Legend Of Mir: Affinity [Crystal]

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smoochy boys on tour

azzi

Golden Oldie
Golden Oldie
Aug 16, 2005
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Legend of Mir: Affinity Ascendancy is an adapted version of the original Legend Of Mir: 2.


The Server has expansive list of custom updates and is run on the Crystal M2 Source.

There are 3 Classes currently to choose from, Warrior, Wizard or Taoist. Each have their unique benefits and downfalls to choosing each class. But do not count the Archer or the Assassin out just yet, I will be looking to reconstruct the classes to give my own unique twist to them. But they will not be available until a future Expansion Update.

Join a Guild or Group up with friends to conquer harder dungeons!

The EXP has been customised but if it were to be given a place it would be a Medium Rate.
There is plenty of custom content with over 250,000 Monsters Spawning, of which 200,000 of them are custom. Some of these monsters have their own AI’s which allow them to attack and maneuver different to usual monsters.

Bosses will be a challenge with both their AI’s to give them a few surprises during fights and their strength. The bosses will be a challenge for a group but of course there will be plenty of bosses for the solo player.

Questing will have a big impact on Legend of Mir: Affinity Ascendancy as there is so many that you are able to do amongst the group quests, daily quests, daily cave quests and special quests. You will have something to do every single day.

The current magic library has been updated with brand new spell images to give a new flare to the game making feel less “the same”.

Server Specifications:
Intel(R) Xeon(R) CPU E3-1245 V2 @3.40GHz
12 GB RAM
Unlimited Bandwidth
UK Hosted Dedicated Server

Website

Forums

Face Book Page

Download:-
www.affinitymir.com/downloads/


Special Areas:-

You will be able to enter special areas on the map known as “Instances”, these instances are open to the public but at set hours of the day. Places such as Magical Cavern and The Sunken Gateway are both areas which open at specific times.

Magical Cavern 10AM – 12PM & 6PM – 8PM (GMT)

The Sunken Gateway 4PM-10PM(GMT)

There are other types of area too such as the Challenge Instances, examples are the Tower of Tribulation and the Monster Arena. Both are challenging and can offer great rewards at a cost to Enter.

Tower Of Tribulation –

Well, The Tower comprises of 50 Floors, Each floor is filled tothe brim with Monsters! You will have to get to the next floors doorin order to get to the next round! Every round that you win, You will be able to claim a Tower Stone for that level (Only if you choose to end your hunt there!). If you do then you will be sent back to town with your prize.
At the End of each floor there is a Strong Monster guarding the next floorsdoor.
Get past him to advance!

Monster Arena –


The Monster Arena is where combatants can test there skill against waves of monsters, only one player may enter the Monster arena at a time. The Rounds will get increasingly harder and will involve both monster rounds and boss rounds so be careful not to get caught up! Every 5 Rounds that you pass you can choose to teleport to town and claim your reward or you can carry on til the end. There is 50 rounds in the Monster arena. The Prize for the Monster Arena is a Monster Arena Torch for the level you have achieved.

Exploring:-


In order to make your life a little easier, we have added Exploration to the game, you will need to go to each village first and be the required level before you can unlock that areas teleports. Nothing is stopping you entering the caves by foot, but the Teleporter in Bichon Wall will not offer its services until you have unlocked the areas Beacon.

New Magic:-


Currently there are 9 New Spells in game,

(Warrior) Iron Skin (Passive) –
Further Training of the Warriors Martial Art Skill, gives him a further boost to AC & AMC Permanently.

(Warrior) Destruction Burst (Active Leveling Spell) -
Unleash a burst of power to damage near by enemys

(Taoist) Advanced Soul Fire Ball –
Further Training for the Taoists Soul Fire Ball, With upgraded magic power Advanced Soul Fireball is one of the Taos Strongest single targest DPS spells.

(Taoist) Summon Spearman, Summon Archer, Summon Duelist –
As the world has been plunged into darkness, the Taoists have started to dabble into the cursed magic of bringing back the dead. They will now be able to summon 3 New Companions that will aid them, Summon spearman will Strike the enemy from two spaces away, Summon Archer will fire arrows from a distance and the Duelist is the most skilled for leveling as it is able to move at lightning speed attacking all enemies around him, yet I wouldn’t advise taking him into PVP.
I will be continuing to add new spells to the game as the game progresses, as I feel a huge part of the game is learning new spells and increasing the size of your spell book. Giving you the chance to customise your character and become unique.

(Taoist) SoulBond (Passive)
SoulBond is a Passive spell that fuses the Taoists Mind, Body & Soul. This improves their Top end MAC & SC Passively.

(Wizard) Eye Of Destruction –
The Wizard has started learning into the Depths of Dark Magic, this means the Class is starting to uncover new spells. The Eye of destruction is an ranged spell that causes havoc in a 3×3 Radius.

(Wizard) Foresight (Passive)

The Wizard gazes into the future, gaining Agility and Armour against its opponents attacks.

New Areas:-


White Valley:- Level 45+ Recommended Area


Monsters:
Ice Phantom, Snow Wolf, SnowYeti, Frozen Archer, Frozen Fighter, Frozen Golem


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Boss:
FrozenWarewolf – Veryfast moving boss with lightning attack speed
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Caves: IceCavern, Arctic Labyrinth

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Ice Cavern:- Level 45+ Recommended Cave

Monsters:
Crystal Wraith, Crystal Spirit
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Sub Boss:
Crystal Behemoth
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Boss:
Crystal Emperor
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Arctic Labyrinth:- 45+ Recommended Cave

Monsters:
Arctic Yeti, Arctic Guardian, Arctic Statue, Arctic Bowman

Boss: Kindred Spirit
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Shaolin Village:- Level 40+ Recommended Area

Monsters:
Mushuru Warrior, Mushuru Ember Dancer, Mushuru Fighter, Mushuru Champions
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Sub Boss:
Vaydon
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Caves: Shaolin Monastary


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Shaolin Monastary:- Level 40+ Recommended Cave

Monsters:
Shaolin Leaper, Shaolin Hungerer, Shaolin Ward
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Boss:
Elemental King

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Forgotten City:- Level 42+ Recommended Area

Monsters:
Keel Warrior, Keel Archer


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Caves: Aztec Temple, Outlaw Temple, Turtle Path


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Aztec Temple:- Level 43+ Recommended Cave

Monsters:
Aztec Shadowfiend, Aztec Magi, Aztec Harvester, Aztec Warmongerer

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Boss:
Aztec Araela

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Outlaw Temple:- Level 43+ Recommended Cave

Monsters:
Outlaw Sorcerer, Outlaw Archer, Outlaw Warrior, Outlaw Mage

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Sub Boss:
Fel Beast

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Boss:
Outlaw Commander

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Turtle Path:- Level 43+ Recommended Cave

Monsters:
Red Turtle, Blue Turtle, Dark turtle, Finial Turtle, Green Turtle, Light Turtle,
Tower Turtle
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Sub Boss:
Turtle Grass, Black Tortoise

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Boss:
Turtle GateKeeper

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Black Dragon Dungeon Expansion!


Extra Rooms:-
Before the Incarnated Zuma Taurus room, you have a map with 4 Exits, previously they were unused, but now you will be able to enter them and fight 7 New bosses and plenty of new monsters. This Includes the Black Dragon King.


Pirate Bay:- Level 40+ Recommended Area


Monsters: Damned Pirate, Dust Pile
Boss: Davey Jones

Boss Rooms


Paralord
World Boss, Daily world bosses for you to fight for and kill.

Leveling Caves:-


There will be Leveling caves for a set price for each level, E.g. Level 20 Leveling cave, level 30 Leveling cave.
These leveling caves will give a boost to your leveling speed but you will only be able to stay for 10 minutes.
You can avoid paying the fee for the Leveling cave if you manage to find a EXP Token from a boss.

Sabuk Wall:-


The Traditional Sabuk wall has come back, Fight with your guild to either Defend sabuk wall or Attack it!
Defending:- You have the Use of Archers, Gates and Walls. These can be repaired if destroyed or Healed and resurected if killed (See the Sabuk Conquest Master). Defend the Castle for one hour without letting a enemy member take control on the Palace will ensure your victory and allow you to keep Sabuk Wall for yourself.

Attacking:- Your aim will be to break down the Palace gates, Kill the defending archers so your Guilds Wizards and lower health members can get through, storm the castle and kill every enemy member.

Awakening:-
Awakening will be a prime part of Affinity, you will need to gather Souls and Glyphs in order to awaken your items, this can give bonus attributes to your Primary Items, such as Weapons, Armours and Helmets.

Crafting:
Craft Unique or Rare items for your benefit! They have increased stats and have a brilliant new look! This means you can show off your “Rare” or “Unique” Items, Refine, Craft & Upgrade your items!

Common, Rare, Legendary, Mythic Items:
I have specifically picked out which Items are in each category, meaning that they are scaled on level of rareness. For example, if you get a Rare item, It will be Rare.

Mining:-

Mining is also a big part of the game, I have added new ores and items to the typical ores that you’re used to, also including new mining zones. In the mining zones, you will be able to harvest new types of metal, these will be used for crafting new weapons and upgrading weapons. Some rare pieces are heard to awaken Ancient Items.

Guide Map:-

I have chosen to spend time on creating new Mini-maps that give directions to players for what level the next zone is, so that they can get an idea of what places they should be going to.

Guild Buffs:
We have added a vast range of guild buffs to the guild options, that are unlocked as you level the guild. To do so, you must be grouped with your guild members as you gain experience points.

Custom Commands:
@Home – Teleports you to Bichon (Level 7 Required)
@Store – Teleports you to Bichon Storage (Level 7 Required)

@KillPet - Will Kill your pets on Demand
@loverrecall - Will recall your Partner, if you have a Completed Wedding Ring

Legendary Kits:


Cursed, Eternal, Ascended

These items will drop from every boss and sub boss ingame, But the chances aren’t as good as you’d hope! But anyone has the chance to kill them, even a low level killing a Oma Warrior. So everyone has the chance to obtain the wonderous Legendary Items




We look forward to seeing you ingame!

Azzi


Legend of Mir: Affinity AscendancyTeam


 
Last edited:

IceMan

Hero's Act Mir 2
Legendary
Apr 17, 2003
8,544
2
369
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Re: Legend Of Mir: Affinity Ascendancy

This thread is reserved for updates from the server owner(s) only. Do not post here.

If you wish to discuss this server or need technical support, please use the dedicated Discussion Thread found in the Server Discussion section.

Link Below for Server Discussion

Click Here
 

azzi

Golden Oldie
Golden Oldie
Aug 16, 2005
1,662
19
145
Re: Legend Of Mir: Affinity Ascendancy

I Will post a continued list of updates here,

Quality of Life Changes 24/08/2016

http://www.affinitymir.com/game-upd...hanges-balance-fixes-player-feedback-actions/

Affinity Mir Twitter

http://www.affinitymir.com/latest-news/affinity-mir-goes-tweeting/

Server Update 30/08/2016

http://www.affinitymir.com/game-updates-patches/server-updates-30082016/

Affinity Support System

http://www.affinitymir.com/developer-announcements/affinity-mir-support-system-improvements/

Patch 03/09/2016

http://www.affinitymir.com/game-updates-patches/affinity-mir-game-updates-patch-03092016/

Affinity Server Upgrade

http://www.affinitymir.com/developer-announcements/affinity-mir-server-upgrade/

---------- Post Merged at 07:57 PM ---------- Previous Post was at 07:57 PM ----------

New Client Downloader plus Development Server EXE

http://files.affinitymir.com/clientexe/Client.zip

---------- Post Merged on 06-09-2016 at 04:26 AM ---------- Previous Post was on 03-09-2016 at 07:57 PM ----------

Oasis... Coming Soon.

Full Client Download : Click Here!

Join us at www.affinitymir.com


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We look forward to seeing you ingame


---------- Post Merged on 08-09-2016 at 04:20 PM ---------- Previous Post was on 06-09-2016 at 04:26 AM ----------

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Other Updates:-

Armour Exchange NPC (Swap Male to Female Armours and vice versa at a cost)

Eye of Destruction Loses 1 Second on its cooldown per level.

Slashing Burst Cool down dropped slightly

Level 50 Items given new Stats

Mir Items given New Stats

Teleporters in Bichon changed into 1 NPC rather than 2 split NPC's

Teleporter added to The Great Wood.

Imperial warden moved to bottom left of safezone rather than above the Invasion NPC.

Potions on the floor are now smaller items

Monsters being updated with sounds (Paralord now has a sound, Warewolf etc.)

Boss Spawns Shouts have been removed, will only shout when they die.

Leveling Cave Prices changed
Level 20 = 100k
Level 30 = 250k
Level 40 = 1 Million
Level 45 = 2 Million

Newbie Start Quests given EXP Reward & Gold Reward

Mob Level difference Removed, so grouping is made easier.

Evil Mir De-Level time decreased.

Outside Caves Daily Quests (Gold Questlines have been given correct rewards)

We look forward to seeing you ingame!

The Event will last 2 weeks!

Server online now!




---------- Post Merged at 07:14 PM ---------- Previous Post was at 04:20 PM ----------

Client EXE Mirror Download

(Can autopatch full client by using this too)

files.affinitymir.com/clientexe/Client.zip
 
Last edited:

azzi

Golden Oldie
Golden Oldie
Aug 16, 2005
1,662
19
145
Re: Legend Of Mir: Affinity Ascendancy

Summer Event Still on!

56 Players online Right now!

Join the fun!

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Cybac

Loyal Member
Loyal Member
Jul 7, 2015
49
1
35
Re: Legend Of Mir: Affinity Ascendancy

Hi all,
A new player support ticket system has been launched on our website. Any and all support requests must be accompanied by a ticket so we can help you in the most efficient manner possible.

http://www.affinitymir.com/support-request

Me and Azzi thank you for your support and look forward to seeing you in game.

Cybac
Affinity Mir Co-Founder.
 
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azzi

Golden Oldie
Golden Oldie
Aug 16, 2005
1,662
19
145
Re: Legend Of Mir: Affinity Ascendancy

Game does not work for me

I cannot private message you, raise a support ticket on the website and I will speak to you through there.

Send me your Mir2Config details so i can see if theres any errors there

---------- Post Merged on 12-09-2016 at 01:12 PM ---------- Previous Post was on 11-09-2016 at 08:26 PM ----------

Hello everyone,

Quick update from me, We have now recruited a 3rd member to our team, who will solely be working on the coding. Which leaves us with 3 Members on the team total, meaning every aspect should now be managed easily.

We would like you all to welcome lVlerlin to the team.

We will be looking at getting more features and updates coming in the next few months. All content will go through a structured development process which will involve testing stages, so when content gets to you. It will be fully tested and ready to go.

We hope you are enjoying the server so far.

Enjoy and play nice!

---------- Post Merged on 15-09-2016 at 06:00 PM ---------- Previous Post was on 12-09-2016 at 01:12 PM ----------

Affinity Mir Latest Game Updates 15/09/2016

These changes will come into effect on the next reboot which will happen at 3pm GMT on 15/09/2016.




    • [*=center]Special Armours Stats have been updated
      [*=center]Storage cap now increased from 80 to 160 slots, you may purchase the extra 80 slots for 20,000,000 gold.
      [*=center]Frozen Sabre appearance has changed
      [*=center]Sabuk Wall is Back, tested and tweaked and ready for some action!
      [*=center]Hell Keeper & Outlaw Commander have had their attacks changed.
      [*=center]World Boss will have its own room which opens at 10PM til 11PM every night!
      [*=center]World Boss drops have been improved
      [*=center]World Shouts
      1. Sunken will shout when the cave is opening and closing
      2. Sabuk Wall will now shout when the War Begins, Ends and a hour before it starts
      3. World Bosses will announce when they are open for the taking
      4. Last Man Standing will announce when opening and also with results

      [*=center]Advanced Soul Fire Ball – Damage reduction
      [*=center]Legendary Craftsman: slight update on what he can craft
(For those of you that don’t know, there is a Crafting Quest inside Crafting Village, It is very long and difficult but it will have a LIVE updated script to craft items at the end of the quest. Enjoy!)​


  • [*=center]SunPotion stacking changed to 1 Sun Potion Stack
    [*=center]Regular Potion stacking changed to 9999+
    [*=center]Monster Arena has been revamped, some classes were finding it too easy to get from 1-50, so we’ve made it harder from round 35 on wards, are you up to the challenge?
    [*=center]Level 45 Wiz / Tao weapons now increase as the Burst Sword does at level 50
    [*=center]Newbies buff will be back at level 40 Instead of 45 once the Summer Event Part 1 is Over, they will get to keep the EXP boost but only able to get into the newbie guild until 40
    [*=center]Awakening NPC updated with information as to chances of success and the risks of your item getting destroyed
    [*=center]The Core Monsters EXP improved & AI Bug fixed, no mounts allowed to run it anymore
    [*=center]Bridles have been fully removed from the game – Anyone who currently has one they will disappear
    [*=center]And like that… They were gone! Shells and rubber rings have been removed due to the end of Part 1 of the summer event
    [*=center]Mir Items Level changed to 50 Instead of 52
    [*=center]Overall PVP damage will be reduced by 25% to increase survivability and for fights to last longer.
    [*=center]Ever felt like you wanted to donate to the guild funds while your hunting? Well now you can! Restrictions to donating gold to the guild funds from only SafeZone have now been removed.
    [*=center]In the Windows Volume Mixer you used to be unable to turn the Volume down for the Mir Client, due to a large Image covering it. Thats now shrunk to the size its supposed to be.

World Announcements
They will announce as follows :

Sabuk Wall :
1hr 30min 10min Start 10 Min finish
19:00 – 19:30 – 19:50 – 20:00 – 20:50
Aswell as when a guild captures the palace.

Sunken :
1hr 30min 10min Start 10 Min before finish
15:00 – 15:30 – 15:50 – 16:00 – 21:50

Last Man Standing :
1hr 30min 10min 2Min
19:00 – 19:30 – 19:50 – 20:00

World Boss :
10min Start 10 Min before finish
21:50 – 22:00 – 22:50


Sabuk Wall Fixes
Repairing:-
Before you were unable to repair the walls, archers or gate of Sabuk Wall. Now you can, we have completely fixed the process enabling easy use for Sabuk Owners to manage their walls and troops.

Siege:-
You are now able to break down the gates, fight the archers and destroy the walls. Once destroying the walls its a fight to the death within Sabuk Wall. No more question man!

Defending:-
Members can now freely walk in and out of the Sabuk Wall Palace removing the need for the @Sabuk command we previously had.

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---------- Post Merged on 18-09-2016 at 10:19 PM ---------- Previous Post was on 15-09-2016 at 06:00 PM ----------

Updates 18/09/2016

Content, Items & Stats



  • [*=center]Sand Tomb – A brand new Soloable Cave in Oasis!
    [*=center]Sabuk Wall – Fixes implemented for Walls, Shouts Auto Scheduling (thanks for your patience with this one!)
    [*=center]Warriors Base Stats improved
    [*=center]ADVSFB – Damage increased
    [*=center]Xiao Armour – Stat change
    [*=center]Crystal Items – Stat change
    [*=center]Heaven Items – Stat change
    [*=center]Agony Items – Stat change
    [*=center]OmaKingRobe – Stat change
    [*=center]CrystalArmour – Stat change
    [*=center]HeavenArmour – Stat change
    [*=center]Hell Keeper Drops and strength improved
    [*=center]Revamp on Gold Chest Drops – Will not drop so often from Gods / World Bosses / Mir King
    [*=center]Guild Limit changed to 15 Members Total.
    [*=center]Signpost moved to Bichon SafeZone – Updated with Commands and Updates
Boss Shouts



  • [*=center]Gods
    [*=center]Paralord
    [*=center]Cursed Legionaire
    [*=center]Phantom
    [*=center]Mir King
    [*=center]The Weaver
    [*=center]Turtle Gate Keeper
Part 3 of the Event


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Unstable reaction
s –
Every 4 hours an Unstable Reaction will occur materialising additional Eggs all over the provinces again, it’s strange but they seem to occur at regular intervals, almost like the build up of a surge of power, charging up maybe?!

Eggs
These won’t have such good drop files as the Unstable Magic Reaction has warped them slightly.
You will be able to regain Shells and tokens from the Eggs and have gain EXP to go alongside them.​
They only spawn every 4 hours, so get them while their hot!
Win Some Free Coins!


GameMasters will log into the game and do a “Collection” Event, Meaning all players will have to find X Items, then find the GM and hand them in to win the Prize.

The Sand Tomb

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---------- Post Merged on 22-09-2016 at 10:09 PM ---------- Previous Post was on 18-09-2016 at 10:19 PM ----------

Updates 22/09/2016

[h=2]General Changes & Balancing[/h]
  • Critical Damage Removed (This may be temporary, seeing how it does in the LIVE scenario without it)
  • Game shop Prices changed so people aren't buying multiple drop pots etc per day (With gold) These things should have a little effort to be worked for not just an easy buyout.
  • Firewall Scaling Changed
  • Changed the Scaling between level 48 items to level 50 items stats, now flows better.
  • Increased Wall / Gate Strength and Archer Health/Damage
  • Crystal Items stats changed
  • MassHealing - Healing Regen amount increased as well as the MP usage, the higher level the skill and players level the more it'll cost as well as bigger the HealingPool.
  • MudGolems and Rhinos levels changed in SandTomb - Sub Boss Level changed
  • More Transforms in Gameshop (Give no benefit just a styling look - Available for Credits only)
  • Defensive Potions added to Gameshop
[h=3]Sabuk Wall Fixes[/h]
  • Sabuk Wall Gates / Walls (Destroying out of war Fixed)
  • Sabuk Wall Shouts Fixed
  • Disabled the use of FireWall within the InnerWall (SabukWar) whilst at war.
[h=3]User Interface Improvements[/h]
  • Added HP & MP recovery indicators these can be turned off via config file using True or False or Option menu ingame. Find it under [Custom] HPHeal=False & MPHeal=False
  • Separated HIT & Crit indicators
  • Added a basic Filter System for system messages. Find them within Mir2Config.ini under [Custom] They are as follows:
    • ShowGainEXP=False Gaining EXP
    • ShowBonusEXP=False Gaining Bonus EXP
    • ShowGainLevel=False GainLevel
    • ShowTooFar=False Target is too far
    • ShowCannotCast=False Cannot cast skill
    • ShowNotEnoughMP=False Not enough MP
    • ShowItemDropped=False Drop Item
    • ShowGoldGained=False Gold gained
    • ShowCreditGained=False Credit(s) gained



 

azzi

Golden Oldie
Golden Oldie
Aug 16, 2005
1,662
19
145
Re: Legend Of Mir: Affinity Ascendancy

Ancients Unsealed Patch

Patch Date 04/10/2016
Patch Time: 12:00PM (GMT) UK Mid Day
Patch Duration: 1 to 2 Hours.
Expected Up-Time: 14:00PM (GMT) UK Hours


Last Man Standing:-

Smaller map to Engage more players to fight for it.

Treasure Island:-

Change Treasure bunny to..

Teleport to Treasure Island - Find the Real Treasure Bunny.

(1 Player Allowed in at a time with a 1 Hour time limit to find the Real Bunny.

Mining:-

Added a few Extra "Rare" Ores to the mining slots so gives people more reason to go mining.

Magical Cavern:-

Change Magical Cavern (Add more instances through the night too)

- Add More Time Slots (12 Midnight - 1AM) (6AM-7AM)

- Add a Sub / Main boss on each floor (Low and High) - Can drop Awakening stuff

New Items

Item sets for Level

- 51 Item Set

- 52 Item Set

- 54 Item Set

- 55 Item Set

Quests

There will be a total of 46 New quests.

These will include Level 48 Daily W.A.N.T.E.D Quests,
and Daily Cave Quests


Ancients Unsealed Caves

Ancient Prajna Temple (42-45)
Ancient Bug Cave (42-45)
Ancient Zuma Temple (44-47)
Ancient Turtles (49-52)
Ancient BDD (50+)
Ancient Fox Cave (50+)

Ancient Items

Ancient Oma Cave Items - (15-22)
Ancient Wooma Temple Items - (22-33)
Ancient Stone Tomb Items - (33-40)
Ancient Prajna Temple Items - (42-45)
Ancient Bug Cave Items - (42-45)
Ancient Zuma Temple Items - (44-47)
Ancient Turtles Items - (49-52)
Ancient BDD Items - (50+)
Ancient Fox Items - AncientFox, AncientGreat Fox - (50+)


Code:
Code Changes

Fixed the double announce for Start of Sabuk War.

Fixed the Sabuk War end shout time.

Fixed the Sabuk War shouts if no war is Scheduled

Added a button for adding credits in game (it'll open your default browser  and direct you to the payment page)

Removed the option to pay with Gold & Credits to allow selected payment  type (just tick the desired currency on the GameShop interface  You CANNOT  buy for Credits & Gold anymore, it's one or the other)

Tao Pets AC/AMC and Health will increase with Players Level and SC

TwinDrakeBlade damage increased when the target is using Magic Shield  (Ignore shield by x %)

Improved interface on Character View (Other player view) now able to see  what the buttons do (Mail, Trade, Add to group, Add to friends)

PowerField sound has been changed and frame rate has been improved.

Destruction Burst frame rate has been improved.

Wizard Clone will now cast FlameField (much weaker than that of a players)

Healing Totem - Taoist skill, much like a pet however will disappear after x  seconds, the effects will be healing effect and small buff providing you  and/or alleys are within x area.

---------- Post Merged on 02-10-2016 at 11:58 PM ---------- Previous Post was on 30-09-2016 at 07:18 PM ----------

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Last edited:

azzi

Golden Oldie
Golden Oldie
Aug 16, 2005
1,662
19
145
Re: Legend Of Mir: Affinity Ascendancy

We apologise for the incovienience but we are experiencing technical difficulties with the server, we shall update you all as soon as we can.


- Affinity Team.
 

Cybac

Loyal Member
Loyal Member
Jul 7, 2015
49
1
35
Re: Legend Of Mir: Affinity Ascendancy

Hi all,

Apologies for the downtime however I come bearing good news! The game will be live on our new server will between 00:40 - 00:45.

Please note that you need to update your Mir2Config.ini - instructions on the website post linked below.

http://www.affinitymir.com/latest-ne...nd-new-one-is/

Happy adventuring,

Cybac
Co-Founder
www.affinitymir.com

---------- Post Merged at 11:18 PM ---------- Previous Post was at 12:44 AM ----------


Compensation For Extended Downtime 03-10-2016

Free Donation Credits

We would like to offer all our current players that were affected by the extended downtime yesterday (03/10/2016) with a £10 credit which can be spent in the donation area on our website. That’s equivalent to 10k coins to spend on whatever you like.

To allow us to do this properly we would ask that everyone has a website account setup using the same email address as their game account and their username should be their main Character name. This will allow us to tie in player accounts & characters and ensure players only receive this reward once. If you do not use the correct email address when signing up or use the correct account name we will not be able to verify your entitled to this compensation.

If you already have an account created please update your email address and edit your “Display Name” to be the name of the main character on that account and update any other relevant details to make sure they match.

We are giving people the chance to signup on the website and claim their compensation until 23:00 GMT tomorrow. That’s 11PM UK time, after which the credit will be applied to the accounts we can verify. Please be aware we cannot credit accounts made after that time.
The credit will be applied to your account and you can then proceed to add the donation items to your basket and the credit will be used first.

We hope you’re enjoying the Ancients Unsealed patch, we are already working hard to create more content ready for the next patch in two weeks time! We have some great updates incoming, so keep your eyes on our website and/or ******** page.

All the best and many thanks for playing!

Cybac.
 

azzi

Golden Oldie
Golden Oldie
Aug 16, 2005
1,662
19
145
Re: Legend Of Mir: Affinity Ascendancy

Reboot 2PM UK Time

Affinity Mir Game Update Version 4.0


  • New Item grades [Relic] & [Set].
    Ancient Sets will now give a bonus ranging from 5% EXP (Oma Set) to 50% EXP (Great Fox Set) bonus which stacks with any EXP buff you may already have.

  • Fixed the bug that caused the server to crash, trainers will now be placed back in game.

  • Experimenting something with spawns to try reduce the mob lag during server start up & while server is online.

  • TrustMerchant now has a filter system, you can search the type of item you are looking for by clicking on the Search for Item Type.

  • You can now collect gold from all sold items from TrustMerchant.

  • New player Currency called ‘Reputation’.

  • Oma cave removed, it has been replaced with Ancient Oma Cave.

  • Dead mines removed there is now only 1 floor for mining.

  • Mineral Mines removed there is now only 1 floor for mining

  • Serpent mines removed completely

  • Insect cave has now been reduced to 1 floor

  • All caves have been opened to Blink/Random Teleports – (but not Kings Rooms)

  • World Boss has now completely changed. Are you ready for a new challenge?

  • Low / Medium / High World Bossed are only available on Wednesday, Friday and Saturdays respectively

  • World boss item drops are improved

  • God shouts removed

  • Gods have decided they are feeling a little tired of their current schedule so they have decided to visit less often, they will now spawn once every 3 days

  • Gods item drops have been improved

  • Brand new starter area up to level 30, includes tutorial quests to help teach new players the initial areas and introduce aspects of the game

  • Ancient caves have had their requirements changed, this is from ZT onwards, 1 Ancient Cave entrance item + Gold will now Teleport your group there.
  • Admission Orbs Drop Rate Increased
  • Battle Ground Changed - Requires 3 Members to Enter - EXP Doubled
  • Dungeon Teleporter Added to Crafting Village
  • Balanced Weapons from 45-50 in terms of stats
  • Re-statted Heaven Blade
  • Plague Fixed - Will now Green/Red Depending on the poison worn, and Also Purple/Blue
  • Curse Adjusted
  • PVP Damage adjusted - We have done some testing (Day 1) On PVP Damage, throughout the next week we will be doing further tests and will be happy with a result, so far we are happy with what we've seen and made changes to.
  • Ancient BDD Bosses Drops Adjusted



Taoists Spells Improvements


  1. Ultimate Enhancer - Will now Cap at 30
  2. SoulShield / Blessed Armour - Will now Cap at 30
  3. PowerField - Will now Cap at 20
  4. Powerfield + UltimateEnhancer = Total of 50 Bonus



Awakening


  1. Awakening has been changed to 100% Success rate when awakening an Item
  2. Awakening Item Drops from Spirit,RareSpirit,MythicalSpirit have been greatly improved
  3. HP bonus from Awakening changed from +5 per level to +10 per level

World Boss



  1. World Boss has a completely new AI
  2. World Boss Will be split into 3 Categories, Low (40 - 45), Medium (46-49) and High (50+)
  3. World Bosses drops will reflect each Category it fits into.
  4. The World Boss will appear on a Wednesday, Friday and Saturday

What does the future hold?


Within the Next Week:-

All Bosses will be fine tooth comb looked at, we will be going through each cave making sure the drops are fully relevant to each area.

PVP Testing, we will be doing full testing on skills used and the parts of classes that may be either a little too weak or a little too strong.

AI Changes Bosses will start to have their own Unique AI's making fights change up a bit and not be so easy.

Within the Next Few Weeks:-

New WarsMore Information Coming Soon
(Sneak Information - You will be able to take control of certain Territories)


Factions More information coming soon
(Could have something to do with Reputation)

Ascension Isles
More Information Coming Soon...

Halloween Event
More Information Coming Soon....



x1g7yw.jpg


6quuch.png

 
Last edited:

azzi

Golden Oldie
Golden Oldie
Aug 16, 2005
1,662
19
145
Re: Legend Of Mir: Affinity Ascendancy

Will the ancient sets drop from corresponding caves? Oma set just from anc oma cave boss...fox set just from ancient greatfoxspirit ?
Or they can drop from top tire bosses too?
Im new...that's why im asking...
Also will mining be a source of income ?

Ancient Sets already drop from the corresponding cave bosses so to answer your question: Yes
They only drop from Ancient caves hence the names

Mining is a source of income, it has multiple ores of which you can gather and sell: There are ores that are rare like Platinum ore - But have a much higher value in both Dead Mines and Mineral Mines

I hope this answered your question


</soso>

---------- Post Merged at 11:07 AM ---------- Previous Post was at 10:06 AM ----------

We would like to hear you feedback!




Please follow the link below to our forums to join our Open Discussion on the server.

Tell us what you think of the upcoming patch - What you'd like to see, what you feel needs changing or adjusting, we want to hear your views!






http://www.affinitymir.com/community/suggestions-feedback/we-would-like-to-hear-your-feedback/

---------- Post Merged at 07:50 PM ---------- Previous Post was at 11:07 AM ----------

Server will be back online for 8:30 PM


---------- Post Merged on 19-10-2016 at 11:43 AM ---------- Previous Post was on 18-10-2016 at 07:50 PM ----------

Hello everyone if you are having problems logging on please follow these instructions from Cybac

Hi guys, server is up and running fine. If it's not connecting or times out please try rebooting your computer or refresh your DNS using these instructions: https://www.cs.cmu.edu/~help/networking/IP_renew.html
Ty and see you in game
 

Cybac

Loyal Member
Loyal Member
Jul 7, 2015
49
1
35
Re: Legend Of Mir: Affinity Ascendancy

NEW UPDATES - TODAY @ 6pm GMT

A selection of core updates and improvements, additional framework and system upgrades

Revamped all Dungeon Drops – From Ancient Bone Elite all the way to Weaver Bosses have had their Drops revamped so their dropping well for their level specified

For full information please see the following post on our website: http://www.affinitymir.com/game-updates-patches/patch-4-5-fixes-improvements-frameworks/

patch-notes-banner-template-horsplit-1-1024x432.jpg
Many thanks,

Cyb.
 

azzi

Golden Oldie
Golden Oldie
Aug 16, 2005
1,662
19
145
Re: Legend Of Mir: Affinity Ascendancy

Thank you for taking the time to create this server. Is there fishing on this?? anyway I will be in game later have just started the download. I will give it a try anyway .

Hi and thankyou, There is currently no fishing as we are going to re-do the system. But there is mining with extra ores that you can mine, hundreds of quests theres plenty im sure you can do in place of fishing for now until it is back ingame

I hope you enjoy your time on the server, but if you wish to ask more questions

Please use the discussion thread :- http://www.lomcn.org/forum/showthre...Mir-Affinity-Ascendancy&p=1046070#post1046070

Or use our forums :- http://www.affinitymir.com/forums/

Or if your ingame myself(azzi), Cybac or lvlerlin should be ingame to answer questions.

Thankyou

---------- Post Merged on 29-10-2016 at 08:35 PM ---------- Previous Post was on 28-10-2016 at 09:53 PM ----------

Affinity Mir Patch 5.0 & Halloween

1. Bosses for caves on Dungeon Teleporter now drop for the required level.
30-35
– Khazard
– Wooma Taurus
– Evil Centipede
– Evil Snake
35-40
– Red Moon Evil
– Bone Lord
– Minotaur King
40-45
– Mutated Ape Man
– Elemental King
– Lunar Boss
– Great Fox Spirit
– Temp of Ang Boss
– Manectric King
– Cav Despair Boss
45-48
-General Tucson
-Zuma Taurus
-Crystal Emperor
-Yimoogi
48-50
-Turtle Gate Keeper
-Outlaw Commander
-AztecAraela
-KindredSpirit
-BDDBosses (Top 4 Bosses)
-GreatSandSpirit
-Legionaire
-DaveyJones
-Warewolf
50+
-Weaver
Ancient BDD Bosses Tweaked
2. Underworld Tokens – Used for Halloween Event added
3. Sell All NPC added to Bichon and Crafting Village
4. Gods Spawn Timers Fixed
5. Added a “Destroy Ring” Option to Ring of the Mad god NPC (Jeremiah) So you can get rid of Dura 0 Rings.
6. Destruction Burst Improvements
7. Mad God Ring no longer able to be stored via right clicking another ring
8. Underworld NPC & Asylum Portal added
9. The Underworld is a dangerous place where the monsters get stronger from start to finish, at the end is the Underworld King.
10. Eat some candy! But don’t be sick.
11. Cauldrons can give you either a positive or negative magical reaction!
12. The Witches love their magic!
13. Gamble your tokens away at the Underworld NPC for Pets, Transforms or candy!
14. Experience Asylum – This will open from 8PM to 3AM each night as the darkness covers the lands.
Choose which Asylum you’d like to enter and have the area to yourself for 30 minutes.
15. Boss lands has been enabled, check it out on the Bosses Tab on the Dungeon Teleporter.
16. Halloween Invasions – Invasions from the Underworld King Himself will occur twice a day
17. Add Halloween Helmet (Pumpkin) – Non Repairable
18. Numa Temple added are you up for the challenge?
Important Additional Game Updates


  • Fixed an issue with Reincarnation not working correctly.
  • Fixed TrustMerchant where you were unable to buy items when using the Filter system.
  • Fixed the Shout for end of Sabuk War to display the guilds name again.
  • Adjusted FrostCrunch & Plague values (Chances and/or durations).
    Capped Poisoning to last one minute. (Level affects the duration up till level 3)
  • Transforms can now add stats.
  • Delayed recalls used in NPC scripts will now be removed once you use a TownTeleport.
  • New potion type, has a chance to give positive effects or negative effects.
  • Spawn timers completely re-built.
  • WorldBoss AI’s have had a slight adjustment to them to improve the challenge.

finished_20161023_153735.jpg
 

azzi

Golden Oldie
Golden Oldie
Aug 16, 2005
1,662
19
145
Re: Legend Of Mir: Affinity Ascendancy [Crystal]

Wow that was fast to be put back online thanks

Thats the good thing about having a team, there is always somewhere there to sort the crash out and get the server back online if ever it happens

---------- Post Merged on 10-11-2016 at 03:13 PM ---------- Previous Post was on 08-11-2016 at 07:28 PM ----------

Affinity Mir Patch 6.0

Patch 6.0 is due for release today. A reboot will be performed at 5pm GMT, the server will remain offline for a short while for the patch to be applied.
Pate notes for 5PM Reboot
Sabuk Wall Changes
- Palace Main Door fixed, Walls Fixed
- Slashing burst disabled in SW to prevent warriors using to get over the gate.
- Random Teleports Disabled During the war
- Mounts Disabled During the War
- Sabuk Owners now have the use of @Gates Open/Close command, this will allow them to open or close their gate during a war.
- Teleport Homes have had their spots changed
- Sabuk Teleport changed for attacking guild


  • Both guilds will have the same distance to travel, making it a more fair fight overall due to the disabling of Mounts and Random Teleports

Spell Fixes
- Energy shield has had a complete Revamp and Will now work as intended.
- Wizard Clone Bug Fixed (Would not die with 0 MP)

Other
- MR & PR has been disabled until it has been tested further (PVP Only)
- Agony Items have had their Base stats removed
- Added Numa monsters actual effects to them.
- Added a bunch of new monster frames and attack frames.
- Mounts Disabled in Ancient Caves
- No logging out in Ancient Caves



Within the next weeks time we will be preparing for the Release of Ascension Isles, We hope you are all looking forward to it, and we will update you all with the new information as soon as it is ready. It has taken longer than expected for us to get it to the state we want it to, so please be patient and a whole new world will open up for you.

New Mir2config.ini

[Graphics]
FullScreen=False
AlwaysOnTop=False
FPSCap=True
Resolution=1366
DebugMode=False

[Network]
UseConfig=True
IPAddress=game.affinitymir.com
Port=7000

[Logs]
LogErrors=True
LogChat=True

[Sound]
Volume=1
SoundOverLap=3
Music=0

[Game]
AccountID=
Password=
SkillMode=False
SkillBar=True
Effect=True
LevelEffect=True
DropView=True
NameView=True
HPMPView=True
FontName=Arial
TransparentChat=True
DisplayDamage=True
TargetDead=False
DuraWindow=True
Skillbar0X=0
Skillbar0Y=0
Skillbar1X=216
Skillbar1Y=0

[Chat]
ShowNormalChat=True
ShowYellChat=True
ShowWhisperChat=True
ShowLoverChat=True
ShowMentorChat=True
ShowGroupChat=True
ShowGuildChat=True

[Filter]
FilterNormalChat=False
FilterWhisperChat=False
FilterShoutChat=False
FilterSystemChat=False
FilterLoverChat=False
FilterMentorChat=False
FilterGroupChat=False
FilterGuildChat=False

[Launcher]
Enabled=True
Host=http://files.affinitymir.com/autopatcher/
PatchFile=PList.gz
NeedLogin=False
Login=
Password=
AutoStart=False
ServerName=Affinity Ascension
Browser=http://www.affinitymir.com/wp-content/uploads/2016/08/simple-live-launch-banner-splash-loading-full.png

[Custom]
ShowGainEXP=True
ShowBonusEXP=True
ShowGainLevel=False
ShowTooFar=False
ShowCannotCast=False
ShowNotEnoughMP=False
ShowItemDropped=False
ShowGoldGained=True
ShowCreditGained=True
HPHeal=False
MPHeal=False
 
Last edited:

azzi

Golden Oldie
Golden Oldie
Aug 16, 2005
1,662
19
145
Re: Legend Of Mir: Affinity Ascendancy [Crystal]

Ascension-Isles-Expansion-Banner-dated.jpg



Affinity Mir Expansion: Ascension Isles

It’s with great pleasure that we give you your first sneak peak into the upcoming expansion Ascension Isles for Legends of Mir 2: Affinity Ascension.

Some snippets of what you can expect from Ascension Isles…​
Main Story Quests to get you into our server-wide story so far
Side quests, daily quests, reputation quests and repeatable quests to keep you busy!

Various types of Instances

Treasure: You can get various Treasure Items from here, such as Gems, Gold and more!
Gear: This is where you’ll go to find items that drop and they may have special attributes! There’s unique gear that’s currently not available anywhere else in the game.
EXP: This pretty much explains itself, you’ll have a set number of Mobs and a room to yourself. Clear it out.
Team Instance: Here you’ll find harder instances with stronger sub and main bosses, aimed at small groups of players. (Between 2-5) You’ll get various group related rewards.
Guild Instance: This is where you’ll be looking to go with your guild, Very difficult bosses that can drop Epic Loot. Not for the faint hearted and will require tactics in order to get to the end.

Territories

The Idea of the Territory War is to control the Location outside a specified dungeon for the duration of the war. This will be 30 minutes. Gaining control of a Territory means your Guild will get a Boost within that territory whilst you have control over your Territory. For example, if it’s a Dungeon you’ve taken control of, you’ll get extra damage versus the monsters in there (as an example only). Fighting over these Territories can prove very rewarding! More details to follow on this.

Reputation System

We are putting in a Reputation system, activated after do your Ascension Isles quests, up to the point where you will speak to the King of the Isles, after speaking with him you will be able to start earning Reputation points. More details to follow on this.


*This is just a small sneak preview of the large expansion we have coming there will be more coming soon!*
 

azzi

Golden Oldie
Golden Oldie
Aug 16, 2005
1,662
19
145
Re: Legend Of Mir: Affinity Ascendancy [Crystal]

Expansion Release Delayed

Hi all,


Unfortunately, we are a bit behind schedule with the release of the expansion due to various real life commitments, everything is going well, we simply need a little more time to get it right.
We debated whether to release the finished parts first but decided that would ruin the experience. We also understand people are eager to move forward with their adventures and we’re working as fast as possible to get the last few areas polished and tested.


There will be a reboot tomorrow (14/12/2016) at 6pm GMT to apply some fixes.


Please bear with us a few days longer, what I can say is that we’re all as excited and eager to start the next chapter of your Affinity Mir adventures.


Affinity Mir Team.
 

Cybac

Loyal Member
Loyal Member
Jul 7, 2015
49
1
35
Re: Legend Of Mir: Affinity Ascendancy [Crystal]

Affinity Mir – Patch, Reboot & Crafting Updates

Hi all,

We are rebooting the server at 6pm GMT today, you can expect the following updates and fixes.


  • New Oma King Spirit (Med & High)
  • New Paralord (Med & High)
  • Numa is back and working correctly!
  • World Bosses are back in game!
  • Haven corrected & fixed
  • Magic Database has been completely re-worked
  • All special items from cursed > Mir including special armour such as Xiao have been updated.
  • Lots of other items have been adjusted
  • Boss Lands now more bosses in!
  • Crafting updates, additional recipes and more, just a little taster of things to come for master crafting

Further details and timescales will be released soon regarding our slightly delayed expansion.

Ty

Cybac / Stuart
Affinity Gaming Partner.
 
Last edited:

azzi

Golden Oldie
Golden Oldie
Aug 16, 2005
1,662
19
145
Re: Legend Of Mir: Affinity Ascendancy [Crystal]

Server Reboot completed
 

azzi

Golden Oldie
Golden Oldie
Aug 16, 2005
1,662
19
145
Re: Legend Of Mir: Affinity Ascendancy [Crystal]

xmas-banner-event-template.jpg



[h=2]Affinity Mir Christmas Event[/h]Collect, redeem, reward.
Santa has spread some seasonal cheer, you’ll be able to battle festive monsters and collect the Christmas items to exchange for a present.
Presents have drop tables and what you get will depend on your luck. The drop tables are the same as some of our bosses with the rare chance to drop some really decent items, will you be lucky this year?
Have you been naughty or nice? We will be adding a 1.5 x Exp buff to help everyone gain back a few levels in a faster time.
Keep an eye out for other features and explore what Christmas has to offer in Affinity Mir.
Merry Christmas to all of you and your loved ones, we hope you have the best time ever!