The encoding has been successfully changed to use the AccessDB database. There are still some things that need to be optimized, such as importing game data into AccessDB. I would like to thank Jev, as I will use his original database as a blueprint and adapt it to AccessDB.
All the teleport points on these maps are not working. Is there any restriction between these maps and other maps? I can teleport when standing at a teleport point in other maps, but the teleport points on these maps are not working. I tried to modify the teleport point, but it still doesn't...
I downloaded the latest database, server and client. I also went to the coordinates of these marked “doors” in the game, but why won’t it teleport me to the next map?
I just came here and saw your reply. Thank you for your response. I also found this method myself, and exploring on my own has given me some understanding of C# and this game code. Thank you.
I used “@mob zumataurus 10” to generate a bunch of zumataurus while in GM mode. The problem is that these zumataurus are all like stones. How can I make them active as soon as they are generated instead of being like a pile of stones there?:D:kekw:
It looks a bit like DOL, a Japanese game.
When people invest in and colonize a new continent, the corresponding buildings will gradually increase and become a central city to some extent.And then decline.
https://acg.gamer.com.tw/acgDetail.php?s=7501
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.