After I've added Market place I'm going to spend some time looking at the skills
Targeting is a bit iffy, many a times I've had my cursor over a mob/ player and it didn't lock on. It's annoying you have to find the sweet spot (usually below their name to lock) as opposed to anywhere on the body.
Tao is in an OK spot; I can solo well but not as fast as I can with a wiz. I would like to be able to support more but I get a feeling that red poison is weaker than normal (not sure why); just doesn't feel strong and people prefer to solo.
Surely this should be the case anyway? lol
If we talk spells; there is a core issue with mob flinch making firewall too strong and luring / kiting harder.
Insta run after cast should be fixed; I don't believe this is correct and is a recipe for disaster with wiz geo.
Targeting is a bit iffy, many a times I've had my cursor over a mob/ player and it didn't lock on. It's annoying you have to find the sweet spot (usually below their name to lock) as opposed to anywhere on the body.
Tao is in an OK spot; I can solo well but not as fast as I can with a wiz. I would like to be able to support more but I get a feeling that red poison is weaker than normal (not sure why); just doesn't feel strong and people prefer to solo.
SummonPuppet looks over the top strong, I'm sure it's on your radar.
Warrior is meh, I hear they need some TLC although I watch Brisk and Xzoviac and they're looking good now they have matured into a decent level.
I would like upgrade spells to transition more smoothly. I think your upgraded spells should use the sub spell as a base for damage. It frustrates me that a level 4 EvilSlayer is only marginally better than level 4 GtEvilSlayer so I must spend 3 days being weaker to gain a 10 damage increase - I do that with EvilSlayer I could have been +5 damage more increase on top.
I know you planvto change spell level/ progression though. Other spells to consider.
TaoExplosion -> GtTaoExplosion
Iceball -> IceBlades
FireBall -> AdamantineFireBall
GustBall -> Cyclone
ThunderBall -> Thunderbolt
You've always been able to run after cast on a wizard on mir 2 not sure about Mir 3, just hold your mouse to run at all times, tap button whilst still running u will go straight back into sprint, take that away with how fast mobs move on here you'd be ****ed if your teleport dont proc.
@Mir2pion Sin's get mass attack's on Mir 3, I've seen KALA luring up 20-30 mobs and using a skill that works like original Dark body on Mir2, where a clone explodes and it's doing 400-500 damage sometimes ( 1 hitting the lure ) they seem pretty fair considering Sin is #2 in testing and there a 5 level gap between #3 and #2
Mobs are broken on here; I don't think the flinch is correct and everything seems to be sped up by 25%. As a tao I can't out run 1 raging lizard.
You've always been able to run after cast on a wizard on mir 2 not sure about Mir 3, just hold your mouse to run at all times, tap button whilst still running u will go straight back into sprint, take that away with how fast mobs move on here you'd be ****ed if your teleport dont proc.
Mmmm...likely more along the lines of working more efficiently than 'broken'
Normal servers (Prior to Crystal), flinching would cause a delay to mobs movements. Since Crystal and every development after (Marble, now Zircon i suspect), flinching etc doesn't do this anymore, so mobs are consistently moving at their proper speed. I'm sure Mir3 servers were no different in this regard. You probably would have noticed at the start it's slightly more difficult to hit and run the starter mobs, such as the Wolf that is able to keep pace with you hitting and running, forcing an intermittent 2 step movement to hit.
Whether you class this as broken or more efficient depends on how you see it But if a mob has a walk speed of 20 or something, the 'working' function in my eyes, would be a consistent 20, regardless of being hit or not.
The actual movement speeds, would depend on the values Jamies given them, whether they are accurate or not?
Mobs are broken on here; I don't think the flinch is correct and everything seems to be sped up by 25%. As a tao I can't out run 1 raging lizard.
I see from the other thread you're a PKer, may be a match made in heaven bbyAlways a Warrior just because Bladestorm is the most satisfying skill in the game. The class sucks 0-40/42 (level 2 BS/DS) but it's worth it in the end!
P.S. Just need a high level wizard wife......