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  Click here to go to the first staff post in this thread.   Thread: Orc SFX

  1. #1
    Loyal Member LightBringer's Avatar
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    Orc SFX

    Does anyone know where I can get hold of the Orc sound effects (such as when they get hit, are in range, attacks etc) ?
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  3.   Click here to go to the next staff post in this thread.   #2
    tsniffer Far's Avatar
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    Re: Orc SFX

    Quote Originally Posted by LightBringer View Post
    Does anyone know where I can get hold of the Orc sound effects (such as when they get hit, are in range, attacks etc) ?
    This isn't a release ^

    Whats an Orc?

  4. #3
    Loyal Member LightBringer's Avatar
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    Re: Orc SFX

    https://i.imgur.com/Amlrinj.png

    I just realized I posted it in the wrong forum I assume

    sorry!
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  5. #4
    [ZenX] Dev Member zedina's Avatar
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    Re: Orc SFX

    Quote Originally Posted by LightBringer View Post
    https://i.imgur.com/Amlrinj.png

    I just realized I posted it in the wrong forum I assume

    sorry!
    OrcThief looks like AncientOma from Mir3Kor

  6.   Click here to go to the next staff post in this thread.   #5
    tsniffer Far's Avatar
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    Re: Orc SFX

    They have shadows so that's no taken from Mir3 - but yeah probably was originally in mir 3 (most new things in Mir2 either come from Mir3 or Shanda these days)

    In any case - just find the position it is in the official client, then work out the sound file name from its location

  7. #6
    [ZenX] Dev Member zedina's Avatar
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    Re: Orc SFX

    Quote Originally Posted by Far View Post
    They have shadows so that's no taken from Mir3 - but yeah probably was originally in mir 3 (most new things in Mir2 either come from Mir3 or Shanda these days)

    In any case - just find the position it is in the official client, then work out the sound file name from its location

    Got a 1tb hdd almost full with Mir3/Mir2 stuff, old version clients, different mobs, and lots of bits but cba check it atm, too early need some coffee

  8.   Click here to go to the next staff post in this thread.   #7
    LORD // SAVIOUR Tai's Avatar
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    Re: Orc SFX

    IT'S THE ORCS FROM THE PROMO TRAILERS

    /jizz



    Tai - LOMCN Administrator

    I do not answer server help questions via PM. PM'ing me will not get you a quicker answer than posting.

  9. #8
    Loyal Member LightBringer's Avatar
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    Re: Orc SFX

    Quote Originally Posted by Far View Post
    They have shadows so that's no taken from Mir3 - but yeah probably was originally in mir 3 (most new things in Mir2 either come from Mir3 or Shanda these days)

    In any case - just find the position it is in the official client, then work out the sound file name from its location

    You / the forum has probably been asked this 100 times, where can I get the official client from?
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  10. #9
    [ZenX] Dev Member zedina's Avatar
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    Re: Orc SFX

    Quote Originally Posted by LightBringer View Post
    You / the forum has probably been asked this 100 times, where can I get the official client from?

    http://patch.zed.ro/mir3kor.rar


    unpatch and let the launcher do the update (mir3.exe)

  11. #10
    Zircon Community Manager koriban's Avatar
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    Re: Orc SFX

    Quote Originally Posted by Tai View Post
    IT'S THE ORCS FROM THE PROMO TRAILERS

    /jizz
    I too noticed this.

  12. #11
    Loyal Member LightBringer's Avatar
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    Re: Orc SFX

    so i think i found the sounds
    all sounds have varying numbers;
    mobnumber-0 up to 8


    What do the different -number's represent? assuming -0 is the spawn noise -5 is death (sounds like it anyway)
    Last edited by iJam; 16-04-2018 at 07:36 PM.
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  13. #12
    Golden Oldie NightScare's Avatar
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    Re: Orc SFX

    Can you release the images/wils?

    I'd like them
    DemonFist - Warrior - Euro Phoenix
    CertainDeath/Serbitar - OS/FourHeros/ThreeHeros

    Quote Originally Posted by Scorpian View Post
    Must admit, it's nice to see a dirty troll pull his finger out and produce something quite special.

    Good luck and well done

  14. #13
    [ZenX] Dev Member zedina's Avatar
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    Re: Orc SFX

    Quote Originally Posted by NightScare View Post
    Can you release the images/wils?

    I'd like them
    Mir3Kor has WTL not WIL

  15.   This is the last staff post in this thread.   #14
    To the rhythm iJam's Avatar
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    Re: Orc SFX

    Quote Originally Posted by LightBringer View Post
    all sounds have varying numbers;
    mobnumber-0 up to 8

    What do the different -number's represent? assuming -0 is the spawn noise -5 is death (sounds like it anyway)


    It means exactly that I think this is correct order
    -0 in range
    -1 attack one
    -2 Struck/Flinch
    -3 Death
    -4 attack two(special)

  16. #15
    Loyal Member LightBringer's Avatar
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    Re: Orc SFX

    yeah that's right, Mir3 is slightly different it seems, also some mobs dont have in range noises!

    As for releasing Orcs I will once I get the sounds (or what sounds I put with them) as the Mir3Korean client doesn't have Orcs xD
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