Hurricane Mir2 "Custom MediumRate"

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Hurricane

LOM2
Loyal Member
Oct 25, 2018
245
1
91
40

-QualityOrb-​

Provides an opportunity to elevate item Quality from None to Mythical
Quality upgrades don't exert an influence on standard gems and orbs
incorporating an additional stat with each upgrade while preserving all existing stats
Use it to enhance awakening stats by maximizing your weapon's quality to Mythical
does give 1 extra "DC,MC and SC" on (Weapon - Necklace - Bracelets - Rings - Stone)
and give 1 "AC and MAC" on (Armour - Helmet - Boots - Belt)​

Untitled-1.png


-OnlineBoost-​

Added the OnlineBoost buff, which can be acquired by standing online in Safezone
The buff give a 1minute expiration time vs 1 minute stand on sz
The buff provides a 7% experience bonus and 5% drop rate increase and capped to 8h​

Boost.png


-Disenchant System-​

Added Disenchant System Button to the Inventory, enabling players to break down unwanted items while on the hunt,
rather than busy bag slots and need to tt for disenchant them.​

Disenchant Button.png

-Aura-​

Completed the coding for auras and seamlessly integrated them into the game,
currently there are 20 different aura types available ingame with decent and different stats​

-Experience Gain-​

Modified experience gain to decrease by 25% each level,
if the user higher than the cave level by 5 levels,
This adjustment aims to prevent high level players from dominating low areas
and spoiling the experience for newcomers and noobs.​

-Conquest Wall Rewards-​

Replaced SabukWall and MudWall medals with Conquest buffs and added over 15 new medals to Crafting,
This provides people with more things to aim for, Conquest buffs can be obtained by capturing MudWall or SabukWall,
and the buff will be applied automatically to the owners.​

MudWall Buff.png Sabuk Buff.png

-Stored BY Function-​

Stored BY.png


-Taoist QOL's-​

  • Taoist can Consume "Amulets and Poison" from Inventory instead of Equipment​
  • Added MixedPoison Type, Grant Taoists the ability to poison targets simultaneously with both "Red" and "Green"​
  • Adjusted healing ticks on pets to be proportionate to their health, to make it more balanced​

-Other Changes-​

  • -MagicShield duration no longer decreases upon being struck by monsters or players​
  • -Adjusted MagicShield percentages to align with current damages​
  • -Adjusted FatalSword to apply some damage when occurs.​
  • -Right Click for quick storage items from Inventory to GuildStorage​
  • -Changed Pads Durations to 30 days​
  • -Can't Disenchant items if locked​
  • -Removed DeBuff of SnowFlower and FurbolgCommander​
  • -Replaced Agility and Accuracy Shards with Defence and Offence Shards​
  • -Some more enhancements for respawns across the entire server​
  • -Implementing additional improvements to monster statistics across the entire server​
  • -The entire skills scale has been revised to be more smoother and perform perfectly across all levels and stats in PVE and PVP​
 
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