The engine we used was the F.H version, very high updated engine but it was never made for a low rate server, all the basic elements of the game was scrapped, i did my best to restore as much as i did but it just went on and on.
The main reason is the character database getting currupt, i still don't know why that happened, maybe using paradox database on 64bit machine just messed it up am not sure.
After this happened i went back to CT version to try and fix the problems it had, some people may remember i ran a test server under this and had problems with skills, items loading on login, all this has been fixed now and it was a no brainer to switch over.
Although accounts have been wiped and your going to be testing a whole new set of files, you won't be confused one bit, i built the FH server around the CT server, so everything you know will be the same but with alot more translations.
Quests are enabled, with around about 80 quests to start you off (Suggest doing them) as it explains the game to you and shows you where you should be going.
This will be about making the level experience perfect for players and for all classes so this is really all the information we need
Monsters Strength - If you are finding monsters too strong at a certain level
Monsters spawns - Too many or too little
Skills - too weak or to strong
Drops - if you are not earning the next level kit in your cave
Not to say this engine is perfect, there are still some minor bugs so any that you find just report them.