Empire Mir 3
Likes Likes:  81
Page 18 of 18 FirstFirst ... 8161718
Results 256 to 264 of 264

  Click here to go to the first staff post in this thread.   Thread: Western Woool 2

  1. #256
    LOMCN VIP Sanity's Avatar
    Join Date
    Nov 2007
    Location
    Southport
    Posts
    3,729

    Re: Western Woool 2

    Quote Originally Posted by Chalace View Post

    I understand that you are limited in what you are able to alter in terms of the client/server but it feels like you are making it unnecesserily hard to trade.
    I'm making it unnecessarily to trade? This is just how it works in woool, there is nothing more i can do lol, do you think its really that simple to make a Tier 1 mount on official? of course it's not, is it this simple to catch a mount? no it's not, i made it extremely easy for people to get tier 1 mounts so you can setup a stall with it, you can even have 2 mounts open, 1 for stalls and 1 for using.

    I'm sorry but there is not much eles i can do regarding the market situation, it's just how it is.

    I will update the patcher to fix these black maps in Inverse tonight.


  2. #257
    LOMCN n00b ceilingfan's Avatar
    Join Date
    Nov 2015
    Posts
    6

    Re: Western Woool 2

    let us trade with beast mounts!

  3. #258
    Dedicated Member stephens_l's Avatar
    Join Date
    Apr 2003
    Posts
    152

    Re: Western Woool 2

    Quote Originally Posted by Chalace View Post
    Ok i may have worded it poorly. I don't mean just selling things myself, i mean having some degree of an accessable market, which simply isn't happening.

    1) - Players can not make a stall when they are actively playing.
    (The majority will not leave a game running 24/7 just to sell things when they are not playing the lack of stalls present tells you that)
    2) - From what you said this is only possible when you find this drop... or donate.
    This is a reasonable implementation considering, allowing people to sell when online without preventing them hunting. But they again, A. need to be online and B. need to find this drop.
    3) - This never works, you get the occasional 'high tier' item that warrants some degree of conversation, otherwise people just don't bother.

    I understand that you are limited in what you are able to alter in terms of the client/server but it feels like you are making it unnecesserily hard to trade.

    There are lots of nice things i like here, it is by no means bad. But unfortunately there is also a lot of what i feel to be inbalanced points, RE:Tao & spawns. I mentioned a few both here and your own forum. WoooL is new to me ofcourse, and if thats how it should be then that's that.

    While I'm here, the black map you said works fine.
    Inverse Temple Second Squaire. I just tried it again.
    (FYI then server crashed)

    Although I'm sure you don't mean to, you are coming across as really anal about the game in general. Many of the points you raised have a valid basis in terms of the current state of play but you seem to fail to realise that the server files are very underdeveloped in comparison to the resources that have been poured into mir2s current form.

    That said, woool files are lovely and have so much potential. They will not however progress if people like you construct such overly negative posts (essays) on the open forum about points that most likely only really matter to you. I myself along with the other regular players see the potential in the files, we enjoy what sanity and liquid have created for us and recognise that they need time..and space.. to develop things further.

    Your overly negative posts constructed in the way you do nothing to give them either of those things and will most likely increase the chances of them becoming fed up of working on the project.. As that's what it is.. a fun project they have brought to the community to give us something NEW.

    In the least most P2W server I have seen a long long time.. What else do you want from them dude?

    I suggest if you really have constructive feedback to give then you use the PM button and stop appearing as a royal pain on the forums. I'm sure I speak for many of the regular players on here when I say your comments (in their current format) really aren't welcomed (or valid in some cases).

    I apologise for the essay but I felt "tit for tat" was required given your "contributions" up to this point.
    Last edited by stephens_l; 31-03-2018 at 12:40 AM.

  4. #259
    Dedicated Member liquidice's Avatar
    Join Date
    Sep 2003
    Location
    England
    Posts
    306

    Re: Western Woool 2

    Quote Originally Posted by stephens_l View Post
    Although I'm sure you don't mean to, you are coming across as really anal about the game in general. Many of the points you raised have a valid basis in terms of the current state of play but you seem to fail to realise that the server files are very underdeveloped in comparison to the resources that have been poured into mir2s current form.

    That said, woool files are lovely and have so much potential. They will not however progress if people like you construct such overly negative posts (essays) on the open forum about points that most likely only really matter to you. I myself along with the other regular players see the potential in the files, we enjoy what sanity and liquid have created for us and recognise that they need time..and space.. to develop things further.

    Your overly negative posts constructed in the way you do nothing to give them either of those things and will most likely increase the chances of them becoming fed up of working on the project.. As that's what it is.. a fun project they have brought to the community to give us something NEW.

    In the least most P2W server I have seen a long long time.. What else do you want from them dude?

    I suggest if you really have constructive feedback to give then you use the PM button and stop appearing as a royal pain on the forums. I'm sure I speak for many of the regular players on here when I say your comments (in their current format) really aren't welcomed (or valid in some cases).

    I apologise for the essay but I felt "tit for tat" was required given your "contributions" up to this point.
    I do agree in what you saying mate and I've read this message.... in my mind i thank thank you so much. It's much apreciated mate.

    Although the person is question has come across also like this to me in the past, i dont actualy think he means to, the reason I think this is hes actualy offered to help on one or two of the tasks at hand. Maybe just not to tactile the same as a few others .... although I dont think they mean so come across the way they do...... apart from ceilingfan hes just a..... what's the word I'm thinking of

    A post this thinking ... I dunno about Sanity but i love to see, thank you for you kind words and your continued support its much appreciated.

    I hope yourself and the others continue to apreciate what we are trying to do, this isn't a money maker for us this is a fun hobby thats very long overdue.

    Cheers
    Liq



    Sent from my SM-G935F using Tapatalk

  5. #260
    Loyal Member Chalace's Avatar
    Join Date
    Jan 2014
    Posts
    1,001

    Re: Western Woool 2

    If you see my posts as negative then nothing i say will change that, despite pointing out numerous times that I still enjoyed playing on the whole. Delete them if you so wish.

    I have no desire to extend any "tit for tat" further. Nor do i feel it necessary to defend my reasons for questioning the current trading system.

  6. #261
    Mir 2 Advisor / Moderator IceMan's Avatar
    Join Date
    Apr 2003
    Location
    Michigan,Usa
    Posts
    7,277

    Re: Western Woool 2

    They cant do much coding for anything, as they have no client code. so Any Tm or better system would null.
    I'm not lazy,I'm energy efficient!

  7. #262
    LOMCN VIP Sanity's Avatar
    Join Date
    Nov 2007
    Location
    Southport
    Posts
    3,729

    Re: Western Woool 2

    Sorry not been updating this topic, list of updates that have been applied since i last posted on patch notes.

    Code:
    Patch Notes 2/4/2018
    
    
    - New Client will be available
    - Undead Monsters fixed 
    - Shinsu Fixed
    - Titles working properly
    - Guild titles will display guild rank.
    - Green titles restored back to normal
    - Auto Pot working
    - AC and AMC on boots fixed
    - HP,MP Drug bundles changed back to using Dura
    - Ashura Portal level requirement fixed.
    - Ashura portal moved to HighTower KR.
    - More doors reported fixed
    
    
    Auto Pot Function
    Select which potions you want to have on auto, input the value when you want to use the pot and the interval time.
    Single Potions - When auto pot consumes a potion it will send you a pink message with the amount you have left in your bag.
    Bundle Potions - When auto pot consumes a bundle it will send you a pink message with the the dura that bundle has left and the total amount of bundles you have left in your bag.
    
    
    If you run out of a potion which is select, it will tell  you, you have ran out.
    Code:
    Patch Notes 27/3/2018
    -Speed bug should now be fixed properly.
    
    
    Repeat Quests kills will now be shared in group.
    
    
    Doors that have been reported hard to get through have had more jump spots added.
    
    
    Guild Invites - You no longer are required to stand face to face with the leader to join guild, you will be able to input the players name and it will send him the invite, the player receiving the invite will be promoted with a window for 30 seconds to accept or decline.
    
    
    Guild Ranks - Members will no longer see all buttons available in guild window (Notice,Edit Titles etc..) and the Exit Guild button will now be available.
    
    
    We are going to try out the old bundle system where they un bundle, feed back on this we decide if people perfer this or the new way where bundles use dura.
    
    
    Planned these changes for the new client but with the speed bug i have to release now, but the new client will be available soon.
    Code:
    Patch Notes 26/3/2018
    Monster drops bug fixed, if a is occupied and the range has reached max, it will now stack on top of a existing item instead of deleting.
    
    
    Item drop range increased.
    
    
    SoulSymbol Damage fixed.
    
    
    Engine stability fix's.
    
    
    If you experience black maps in Inverse Temple, run the patcher to recieve new maps.
    
    
    SnowLotus and SeaReef added to game - Information regarding these 2 items, the regenerate rate has been lowered, the duration time of 400 seconds is the same, can be obtained from drops or Wolc shop.
    
    
    Also like to point out that if you feel you have been nerfed recently you have not, it was a bug which was giving you level 4 skills damage instead of level 3, no skills have been nerfed.
    
    
    I also forgot to mention that you can now type @Help if you need to know any information, this will be updated with recent questions people will ask to help anyone new to the game.
    Code:
    Patch Notes 24/3/2018
    
    
    MagicShield Fixed - Works based on your MC, duration and shield.
    
    
    FlamingSword and ThunderSword - Works with DC and a % increase depending on your skill level.
    Bug: FlamingSword and Thundersword skill level dose not refresh, i am looking at a fix for this but don't worry as it's still leveling its just not showing unless you relog.


  8. #263
    LOMCN n00b ceilingfan's Avatar
    Join Date
    Nov 2015
    Posts
    6

    Re: Western Woool 2

    whats the usercount

  9. #264
    LOMCN n00b xingji0525's Avatar
    Join Date
    May 2017
    Posts
    7

    Re: Western Woool 2

    server off line for ever?

Page 18 of 18 FirstFirst ... 8161718

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •