When it comes to Translating

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SpYKiD

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Sep 18, 2008
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When it comes to translating do you need to translate everything
inside the files or just the file name?? like a document will have

Chinese writing [FCOLOUR 12] Chinese writing ....

do u need to translate this??? as i have already started i just wanted to know if i did coz it takes long :P

thx SpyKiD :)
 

Geordiehc

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Jul 4, 2007
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Theres not much need really for translating, the scripts can all be rewritten in english which is a faster process than translating by far.
If your using the LS envir there should be no need
 
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SpYKiD

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im doing mud3 and most of the data is chinese
and it needs 2 be translated ??
 
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SpYKiD

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such as the Quest files are 1/2 chinese which i am on atm
(i am only changing the file names from chinese)
do the txt inside the files/documents need changing??

i am also using 3.55 files coz i want a good lvl 65k CAP server >.< cant find any translated english files!!!
 
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Geordiehc

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such as the Quest files are 1/2 chinese which i am on atm
(i am only changing the file names from chinese)
do the txt inside the files/documents need changing??

i am also using 3.55 files coz i want a good 65k CAP server >.< cant find ant translated english files!!!
Im not sure about quests, u shudnt hav to translate the file names tho they will work fine in chinese and wont effect anything
 
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SpYKiD

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FileName:
升强元素 < translating these 2 see wat they are

Inside file : < need to translate this??

;;积分升强元素 By Jerome (233258888)
[@StongerPoint]
{
#SAY
___{FCOLOR/10}您好!欢迎使用积分系统,您目前还有{FCOLOR/10}<$HLPOINT>点积分{FCOLOR/12}\
{FCOLOR/2}┏━━━━━━━━━━━━━━━━━━━━━━━┓{FCOLOR/12}\
{FCOLOR/2}┃{FCOLOR/12}我可以帮您的装备加上超强的元素! {FCOLOR/2}┃{FCOLOR/12}\
{FCOLOR/2}┃{FCOLOR/12}这项工作我必须要收费1000个积分才能完成! {FCOLOR/2}┃{FCOLOR/12}\
{FCOLOR/2}┃{FCOLOR/12}您必须要把您要加强元素的装备带在身上! {FCOLOR/2}┃{FCOLOR/12}\
{FCOLOR/2}┃{FCOLOR/12}请选择您要加强元素的装备! {FCOLOR/2}┃{FCOLOR/12}\
{FCOLOR/2}┃ {FCOLOR/2}┃{FCOLOR/12}\
{FCOLOR/2}┃ <[ 衣服 ]/@ClearBad(0)> <[ 头盔 ]/@ClearBad(4)> {FCOLOR/2}┃{FCOLOR/12}\
{FCOLOR/2}┃ <[ 手镯(左) ]/@ClearBad(5)> <[ 手镯(右) ]/@ClearBad(6)> {FCOLOR/2}┃{FCOLOR/12}\
{FCOLOR/2}┃ <[ 鞋子 ]/@ClearBad(10)> <[ 武器 ]/@ClearBad(1)> {FCOLOR/2}┃{FCOLOR/12}\
{FCOLOR/2}┃ {FCOLOR/2}┃{FCOLOR/12}\
{FCOLOR/2}┃ <[ 返 回 ]/@main> {FCOLOR/2}┃{FCOLOR/12}\
{FCOLOR/2}┗━━━━━━━━━━━━━━━━━━━━━━━┛{FCOLOR/12}\

[@ClearBad()]
#ACT
mov D0 %ARG(1)
mov A0 %USERNAME
FormatStr "FLD_CHARACTER='%s' AND FLD_TYPE='%s'" %A0 %D0
ReadValueSql "TBL_ITEM" %A9 "FLD_DESC5" [@LEVEL_UPDATA]

[@LEVEL_UPDATA()]
#ACT
mov D1 %ARG(1) ;{强元素值}
#IF
checklevel 40
SMALL D1 127 ;{检查7强是否已经加满}
HLSCRIPTCMD CHECKPOINT 1000
HLSCRIPTCMD CHECKISTAKEITEM %D0
#SAY
请选择要加的强元素类型:\
{FCOLOR/10}警告:请不要重复加同一元素,每种元素只能加一次,否则后果自负!{FCOLOR/12}\
<[强火]/@AddBound(1)> <[强冰]/@AddBound(2)>\
<[强雷]/@AddBound(4)> <[强风]/@AddBound(8)>\
<[强神圣]/@AddBound(16)> <[强暗黑]/@AddBound(32)> <[强幻影]/@AddBound(64)>\
DebugPare :<$OUTPUT(d1)> ;{这个为显示调试参数,可以删除}
#Elsesay
您的积分不足,还剩{FCOLOR/1}<$HLPOINT>{FCOLOR/12}点.请联系GM直接购买积分.\
或者您的等级不足40级!或者你所选取的装备位置为空!或你的强元素已经加满!\
<离开/@exit>

[@AddBound()]
#ACT
mov D2 %ARG(1)
INC D1 %D2
HLSCRIPTCMD ITEMREMAKEEQU %D0 5 %D1
HLSCRIPTCMD SETPOINT - 1000
#SAY
您的装备的强元素已经操作成功,取下就可以看到了^_^!\
<返回/@main>

}
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

Thx SpyKiD
 
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kyeron

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Sep 28, 2008
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timisoara
if u translate the txt name u will automaticly need to go inside the script that use that txt file and translate it there to so the script know from were to take the rest of the script , and inside u will probably need to translate the #say text as i presume u dont whant the text that will pop up after a quest to be in chinese , and u might have to translate the items name's to cos if i rem right when u make a quest u get some items and u need some items to finish it , thouse item are probably in chinese but in ur data base they dont exist , so i think u kinda need to translate everything :D
 
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