DarkCrusade Weapons (20)

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m0rph3us

LOMCN n00bie
Feb 23, 2007
5
0
32
This pack contains 20 weapons we have added to our server.

We decided to re-release these after spending many hours following guides written in broken english, or little snippets of help given to people who have more experience in mir servers than we do. (These were the first weapons i added :)) We found alot of the guide confusing and in-accurate. (Credit to LOMCN, the first site we found usefull!!! :D)

We take no credit for the creation or release of these weapons, all we have done is renamed the files and changed the directory structure for easier use with Graphics folders.

This pack took at least 2 hours to rename all files and directories from chinese characters, we thought it may save you a little bit of time.

13 of the weapons can be viewed at http://forums.darkcrusade.co.uk/viewtopic.php?f=5&t=2702

Download them here: http://darkcrusade.co.uk/data/dc_weapon_pack_1.rar

We will be realeasing armours in the same way once they are finished :)

All weapons include images for DnItems.wil, Items.wil and StateItems.wil, and the x,y co-ords for each, aswell as individual will files for each weapon.

The x,y co-ord for each weapon is -24,-62 unless otherwise stated in the weapons folder.

Importing them is simple.

For e.g. to import 101.wil do the following.

1.Import contents of /101/bag/ to both DnItems.wil and Items.wil, making sure the image number is the same in both files.

2.Import contents of /101/char/ to stateitems.wil, making sure the image number is identicle to the image number used in dnitems and items.wil.

3.Place /101/101.wil and /101/101.wix into the /graphics/weapon/ folder of your client.

4.Add entry to TBL_StdItems in your database for the item.
fld_stdmode = 5 (Numeric for weapon help at handle)
fld_shape = 101 (Name of wil file)
fld_imgindex = The image number used in steps 1 & 2
Then simply fill in the rest of the stats as you please, making the weapon as basic, or as uber as you like.

Hope you enjoy these weapons,

m0rph...
 
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