levels with a semi hard boss (OmaWarLord), designed to be a alternative to Insect Cave and Khazard.

    Ten New Skills (2 per class)

    Each class has been provided with two skills each, a brief description below:

    FrozenSword:
    A hard hitting, varied length, delayed strike with a chance of slow.

    SlashingBurst:
    A hard hitting, delayed shoulderdash, that pushes opponents either side of the caster as he barges through a crowd.

    Hemmorhage:
    A hard hitting, delayed strike, which can be doubled up with Ghost or Moonlight to cause increased damage.

    Ghost:
    A camouflage skill that enables the caster to appear invisible from players and monsters if they are of a distance (will be seen if you get to close).

    Thousand Swords:
    Summons the swords of fallen Taoists to create a small area of damage.

    EnergyShield:
    A castable skill that enables its host a revival chance whilst the shield is active.

    TwinFireDrake:
    Two very powerful strikes of damage, with a delay.

    AttunedBody:
    Much like AttunedMind, AttunedBody will regenerate HP over time.

    IceTrap:
    A trap skill, walking close enough to a set trap will inflict damage and chance of slow.

    Refinery
    Refinery for both weapons and gems will be available in this patch...

    Unlike traditional gem crafting, success rate now depends on the quality of Ore/Items provided for both weapons and gems.

    Province Lords
    An old favourite makes a return, kill a large number of the provinces main boss and a Lord is likely to appear to wreak havoc upon the towns people.

    Items
    100+ new items for level 35+ players.

    Quests
    Tons of new quests to keep you entertained for hours, including quests for each new hunting ground.

    ---------- Post Merged at 07:55 PM ---------- Previous Post was at 07:50 PM ----------



    Immortal Underworld
    5x New monsters
    5x new Subs
    1x New God

    New Items
    6x New armours
    6x New weapons
    1x New sets

    New Sabuk Game
    Team Deathmatch added as a selectable Sabuk game.

    New Achievements
    More achievements added to our unique Achievement system.

    2015 In Summary

    Like us on ********.
    Follow us on Twitter.
    Support us by using one of our Avatars.

  2. HispaRed
  3. #2
    Rise & Destroy Slipmatt's Avatar
    Join Date
    May 2009
    Location
    Peterlee
    Posts
    532

    Re: Legend of Mir Chronicles [Custom]

    Oh HAI, Welcome back.

  4.   Click here to go to the next staff post in this thread.   #3
    LOMCN Developer thedeath's Avatar
    Join Date
    Mar 2003
    Posts
    1,254

    Re: Legend of Mir Chronicles [Custom]

    so the rules have changes on server advertisement topics then?
    i dont see any ip yet it still gets approved?

  5. #4
    Banned by Admins KingTony's Avatar
    Join Date
    Oct 2014
    Posts
    302

    Re: Legend of Mir Chronicles [Custom]

    Server failing or something?

    Was expecting to see a fresh new chronicles tbh.

  6. #5
    Rise & Destroy Slipmatt's Avatar
    Join Date
    May 2009
    Location
    Peterlee
    Posts
    532

    Re: Legend of Mir Chronicles [Custom]

    Quote Originally Posted by KingTony View Post
    Server failing or something?

    Was expecting to see a fresh new chronicles tbh.
    We can dream.

  7. #6
    Golden Oldie NewHope's Avatar
    Join Date
    Nov 2005
    Posts
    1,237

    Re: Legend of Mir Chronicles [Custom]

    Anyone interested in playing this read their forums for 3 minutes.


  8.   Click here to go to the next staff post in this thread.   #7
    NOTORIOUS Tai's Avatar
    Join Date
    May 2003
    Location
    United Kingdom
    Posts
    11,407

    Re: Legend of Mir Chronicles [Custom]

    Quote Originally Posted by thedeath View Post
    so the rules have changes on server advertisement topics then?
    i dont see any ip yet it still gets approved?
    Completely custom files so the ip is useless without the client. Plus I already have the ip



    Tai - LOMCN Administrator

    I do not answer server help questions via PM. PM'ing me will not get you a quicker answer than posting.

  9. #8
    Pooslice Jicaa's Avatar
    Join Date
    Jul 2003
    Posts
    2,172

    Re: Legend of Mir Chronicles [Custom]

    I can't seem to get my FPS to a point where the game doesn't look laggy as ****. This laggy effect is causing me a headache.

    Tried everything within the nvidia 3d settings, anyone done something with the settings which helped?

  10.   Click here to go to the next staff post in this thread.   #9
    LOMCN Developer thedeath's Avatar
    Join Date
    Mar 2003
    Posts
    1,254

    Re: Legend of Mir Chronicles [Custom]

    Quote Originally Posted by Tai View Post
    Completely custom files so the ip is useless without the client. Plus I already have the ip
    isnt that the same deal with all the other servers these days?
    without the right exe you cant login
    there's verry few servers that use stock client exe's

  11. #10
    Meow OoOoOo24's Avatar
    Join Date
    Apr 2005
    Location
    Wales~Cardiff
    Posts
    1,692

    Re: Legend of Mir Chronicles [Custom]

    Has the Monk been totally removed now then? Bit strange a new advertisement without a whole class included. Or maybe I'm blind?

    Either way, Chronicles has done good for itself, and although I don't play it any more I wish it the best of luck

  12. #11
    Dedicated Member hershire's Avatar
    Join Date
    Sep 2004
    Posts
    425

    Re: Legend of Mir Chronicles [Custom]

    Aye they've done a great job with these files, nothing but respect for their team. Probably the closest well ever get to an official feel on a private server.

    Sent from my C6906 using Tapatalk
    Download : Mir Atlantis
    =~Community ******** Page=~~=Official Atlantis Page~=
    If you are not part of the solution, You are part of the problem.

  13. #12
    Dedicated Member LordLucas's Avatar
    Join Date
    Dec 2003
    Posts
    488

    Re: Legend of Mir Chronicles [Custom]

    Gem rate lowered, luck rate lowered when was this ninja nerf added?

  14.   Click here to go to the next staff post in this thread.   #13
    Devilsoul Owner Babyhack's Avatar
    Join Date
    Feb 2004
    Location
    Dublin, Ireland
    Posts
    5,343

    Re: Legend of Mir Chronicles [Custom]

    Quote Originally Posted by LordLucas View Post
    Gem rate lowered, luck rate lowered when was this ninja nerf added?
    Nothing was changed in relation to gems or luck

    BH

    4,8,15,16,23,42 Beware of the numbers

  15. #14
    LOMCN Senior Member helpmeplay's Avatar
    Join Date
    May 2005
    Posts
    435

    Re: Legend of Mir Chronicles [Custom]

    excuse my ignorance but this fresh server or? last chronicles I saw cba catch people up lol

  16. #15
    Golden Oldie PoPcOrN's Avatar
    Join Date
    Dec 2006
    Location
    shrewsbury
    Posts
    786

    Re: Legend of Mir Chronicles [Custom]

    Any top guilds recruiting?

Page 1 of 27 12311 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •