Legend Of Mir: Affinity Discussion

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azzi

Golden Oldie
Golden Oldie
Aug 16, 2005
1,662
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Re: Legend Of Mir: Affinity Ascendancy

Sorry guys, server will be back online soon.

We had a crash so our coder is on the job fixing it before we put it back up so we have no more issues.

Thankyou for your patience

---------- Post Merged at 09:41 PM ---------- Previous Post was at 09:24 PM ----------

Server is back online

21:40
 

Jimbob17

LOMCN Leecher
Dec 15, 2013
1
0
12
Re: Legend Of Mir: Affinity Ascendancy

Hi, I downloaded this last night - doesn't seem too bad.

Wondering if there is anyone who is interested in helping a new player get on his feet, join a guild, kill some bosses etc.. any hints/tips about gameplay on the server in general.

I'll be online this evening - Cheers
 

Jamole

LOMCN Veteran
Veteran
Loyal Member
Feb 9, 2004
281
9
65
Re: Legend Of Mir: Affinity Ascendancy

Does anyone use the forums? It seems dead on there.. I wouldn't mind joining a guild, pref one which is friendly, loyal to its members and focuses on boss hunting and PvP.

/Flatliner
 

Monkeh

LOMCN Veteran
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Loyal Member
Aug 10, 2007
301
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Wales, UK
Re: Legend Of Mir: Affinity Ascendancy

Good Server so far More of a Low-Medium Rate rather than medium mind you, brilliant until 45 then its just mir, bosses are hard to kill as a tao as only 1 pet is decent, if you want a good drop you have to join in a group to kill something or have lvl 48+ kit to even consider soloing which is much harder than it sounds, needs something more fun different rare items instead of consistant original kit.
 

Jamole

LOMCN Veteran
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Loyal Member
Feb 9, 2004
281
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Re: Legend Of Mir: Affinity Ascendancy

Good Server so far More of a Low-Medium Rate rather than medium mind you, brilliant until 45 then its just mir, bosses are hard to kill as a tao as only 1 pet is decent, if you want a good drop you have to join in a group to kill something or have lvl 48+ kit to even consider soloing which is much harder than it sounds, needs something more fun different rare items instead of consistant original kit.

I've found lvl 44 a bit of a grind (not been doing the 'lvling caves' due to costs, unsure of where to go for good exp) and noticed that as you get higher it does become a bit more 'group/guild' orientated. It would be nice to have a bit more content for solo players but saying that, it is good to encourage group/guild play.

I'm happy to group up and give some bosses a go.. I'm lvl 44 atm (Warr) but should be able to lvl up relatively quick soon.

Drop me a PM on here if you're interested and I'll tell you my ingame name.
 

azzi

Golden Oldie
Golden Oldie
Aug 16, 2005
1,662
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Re: Legend Of Mir: Affinity Ascendancy

Updates 22/09/2016

[h=2]General Changes & Balancing[/h]
  • Critical Damage Removed (This may be temporary, seeing how it does in the LIVE scenario without it)
  • Game shop Prices changed so people aren't buying multiple drop pots etc per day (With gold) These things should have a little effort to be worked for not just an easy buyout.
  • Firewall Scaling Changed
  • Changed the Scaling between level 48 items to level 50 items stats, now flows better.
  • Increased Wall / Gate Strength and Archer Health/Damage
  • Crystal Items stats changed
  • MassHealing - Healing Regen amount increased as well as the MP usage, the higher level the skill and players level the more it'll cost as well as bigger the HealingPool.
  • MudGolems and Rhinos levels changed in SandTomb - Sub Boss Level changed
  • More Transforms in Gameshop (Give no benefit just a styling look - Available for Credits only)
  • Defensive Potions added to Gameshop
[h=3]Sabuk Wall Fixes[/h]
  • Sabuk Wall Gates / Walls (Destroying out of war Fixed)
  • Sabuk Wall Shouts Fixed
  • Disabled the use of FireWall within the InnerWall (SabukWar) whilst at war.
[h=3]User Interface Improvements[/h]
  • Added HP & MP recovery indicators these can be turned off via config file using True or False or Option menu ingame. Find it under [Custom] HPHeal=False & MPHeal=False
  • Separated HIT & Crit indicators
  • Added a basic Filter System for system messages. Find them within Mir2Config.ini under [Custom] They are as follows:
    • ShowGainEXP=False Gaining EXP
    • ShowBonusEXP=False Gaining Bonus EXP
    • ShowGainLevel=False GainLevel
    • ShowTooFar=False Target is too far
    • ShowCannotCast=False Cannot cast skill
    • ShowNotEnoughMP=False Not enough MP
    • ShowItemDropped=False Drop Item
    • ShowGoldGained=False Gold gained
    • ShowCreditGained=False Credit(s) gained



 

lorand

LOMCN Member
Jul 22, 2006
46
0
52
Re: Legend Of Mir: Affinity Ascendancy

not working m8 ? server on ? says ... cant connect to server
 

azzi

Golden Oldie
Golden Oldie
Aug 16, 2005
1,662
19
145
Re: Legend Of Mir: Affinity Ascendancy

not working m8 ? server on ? says ... cant connect to server

Server is online,

Please ensure you Mir2Config.ini says this

[Graphics]
FullScreen=False
AlwaysOnTop=False
FPSCap=True
Resolution=1366
DebugMode=False

[Network]
UseConfig=False

[Logs]
LogErrors=True
LogChat=True

[Sound]
Volume=1
SoundOverLap=3
Music=0

[Game]
AccountID=
Password=
SkillMode=False
SkillBar=True
Effect=True
LevelEffect=True
DropView=True
NameView=True
HPMPView=True
FontName=Arial
TransparentChat=True
DisplayDamage=True
TargetDead=False
DuraWindow=True
Skillbar0X=0
Skillbar0Y=0
Skillbar1X=216
Skillbar1Y=0

[Chat]
ShowNormalChat=True
ShowYellChat=True
ShowWhisperChat=True
ShowLoverChat=True
ShowMentorChat=True
ShowGroupChat=True
ShowGuildChat=True

[Filter]
FilterNormalChat=False
FilterWhisperChat=False
FilterShoutChat=False
FilterSystemChat=False
FilterLoverChat=False
FilterMentorChat=False
FilterGroupChat=False
FilterGuildChat=False

[Launcher]
Enabled=True
Host=http://files.affinitymir.com/autopatcher/
PatchFile=PList.gz
NeedLogin=False
Login=
Password=
AutoStart=False
ServerName=Affinity Ascension
Browser=http://www.affinitymir.com/wp-content/uploads/2016/08/simple-live-launch-banner-splash-loading-full.png

[Custom]
ShowGainEXP=True
ShowBonusEXP=False
ShowGainLevel=False
ShowTooFar=False
ShowCannotCast=False
ShowNotEnoughMP=False
ShowItemDropped=False
ShowGoldGained=True
ShowCreditGained=True
HPHeal=False
MPHeal=False

If there is a Mir2test.ini in there, overwrite it with this aswell, or delete it.

Any problems, give me a private message.
 

lorand

LOMCN Member
Jul 22, 2006
46
0
52
Re: Legend Of Mir: Affinity Ascendancy

i copy pasted , and now ... attempting to connect to server ... attempt 1 2 3 .. nowt .. damn
 

James

Dedicated Member
Dedicated Member
Jan 31, 2010
144
38
55
Re: Legend Of Mir: Affinity Ascendancy

Fairly good server but no end game, turns into a boss only hunt once you reach levels 45+
EXP rates seem great until you get above 45 so you can speed to 40+ hit 45 then it becomes slow and 48+ is a joke.

There is no good solo hunting spots when you reach 48+ unless you have the best kit to or have a good group to hunt with all the time.

The latest event has ruined things a bit with it lasting 2 weeks but only 4 days being fun, basically the quest should have been done in reverse so the best was last.

Time to move on...
 

James

Dedicated Member
Dedicated Member
Jan 31, 2010
144
38
55
Re: Legend Of Mir: Affinity Ascendancy

Good Server so far More of a Low-Medium Rate rather than medium mind you, brilliant until 45 then its just mir, bosses are hard to kill as a tao as only 1 pet is decent, if you want a good drop you have to join in a group to kill something or have lvl 48+ kit to even consider soloing which is much harder than it sounds, needs something more fun different rare items instead of consistant original kit.

totally agree with you here, the exp increases per level are not steady at all especially from 45 onwards, seems to be around 4x increases instead of being a small amount additional to the previous level.

hunting solo just isnt possible without excellent kit.
 

Jamole

LOMCN Veteran
Veteran
Loyal Member
Feb 9, 2004
281
9
65
Re: Legend Of Mir: Affinity Ascendancy

@azzi

I've tried posting a topic on your forum but doesn't look like it was created - perhaps it needs approval before being displayed public?
Anyway, I posted RE the levelling cave and lagout as well as the teleporting out bit - can you let me know if you got this pls? If not, I'll send you a PM on here... was somewhat of a pain in the arse.

Cheers
 

Cab

LOMCN n00bie
Sep 9, 2016
4
1
14
Re: Legend Of Mir: Affinity Ascendancy

Any news on when the content update and soft cap will be raised? Getting a lil slow/bored now


edit: sharp response from GM told update post is coming later or tomorrow ^^
 
Last edited:

azzi

Golden Oldie
Golden Oldie
Aug 16, 2005
1,662
19
145
Re: Legend Of Mir: Affinity Ascendancy

Ancients Unsealed Patch

Patch Date 04/10/2016
Patch Time: 12:00PM (GMT) UK Mid Day
Patch Duration: 1 to 2 Hours.
Expected Up-Time: 14:00PM (GMT) UK Hours


Last Man Standing:-

Smaller map to Engage more players to fight for it.

Treasure Island:-

Change Treasure bunny to..

Teleport to Treasure Island - Find the Real Treasure Bunny.

(1 Player Allowed in at a time with a 1 Hour time limit to find the Real Bunny.

Mining:-

Added a few Extra "Rare" Ores to the mining slots so gives people more reason to go mining.

Magical Cavern:-

Change Magical Cavern (Add more instances through the night too)

- Add More Time Slots (12 Midnight - 1AM) (6AM-7AM)

- Add a Sub / Main boss on each floor (Low and High) - Can drop Awakening stuff

New Items

Item sets for Level

- 51 Item Set

- 52 Item Set

- 54 Item Set

- 55 Item Set

Quests

There will be a total of 46 New quests.

These will include Level 48 Daily W.A.N.T.E.D Quests,
and Daily Cave Quests


Ancients Unsealed Caves

Ancient Prajna Temple (42-45)
Ancient Bug Cave (42-45)
Ancient Zuma Temple (44-47)
Ancient Turtles (49-52)
Ancient BDD (50+)
Ancient Fox Cave (50+)

Ancient Items

Ancient Oma Cave Items - (15-22)
Ancient Wooma Temple Items - (22-33)
Ancient Stone Tomb Items - (33-40)
Ancient Prajna Temple Items - (42-45)
Ancient Bug Cave Items - (42-45)
Ancient Zuma Temple Items - (44-47)
Ancient Turtles Items - (49-52)
Ancient BDD Items - (50+)
Ancient Fox Items - AncientFox, AncientGreat Fox - (50+)


Code:
Code Changes

Fixed the double announce for Start of Sabuk War.

Fixed the Sabuk War end shout time.

Fixed the Sabuk War shouts if no war is Scheduled

Added a button for adding credits in game (it'll open your default browser  and direct you to the payment page)

Removed the option to pay with Gold & Credits to allow selected  payment  type (just tick the desired currency on the GameShop interface   You CANNOT  buy for Credits & Gold anymore, it's one or the other)

Tao Pets AC/AMC and Health will increase with Players Level and SC

TwinDrakeBlade damage increased when the target is using Magic Shield  (Ignore shield by x %)

Improved interface on Character View (Other player view) now able to see   what the buttons do (Mail, Trade, Add to group, Add to friends)

PowerField sound has been changed and frame rate has been improved.

Destruction Burst frame rate has been improved.

Wizard Clone will now cast FlameField (much weaker than that of a players)

Healing Totem - Taoist skill, much like a pet however will disappear  after x  seconds, the effects will be healing effect and small buff  providing you  and/or alleys are within x area.
 

Dantel

Dedicated Member
Dedicated Member
May 6, 2015
41
0
32
Re: Legend Of Mir: Affinity Ascendancy

server down now ?
 

Jamole

LOMCN Veteran
Veteran
Loyal Member
Feb 9, 2004
281
9
65
Re: Legend Of Mir: Affinity Ascendancy

We apologise for the incovienience but we are experiencing technical difficulties with the server, we shall update you all as soon as we can.


- Affinity Team.

Bummer, hopefully nothing too serious and you guys manage to get it up and running fairly quickly.

Keep us updated on timeframes ;)
 

Fl@sh

Loyal Member
Loyal Member
Oct 3, 2016
10
0
12
Re: Legend Of Mir: Affinity Ascendancy

Ancients Unsealed Patch

Patch Date 04/10/2016
Patch Time: 12:00PM (GMT) UK Mid Day
Patch Duration: 1 to 2 Hours.
Expected Up-Time: 14:00PM (GMT) UK Hours


Last Man Standing:-

Smaller map to Engage more players to fight for it.

Treasure Island:-

Change Treasure bunny to..

Teleport to Treasure Island - Find the Real Treasure Bunny.

(1 Player Allowed in at a time with a 1 Hour time limit to find the Real Bunny.

Mining:-

Added a few Extra "Rare" Ores to the mining slots so gives people more reason to go mining.

Magical Cavern:-

Change Magical Cavern (Add more instances through the night too)

- Add More Time Slots (12 Midnight - 1AM) (6AM-7AM)

- Add a Sub / Main boss on each floor (Low and High) - Can drop Awakening stuff

New Items

Item sets for Level

- 51 Item Set

- 52 Item Set

- 54 Item Set

- 55 Item Set

Quests

There will be a total of 46 New quests.

These will include Level 48 Daily W.A.N.T.E.D Quests,
and Daily Cave Quests


Ancients Unsealed Caves

Ancient Prajna Temple (42-45)
Ancient Bug Cave (42-45)
Ancient Zuma Temple (44-47)
Ancient Turtles (49-52)
Ancient BDD (50+)
Ancient Fox Cave (50+)

Ancient Items

Ancient Oma Cave Items - (15-22)
Ancient Wooma Temple Items - (22-33)
Ancient Stone Tomb Items - (33-40)
Ancient Prajna Temple Items - (42-45)
Ancient Bug Cave Items - (42-45)
Ancient Zuma Temple Items - (44-47)
Ancient Turtles Items - (49-52)
Ancient BDD Items - (50+)
Ancient Fox Items - AncientFox, AncientGreat Fox - (50+)


Code:
Code Changes

Fixed the double announce for Start of Sabuk War.

Fixed the Sabuk War end shout time.

Fixed the Sabuk War shouts if no war is Scheduled

Added a button for adding credits in game (it'll open your default browser  and direct you to the payment page)

Removed the option to pay with Gold & Credits to allow selected  payment  type (just tick the desired currency on the GameShop interface   You CANNOT  buy for Credits & Gold anymore, it's one or the other)

Tao Pets AC/AMC and Health will increase with Players Level and SC

TwinDrakeBlade damage increased when the target is using Magic Shield  (Ignore shield by x %)

Improved interface on Character View (Other player view) now able to see   what the buttons do (Mail, Trade, Add to group, Add to friends)

PowerField sound has been changed and frame rate has been improved.

Destruction Burst frame rate has been improved.

Wizard Clone will now cast FlameField (much weaker than that of a players)

Healing Totem - Taoist skill, much like a pet however will disappear  after x  seconds, the effects will be healing effect and small buff  providing you  and/or alleys are within x area.

great work Azzi roll on Tuesday!!

---------- Post Merged at 12:40 PM ---------- Previous Post was at 03:41 AM ----------

Any news on when servers back up azzi?
 
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