It's not for any date for release yet (not even beta tested it yet) but I am looking to release a server; I just have 1 question on content of the server.
This excludes patches and content created after release
But would people prefer;
An open world server, all areas are accessible from the start (no restrictions - other than the fact you will get destroyed by mobs in higher level areas) Maps unlocked by doing quests are exempt
--If this was the case, would people feel a bit hard done by if new areas weren't released as quick?
Restricted Areas, so all created areas are in the server from launch but you are unable to access certain maps until you hit certain requirements (level mainly)
A staggered release, in that some areas are not available straight away, and released on some sort of rotation/ when x amount of people hit a certain level.
Just curious to what people think!
This excludes patches and content created after release
But would people prefer;
An open world server, all areas are accessible from the start (no restrictions - other than the fact you will get destroyed by mobs in higher level areas) Maps unlocked by doing quests are exempt
--If this was the case, would people feel a bit hard done by if new areas weren't released as quick?
Restricted Areas, so all created areas are in the server from launch but you are unable to access certain maps until you hit certain requirements (level mainly)
A staggered release, in that some areas are not available straight away, and released on some sort of rotation/ when x amount of people hit a certain level.
Just curious to what people think!