Merciless Mir

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Nameless

Merciless Mir 3
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Aug 17, 2015
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First little changes have been made.

Removed MR from monsters up to bug cave
electric shock level requirement fixed
added 1 ac to 13 braces
added exp for beginnger quests lowered
price of taoist goods, 2g for all talisman / poison now
 

Nameless

Merciless Mir 3
Dedicated Member
Aug 17, 2015
304
88
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Very impressed so far, many tweaks have been made for quality of life and stuff. Id recommend everyone try the beta ready for launch in about a week 2 weeks

Thanks for the nice words, lots of little tweaks been made so far, everyone has been very helpful and kind!
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Few more updates -

------------------------PART 2 -----------------------------
reduced cost of low level elixirs
fixed bug where level 14 tao armours had different stats
fixed bug where level 22-30 accessories had different raritys
added a new taoist pet, summonoxwarrior
added empoweredevilslayer to drops more commonly, start seeing this in grass lands.
reduced prices of potions, both healing and mana.
adjusted the MR of monsters up to level 40 caves
adjusted HP of subs / bosses up to level 40 caves
added some comfort to low level shoes
added summonoxwarrior to shop ( bottom of page)
------------------------PART 3 -----------------------------
lowered taoist pet levels so wizzard can TU
increased oxwarrior (tao pet) move speed
buffed ox warrior (tao pet) HP AC DC
changed potions I II III to weight 1
lowered DC of bug cave and wooma temple
Added mutated centipede quest text cords to help locate boss
 
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checkra1n

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Playing the beta & enjoying the game play. Quality of the game is there. GM / Server owner is a nice guy, listens to your suggestions & is trying to implement them (if needed).

Server is PVP -PK, best part its not like other (BETAs running servers which will never be out of beta - lol), this one wont be a beta for 2 - 4 months.

User count was +25 last night (and increasing), which is really good when a lot of new (BETA) servers are running.

Recommend everyone to try the beta.
 
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Nameless

Merciless Mir 3
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Aug 17, 2015
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Another little patch - live

------------------------PART 4-----------------------------
Added empoweredEvilSlayer to time to power up quest / WW
Changed Special repair duration to 1 second
Added some AC to skele for taoist
increased spawns in wooma temple
increased spawns in coastal village
increased spawns in cavern of the undead
incrased spawns in skeleton tomb
added repair npc to grasslands
changed berseker to level 22 and added to drops caves 20+
added potion mastery to drop alot easier in caves + 20
removed Cavern of scorn f4
changed starter guild buffs
changed potion of greed to 25% drop and 50% gold
adjusted the game shop items available
lowered wandering mage attack speed
Removed some less desirable pig stats
Added some new pig stats for level 5,7, more to come
drastically increased corrupted weapons from Woomataurus, mutatedcentipede and turtleking
Removed needing to do sub boss quests to continue quest progression.
 
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Nameless

Merciless Mir 3
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Aug 17, 2015
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------------------PART 5-----------------------------------
reduced starter guild buff to 20%
changed skill exp for all skills.
Level 1 - 100 exp
Level 2 - 200 exp
Level 3 - 300 exp
Changed defiance max level to 34
Reduced bug cave exp by 8%
Removed / decreased elemental resistances up to level 40 caves
Reduced amount of attack speed on elixirs by 1
Reduced price on tonic of collection (T), was 500 now 200
Reverted the big bag change
Fixed a problem stopping the group roll functioning correctly.
 

Alecs

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@Nameless why would you open an upcoming server thread but then post updates on a new thread on a subforum that is not made for adverts?

I moved all the posts here. Once the server goes live (but live live, not beta live) you can make a new thread in the advertisement subforum.
 
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Nameless

Merciless Mir 3
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Aug 17, 2015
304
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@Nameless why would you open an upcoming server thread but then post updates on a new thread on a subforum that is not made for adverts?

I moved all the posts here. Once the server goes live (but live live, not beta live) you can make a new thread in the advertisement subforum.

Sorry dude, wasn't sure what was the best way to do it, thanks for sorting it out appreciate it
 
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Nameless

Merciless Mir 3
Dedicated Member
Aug 17, 2015
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------------------PART 6 -----------------------------------
Buffed HP of ZT mobs
Reduced XP of ZT mobs by 11%
Changed Zuma AI to allow them to run through firewall
brown horse token now sellable
Increased the movement speed of turtles
changed pig level 3/5 AC/MR weighting, need feedback if easier or harder to get it
Changed price of pig pots level 3 and 5, now 60k gold or 50 hunt gold
Reduced mana cost for defiance
Added Destructive surge to tree path caves
Increased HP of bone cavern bones
Increased HP of Overrun crypt
Halved the amount of ranged mobs needed for quests.
Added teleport stones to move around provinces, level locked.
Removed offensive stats from novice emblem
Increased Jin Skeleton Defensive stats
Increased Shinsu Attack and defensive stats
Increased drop rates for Zuma Taurus
Increased drop rates for Reva, lord of the dead
Increased drop rates for Abomitable Crypt keeper
Siginifcantly increased spawns in Cavern of bones and reduced spawn time
Siginifcantly increased spawns in zuma temple and reduced spawn time
Changed The experience table for level 40+ to be more in line with vision for the server
Reduced DC of monsters in Bone Cavern
Reduced fire restiance by 2 in bone cavern
 
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Demonolith

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Oct 7, 2006
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------------------PART 6 -----------------------------------
Buffed HP of ZT mobs
Reduced XP of ZT mobs by 11%
Changed Zuma AI to allow them to run through firewall
brown horse token now sellable
Increased the movement speed of turtles
changed pig level 3/5 AC/MR weighting, need feedback if easier or harder to get it
Changed price of pig pots level 3 and 5, now 60k gold or 50 hunt gold
Reduced mana cost for defiance
Added Destructive surge to tree path caves
Increased HP of bone cavern bones
Increased HP of Overrun crypt
Halved the amount of ranged mobs needed for quests.
Added teleport stones to move around provinces, level locked.
Removed offensive stats from novice emblem
Increased Jin Skeleton Defensive stats
Increased Shinsu Attack and defensive stats
Increased drop rates for Zuma Taurus
Increased drop rates for Reva, lord of the dead
Increased drop rates for Abomitable Crypt keeper
Siginifcantly increased spawns in Cavern of bones and reduced spawn time
Siginifcantly increased spawns in zuma temple and reduced spawn time
Changed The experience table for level 40+ to be more in line with vision for the server
Reduced DC of monsters in Bone Cavern
Reduced fire restiance by 2 in bone cavern
Sounds really nice, really enjoying my experience and all the changes thus far, come join in the fun guys.
 
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Nameless

Merciless Mir 3
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Aug 17, 2015
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------------------PART 7 -----------------------------------
Reduced amount of Ranged monsters in rockfall cavern
Reduced health, resistances and DC of Underworld
Reduced health, resistances and Rock Fall Cavern
Added 3 more floors and king room + boss to rockfall cavern
Further reduced amount of ranged mobs for quests
slightly increased melee mob numbers for quests
Change max stack of pet food to 25, changed from 10
Lowered attack speed of 30-40 bosses
Changed Hurricane set to vampiric set, from aspeed to life steal
Emblems are now non repairable
Special repair fixed when clicking "equipment" to quickly choose what to repair
Made Underworld RTable floors 1-3
Made cavern of bones floor 4 and 5 non rtable
Fixed Teleporter problems
 
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Nameless

Merciless Mir 3
Dedicated Member
Aug 17, 2015
304
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60
------------------PART 8-----------------------------------
Lowered sorcery set from 10% crit to 6%
Fixed a bug with teleporting to mudwall from grasslands / wooma
removed durability from emblems
Changed time lost shoulder pads stats
Removed HP from bone plate
Changed exp table 44+ soft cap at 60
Increased rarity of Zuma Temple items
Increased rarity of Cavern of Bones items
Fixed Zuma guard not dropping gold each time
Pig Stats are now pinned on a discord channel
Increased respawns of rockfall cavern by 20%
Statted Kugo the unsainted
Added drops for kugo the unsainted
Made floor 1-3 of underworld RTable
Changed Berserker Level from 20 to 38, gaining that spell was much too strong early
Changed areas that berseker drops and the rate it drops
Changed the Abominatable crypt keeper drop rates
Adjusted drop rates for the set items from Overrun Crypt
Added Minor, Medium and Holy stones to crafting NPC


This will be the last real patch that is available for beta, apart from some balance changes that will come in the coming days, no more new content, i'm getting all the new provinces after beta ready for live, beta went really well and thank you to everyone who gave it a go and gave feedback, ill leave the beta up until friday at which point I will take it down in preparation for Saturdays launch.
 
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checkra1n

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Well really enjoyed the beta. Specially new mobs in + 5 caves. Looking forward for live on Saturday :)

Please add normal refine in the game for the weapons along with item refines (Cap 5 status/item)

Also if you can post level Horses status on discord also (level require/status etc)
 
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