- Nov 18, 2008
- 2,000
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I am workin on a system what spawns challenge boss then you get tokens ect then trade for items. Atm everything is goin according to plan. But there is 1 problem i havin trouble with. I'm trying to make it so it CHECKS if a player has killed that boss/mob. If he has then it should teleport the player out. I'm guessing i will need use QFunc? Any ideas how to tele the people out who eva killed it?
It tele's 3 people in group in a small cave. Then it got 3 npc's for each class. Spawns the boss then you kill them all then nothing happens. How do i KICK them 3 players outa map when killed boss?
Thanks.
It tele's 3 people in group in a small cave. Then it got 3 npc's for each class. Spawns the boss then you kill them all then nothing happens. How do i KICK them 3 players outa map when killed boss?
Thanks.