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Thread: High level cave

  1. #16
    Loyal Member WargodSius's Avatar
    Join Date
    Aug 2013
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    1,674

    Re: High level cave

    Quote Originally Posted by JustAUser View Post
    See integrated instances used once for story lines is a good way to use them.

    Every 6hours on a cooldown though....whole dif ball game
    Meh, they work amazingly in most MMO's as they allow structure and the developers to have full control of what the user encounters/has to overcome. In Mir I really can't see that being effective due to (a) the player base (b) the game mechanics themselves.

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  3. #17
    LOMCN n00b Dragonsluck's Avatar
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    Apr 2017
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    19

    Re: High level cave

    Okay high level cave and no instance then? I should have put a poll on first post.

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