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  Click here to go to the first staff post in this thread.   Thread: Lag out

  1. #1
    LOMCN Pro Member Chalace's Avatar
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    Lag out

    This happens once every 2 days or so. This in itself is not a huge issue, i can log back in straight away, after the 5 or 6s log out timer. However, when we consider the fact we have items that break on death, and are either irreplaceable or take a significant amount of time to re-obtain, it is. Already died once to this.

    I'm 99% sure my connection is not the issue, diagnostics are fine, never happens elsewhere etc.

  2.   Click here to go to the next staff post in this thread.   #2
    They see me nerfing NightScare's Avatar
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    Re: Lag out

    Is there any common denominator here.

    such as only at certain bossess ect?

    anything in your error log, that matches with the times?
    DemonFist - Warrior - Euro Phoenix
    CertainDeath/Serbitar - OS/FourHeros/ThreeHeros

    Quote Originally Posted by Scorpian View Post
    Must admit, it's nice to see a dirty troll pull his finger out and produce something quite special.

    Good luck and well done

  3. #3
    LOMCN Pro Member Chalace's Avatar
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    Re: Lag out

    Nothing shows in the error logs, and of the 5 or 6 times so far they have all been in different maps completely. Always mid killing a lure.

    Actually i have this from today; the lag out is the only issue i had today, no crashes etc. However i think the time is wrong? Almost possitive it was 11:47 (UK time) i lagged out not 12:47. I know this due to the boss spawn times, i was nowhere near the place at 12:47

    [08/08/2017 12:47:35] System.NullReferenceException: Object reference not set to an instance of an object.
    at Client.MirControls.MirControl.DrawChildControls()
    at Client.MirControls.MirControl.Draw()
    at Client.MirControls.MirControl.DrawChildControls()
    at Client.MirControls.MirScene.CreateTexture()
    at Client.MirControls.MirControl.DrawControl()
    at Client.MirScenes.GameScene.DrawControl()
    at Client.MirControls.MirScene.Draw()
    at Client.CMain.RenderEnvironment()

    ---------- Post Merged at 09:41 PM ---------- Previous Post was at 01:59 PM ----------

    Checked my router logs for the given times, even 30s either way and nothing shows up, no packet loss etc.
    Last edited by Chalace; 08-08-2017 at 02:07 PM.

  4.   Click here to go to the next staff post in this thread.   #4
    They see me nerfing NightScare's Avatar
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    Re: Lag out

    Resolution you using?
    DemonFist - Warrior - Euro Phoenix
    CertainDeath/Serbitar - OS/FourHeros/ThreeHeros

    Quote Originally Posted by Scorpian View Post
    Must admit, it's nice to see a dirty troll pull his finger out and produce something quite special.

    Good luck and well done

  5. #5
    LOMCN Pro Member Chalace's Avatar
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    Re: Lag out

    1024

    Happened again today, afk in the inn.

    Edit: forgot to mention, error log threw out the same error.
    Last edited by Chalace; 09-08-2017 at 03:14 PM.

  6. #6
    LOMCN Senior Member Spinn's Avatar
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    Re: Lag out

    I lagged out from putting my mouse over 1 of my rings. I can't remember what else I was doing to cause it, I think I was just generally looking around stats of my gear, and then went over the ring and it DC'd me, was able to log straight back in though.


    /DeaD SeRiOuS

  7.   This is the last staff post in this thread.   #7
    They see me nerfing NightScare's Avatar
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    Re: Lag out

    Some ingame had a similar issues

    he uninstalled directX/.net, and then reinstalled them and the client

    he has been fine ever since
    DemonFist - Warrior - Euro Phoenix
    CertainDeath/Serbitar - OS/FourHeros/ThreeHeros

    Quote Originally Posted by Scorpian View Post
    Must admit, it's nice to see a dirty troll pull his finger out and produce something quite special.

    Good luck and well done

  8. #8
    LOMCN Senior Member Spinn's Avatar
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    Re: Lag out

    Quote Originally Posted by NightScare View Post
    Some ingame had a similar issues

    he uninstalled directX/.net, and then reinstalled them and the client

    he has been fine ever since
    This is first server I've played in years, it was a fresh install of DirectX and the client. However, I've since re-installed DirectX following your comment, problem still persists.


    /DeaD SeRiOuS

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