The encoding has been successfully changed to use the AccessDB database. There are still some things that need to be optimized, such as importing game data into AccessDB. I would like to thank Jev, as I will use his original database as a blueprint and adapt it to AccessDB.
I used “@mob zumataurus 10” to generate a bunch of zumataurus while in GM mode. The problem is that these zumataurus are all like stones. How can I make them active as soon as they are generated instead of being like a pile of stones there?:D:kekw:
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