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  1. Tyraes

    Moving tiles from Front layer to Back layer

    No option to do that without coding
  2. Tyraes

    Pretty speechless if i'm honest.

    You need more detail and objects in your maps otherwise it looks empty in-game @LOMValkyrie
  3. Tyraes

    Zircon Server Development

    I'm just playing for fun and to help test things out. The more testing that's done surely helps the server's final outcome for when it's about to be live. So far it's enjoyable and progress is seen daily (mostly).
  4. Tyraes

    [Release] Tyraes Map Pack

    The maps should work with C# files. They're using the standard format for a Mir map.
  5. Tyraes

    My first map

    It doesn't look so bad. The structure of the town is nice although the buildings are a little too close together. Would have been better if the map was a bit larger so that you could fit a little more onto it with maybe a forest. It's good for your first try though so keep at it :)
  6. Tyraes

    A Brief Hello

    Some of us still do :P Welcome back :)
  7. Tyraes

    Other Candy Canes

    I swear I remember using these weapons when I worked on a Ruby server. The client might have been korean official. Not 100% sure though.
  8. Tyraes

    PatchGZ problem

    http://www.oracle.com/technetwork/java/javase/downloads/jre7-downloads-1880261.html Just select the version you would like and for whatever OS you use. 7u71 and 7u72 aren't too different I believe.
  9. Tyraes

    PatchGZ problem

    You would just need to uninstall your current Java version and install with the correct one. But I am not sure if that is the problem here, give it a try :)
  10. Tyraes

    Request Monkey! Image!

    Mir 3 has monkey mobs if this is any help to you at all.
  11. Tyraes

    Best files to use at the moment?

    Any files can be successful if you have a server with decent structure, balance and content. Ofcourse though files do offer different features but these are not what solely makes up a successful server.
  12. Tyraes

    Release Sdo 14th Anniversary Monters and Map【Fury Ocean:狂暴之洋】

    Re: Sdo 14th Anniversary Monters and Map【Fury Ocean:狂暴之洋】 I think its just another map although your idea for using it as a pvp map would be rather cool.
  13. Tyraes

    *Blue* FlameField @Koriban

    I don't believe you can add images into a WZL. Instead you need to add the images you want to a new .pak file. For the server to be able to read this it would need to be coded.
  14. Tyraes

    TGAV2 (StarLite) Coming Soon

    I think the point he is trying to make is that everything you change, be that small or large, can potentially change the outcome of your server. When you said you have pretty much reworked your content in about 3 weeks makes me think you haven't tested it on a proper scale. A private beta won't...
  15. Tyraes

    Other jinchon maps

    http://www.filedropper.com/jinchontemple The link should work, if not let me know :)
  16. Tyraes

    Other jinchon maps

    [D1200 Jinchon Temple 0] DARK [D12011 Jinchon Temple 1 0] DARK [D12012 Jinchon Temple 1 0] DARK [D12013 Jinchon Temple 1 0] DARK [D12014 Jinchon Temple 1 0] DARK [D12021 Jinchon Temple 2 0] DARK [D12022 Jinchon Temple 2 0] DARK [D12023 Jinchon Temple 2 0] DARK [D12024 Jinchon Temple 2 0]...
  17. Tyraes

    Request English Wzl editor

    You can use that file Tai linked to open WZL's (and other files), export images, edit them however you like, then import :)
  18. Tyraes

    SDO TMapInfo 神龙帝国盛大新地图格式

    Re: SDO TMapInfo 神龙帝国盛大新地图格式 I've also been wanting to see this map since I saw the plan for it. I'm actually disappointed with the design :(
  19. Tyraes

    TGAV2 (StarLite) Coming Soon

    I've not tried myself but Far posted a solution to this a few posts back.