NPC-Relic

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Baldasor

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Hello everybody, and that was long ago and opened a section with this issue but no solutions and can not find it anywhere in the solution, we do not give the nail on the head with the NPC, what happens esque 1 we will give you the Relic 200 fps, but no longer sell another 200 fps gives you that, if someone knows that it failed agradeceria thanks​
 

Geordiehc

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Jul 4, 2007
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Redditch, UK
Hello everybody, and that was long ago and opened a section with this issue but no solutions and can not find it anywhere in the solution, we do not give the nail on the head with the NPC, what happens esque 1 we will give you the Relic 200 fps, but no longer sell another 200 fps gives you that, if someone knows that it failed agradeceria thanks​
for script errors please post the script as reference else we cant help you, thanks
 
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Baldasor

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[@main]
#SAY
El otro dia perdi mi kingrelic\
me puedes ayudar a encontrarla?\
A cambio te dare un regalo muy bueno\
<Te ayudo/@ayudar>
<No te ayudo/@exit>
[@ayudar]
#IF
CHECKITEM KingRelic 1
#ACT
TAKE KingRelic 1
MOV D4 %P9
INC D4 200
SetFame %D4
#SAY
Gracias por traermela que dios te bendiga!\
#ELSESAY
FUERA DE AQUI IDIOTA!!\



thanks.
 
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budyniowski

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[@main]
#SAY
El otro dia perdi mi kingrelic\
me puedes ayudar a encontrarla?\
A cambio te dare un regalo muy bueno\
<Te ayudo/@ayudar>
<No te ayudo/@exit>
[@ayudar]
#IF
CHECKITEM KingRelic 1
CHECKFAME ;This will put your fame to P9
#ACT
TAKE KingRelic 1
MOV P1 %P9
INC P1 200
SetFame %P1
#SAY
Gracias por traermela que dios te bendiga!\
#ELSESAY
FUERA DE AQUI IDIOTA!!\
#ELSEACT
break



thanks.
And i think P variable is better for fp manipulation.

Edit:

And try post in correct threads. (NPC/QUEST)
 
Last edited:
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Coly

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Mar 31, 2005
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As Base Info for better understand : Most of the #IF Command move the Information to P9.
 
Last edited:
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Baldasor

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Jan 3, 2008
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[@main]
#SAY
El otro dia perdi mi kingrelic\
me puedes ayudar a encontrarla?\
A cambio te dare un regalo muy bueno\
<Te ayudo/@ayudar>
<No te ayudo/@exit>
[@ayudar]
#IF
CHECKITEM KingRelic 1
#ACT
TAKE KingRelic 1
MOV D4 %P9
INC D4 200
SetFame %D4
#SAY
Gracias por traermela que dios te bendiga!\
#ELSESAY
FUERA DE AQUI IDIOTA!!\



NOT WORKING :S
 
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kyeron

LOMCN Veteran
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Sep 28, 2008
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timisoara
[@main]
#SAY
El otro dia perdi mi kingrelic\
me puedes ayudar a encontrarla?\
A cambio te dare un regalo muy bueno\
<Te ayudo/@ayudar>
<No te ayudo/@exit>
[@ayudar]
#IF
CHECKITEM KingRelic 1
CHECKFAME ; this will add the famepoints into ur P9 variable
#ACT
TAKE KingRelic 1
MOV D4 %P9
INC D4 200
SetFame %D4
#SAY
Gracias por traermela que dios te bendiga!\
#ELSESAY
FUERA DE AQUI IDIOTA!!\



NOT WORKING :S

read ppl's changes on ur script and use them lol
 
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Baldasor

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Jan 3, 2008
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Kyeron will not command that you say that, if still nfuncionar, another way please?​
 
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dilina

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Oct 9, 2008
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[@main]
#SAY
El otro dia perdi mi kingrelic\
me puedes ayudar a encontrarla?\
A cambio te dare un regalo muy bueno\
<Te ayudo/@ayudar>
<No te ayudo/@exit>
[@ayudar]
#IF
CHECKITEM KingRelic 1
#ACT
TAKE KingRelic 1
MOV D4 %P9
INC D4 200
SetFame %D4
#SAY
Gracias por traermela que dios te bendiga!\
#ELSESAY
FUERA DE AQUI IDIOTA!!\



NOT WORKING :S

this was ur second script that u said it didnt worked , and i still couldent see were the checkfame is , that's why i told u to read wot ppl tell's u ,
try to add the checkfame befour checkitem and the MOV D4 %P9 before take
 
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Baldasor

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Jan 3, 2008
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I am not English, am Spanish, porfavor to write itself correctly because I use translator and can translate not even the half xD
Porfavor podriais to explain better?
I use translator
Thank you very much
 
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Coly

LOMCN Developer
Developer
Mar 31, 2005
1,399
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Germany
Use this.

Code:
[@main]
#SAY
  El otro dia perdi mi kingrelic\
  me puedes ayudar a encontrarla?\
  A cambio te dare un regalo muy bueno\
  <Te ayudo/@ayudar>
  <No te ayudo/@exit>

[@ayudar]
#IF
 CHECKITEM KingRelic 1
#ACT
 TAKE KingRelic 1
 Goto @GetUserFame
#ELSESAY
 FUERA DE AQUI IDIOTA!!\

[@GetUserFame]
#IF
 CHECKFAME
#ACT
 INC P9 200
 SetFame %P9
#SAY
 Gracias por traermela que dios te bendiga!\
 
Last edited:
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Baldasor

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Jan 3, 2008
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Coly thanks !!!!! I finally worked, thank you friend.

Thank you all and I apologize for the inconvenience.
 
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Coly

LOMCN Developer
Developer
Mar 31, 2005
1,399
33
195
Germany
no problem :) ...

If you export the function "GetUserFame" you can use it over your full project.

[@GetUserFame]
#IF
CHECKFAME
#ACT
INC P9 %N2
SetFame %P9
#SAY
Gracias por traermela que dios te bendiga!\

N2 is here a Global Var, with this you can set the Value from overall in Mir3.
as excample, I self don't use the Mir3 way. I have Merge all Scripts (full new rewrite all Scripts) and I don't use Include function and so on...
 
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