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Sanjian

Just a Mir2 Fan
Veteran
Apr 28, 2011
3,471
3
1,345
175
East Sussex
just finished 99% of the lastest feature.

a Daily Log In Bonus

when you log in click the box on the minimap (a flashing icon will display if you can claim for today)

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log in bonus is account based and you can only claim for one character on that account

ITEMS are a WIP and may change (in fact they probably will change this is just for illustration for now)

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the items you can choose from are brighter than those that are locked.

each consecutive day you log in and claim the more you progress towards the end items.

1651756318862.png

this means that not claiming a log in bonus on any day means you wont be able to reach the end item untill the reset sunday when you will have to start again.

1651756403878.png
 

Sanjian

Just a Mir2 Fan
Veteran
Apr 28, 2011
3,471
3
1,345
175
East Sussex
so ive finished again 99% of my last feature im adding before i start to finalise and get the server ready for some form of beta testing

the Runic System

i wanted a feature that the players work together to complete.

basic idea is that players collect runes and use them to fill in the runes system. you can click the minimap icon to view it

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players can find runes while hunting and if they use them they will be added to the servers rune system

1652428607804.png

this system is sever wide and its not induvidual

all players online will be informed once a rune has been added to the system and will tell you how many remain in a given section

1652428666552.png

once the final rune in a given section has been found and used it will activate that sections rune buff, everyone who is online will gain the buff and those who connect during the buffs duration (the duration and buffs actual details are a WIP)

1652428880608.png
1652428895386.png

once the buff runs it will be wiped and players will start again on that section

if the server manages to activate all 4 sections before the induvidual sections run out then the ultimate rune buff will activate

1652428989027.png


1652429035804.png



1652429094931.png

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if the server manages to activate the completed runes buff it will be a long server buff (8/12/24/48hours [WIP])

runes are rare drops so making sure the server works together will be key to actually activating the final completed buff i will make them storable but the rest are true on these items

1652429292253.png

and thats the last feature im adding for the start of the server.

i have other features i want to do but will be saving those for more of an endgame expansion rather than in place at the start

oh and lastly the zones on the rune system (bichon/woomyon etc) is an indication on where those runes drop
 

LightBringer

Mir2 Server Under Development!
Dedicated Member
Odyssey
Game Master
Feb 13, 2014
3,208
1
1,135
160
Really awesome feature mate, love that aspect of it!
 
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sweetfa

Dedicated Member
Dedicated Member
Oct 30, 2003
242
50
75
UK
Sanj i love watching your works of art transpire. You always put everything into it. Even though Mir is a really old game you always manage to put new refreshing and unique things into it. Really looking forward to this one.
 
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Martyn

Smir.co.uk
Staff member
Administrator
Mar 24, 2003
3,117
2
469
280
Kent - UK
saw your post while at work, and didn't want to read it until I got back home, so I can view it properly haha stop making such nice **** that I prob won't have time to play 😿
 
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Alecs

SPQR
VIP
Jan 10, 2009
3,199
3
1,069
330
Europa
That's dope @Sanjian

I've seen something like this on a browser idle game, where players could "donate" to a common pool and if they reached certain ammounts, every player online would have a buff for some time. I've never thought about it being implemented on mir but I think it's a great idea. It not only adds more content but it enforces teamwork.

****, if I ever finish developing what I have unfinished I'll add something like this.
 
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