- Mar 22, 2017
- 18
- 0
- 12
I'm genuinely interested if anyone thinks this would work? Mir is the only MMO that i have played that has HP / MP pots as its main regain tool for health and mana pools.
If anyone doesn't know a resource based system would be giving people higher mp / hp regain during fights etc but there are no mp / hp pots, maybe keep Sunpotions for a top up if you're struggling.
This would be a huge change in how the game actually plays. There are afew benefits that i can see.
Easier class balancing
Making Taos more of a support class by making healing very important.
Easier PvE balancing
Better PvP if you ask me, most servers warriors can become unkilable afew dash's and loads of regain pots etc. Same with wizzys and Blink + Magic shield couple HP pots back to full in seconds.
What are your thoughts on this? I know it could easily break a server if not done correctly.
Oh and i know this is my first post, But i have been around LOMCN since its launch, forgot old ID / PW.
If anyone doesn't know a resource based system would be giving people higher mp / hp regain during fights etc but there are no mp / hp pots, maybe keep Sunpotions for a top up if you're struggling.
This would be a huge change in how the game actually plays. There are afew benefits that i can see.
Easier class balancing
Making Taos more of a support class by making healing very important.
Easier PvE balancing
Better PvP if you ask me, most servers warriors can become unkilable afew dash's and loads of regain pots etc. Same with wizzys and Blink + Magic shield couple HP pots back to full in seconds.
What are your thoughts on this? I know it could easily break a server if not done correctly.
Oh and i know this is my first post, But i have been around LOMCN since its launch, forgot old ID / PW.
Last edited: