Still going ahead with the 30th release, 6 PM UK, heres a few little changes that I've done over the past few days, will update with the final stuff before launch tomorrow night.
Part 3 -
EXP table adjusted up to level 60, current cap will be at 60, however the exp table may change according to how fast or slow people progress.
Fixed alignments for teleport stones text
Added a free mount and saddle to the starter quest line
Doubled warriors starting accuracy
Warrior now gains half moon at level 20, CHM at 34
Buffed halfmoon and crosshalfmoon
Added various Pads, emblems, medal and ear rings to crafting options
Added books to crafting, can use torn pages found around the world to craft a skill with a 50% chance / this will be different for each book.
Added Crafting Masters to each town
Changed colour of wizard magic shield, fixed bug where it would disapear sometimes
Fixed Trust merchant scripts for each town
Changed Pk Town to an area in BW
Added NPC to pk town, sells reduction potions for gold
Altered the amount of torn pages required for craftable books.
Altered all intelligent creatures to no longer expire
Made all of the intelligent creatures function the same, these will just look different now.
Added storage npc to coastal village
Altered the price of crafting materials
Added storage npc to grasslands
Lowered Firewall to level 20, now levels up 20,28,35
Increased amount of wooma guardians on each floor, from 2 to 6
reduced Wooma taurus damage by 20%, hp by 25%
Added quest npcs to the beginning of each cave that will offer you 4 basic quests per cave, some will be repeatable, offering upgradable items to upgrade your ear rings, pads.