Well after designing the whole system in my head and then trying to implament it i have only encountered 1 small.. ok well 1 reasonably large problem.. is there a way to have a script running realtime? like a VB Timer... as i've made it so every new guild which is created gets a guild variable set for it, each new guild the variable is 1 more than the last.. so an example...
#IF
CheckVar GUILD Online = 1
#SAY
Your in Guild1
#IF
CheckVar GUILD Online = 2
#SAY
Your in Guild2
etc
ive made it so that on login it displays "guild member %s has come online" but only the person logging in sees it.. i need a way to be able to send a message to a certain group when someone logs in... such as a script running for everyone which is triggered by the login and checks if they are the same variable as them and if so the message would appear to them as well when the other person logs in.. any ideas on this? if i get it done i will release it.. at the moment each guild has its seperate variable so i just need a way to send a message to every1 with this variable when someone logs in.. thanks for any input i get from this.. i know its not a big deal but hey.. if i can do it then why not?
EDIT:
Thinking about it... in QFunction their is a
[@PlayDie]
and
[@KillPlay]
command so im assuming theres 1 for login as well.. i wonder if its the same as the QManage.. i will check it out but i still need feedback here hehe
#IF
CheckVar GUILD Online = 1
#SAY
Your in Guild1
#IF
CheckVar GUILD Online = 2
#SAY
Your in Guild2
etc
ive made it so that on login it displays "guild member %s has come online" but only the person logging in sees it.. i need a way to be able to send a message to a certain group when someone logs in... such as a script running for everyone which is triggered by the login and checks if they are the same variable as them and if so the message would appear to them as well when the other person logs in.. any ideas on this? if i get it done i will release it.. at the moment each guild has its seperate variable so i just need a way to send a message to every1 with this variable when someone logs in.. thanks for any input i get from this.. i know its not a big deal but hey.. if i can do it then why not?
EDIT:
Thinking about it... in QFunction their is a
[@PlayDie]
and
[@KillPlay]
command so im assuming theres 1 for login as well.. i wonder if its the same as the QManage.. i will check it out but i still need feedback here hehe
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