[Zircon] Merciless Mir

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Kraken - Legend of Mir 3 Server

Nameless

Merciless Mir 3
Loyal Member
Aug 17, 2015
257
52
44
IP Address
51.195.51.0
Language
English
Server Type/Files
Zircon
EXP Rates
Medium
Host Machine Stats
UK based, 4 cores, 32GB
Starting Level
1
Starting Gold
1
Direct Download Links
http://www.mediafire.com/file/zubab3hiopdoaas/Merciless__Launcher.rar/file
Gameshop Information
£5 - 650
£10 - 1330
£15 - 1850
£20 - 2480
£30 - 3760
£50 - 6750
£100 - 14000
Server live date 27/06/2020 18:30 UK

Discord

The goal of the server is to create a hybrid between Mir 2 and Mir 3. The map layout has been rebuilt largely using Mir 2 shanda provinces, most remaining Mir 3 maps have been used in caves, however some Mir 3 provinces will return in the future. Needless to say, the world is very different along with it all the items have been created from scratch. Every zone has its role be it gaining crafting materials to upgrade your items or farming an area for special set items.

After a 12 day beta, lots of changes have been implemented suggested by the players, We're confident that the levelling progression along with gearing progression is very acceptable, rewarded for putting your time in without it feeling like you need to level for 40 hours to obtain a level.
Players can expect to reach level 40 within a few days if they are playing casually.

Key Features

Group Health bars - Target on cursor


We have introduced group health bars, these have a few different uses other than just visual representation of your party members health and mana.
A user can click on the name of a party member, a new box will appear showing specifically their health, mana and all the buffs they have.
Possibly the most important part of this feature is the ability for a taoist to hover over the name of someone in their group, this will target the player so the
taoist can cast any healing, buffing or purifcation spell on them without having to have the cursor over the characters model.

healing.png


Group roll system

This system has been implemented for harder group content, whereas before everyone could get their own loot, this is still true however if a item deemed to be worthy of entering the group roll, users will be able to roll on it for 60 seconds. These items are specifically chosen as they are intended to be powerful, rare and for this reason, a few things must be met for the user to be allowed to roll on the item, if these are not met, the item will be automatically passed.
Must be the same required class as to wear the item
Must be the same level or higher to wear the item
Item rolling.png

Crafting System


A simple crafting system has been introduced, this will be used quite alot for refining, creating new stones upgrading shoulder pads etc.
Throughout the world you will randomly obtain many different crafting materials, these all have certain purposes, hopefully maintaining some value for each of them e.g. Black iron ore is now crafted, all mining has been removed

3.png


Item linking

We have introduce a system were you can link your items to other players, this works for every type of chat, added stats will show up, you may link up to 4 items at once.
Alt + left click to link your item
This was added to hopefully encourage trading between players, now you can global shout selling x item, link it showing exactly what you are selling.

item linking.png

Map layout

Below is a basic image of the current map layout, note that not everything here is included as some areas can only be accessed via teleport stone.

map layout.png

Monsters

In spirit of creating a hybrid server, there is plenty of monsters taken from Mir 2, you can expect to see some of your favourite monsters / caves from Mir 2.
The same can be said from Mir 3, Fan Favourite content has been taken from both games and combined.
Note - Most of the new fancy content only starts 40+

collo.png omaking.png owc.png Evilmir.png dd.png


Thank you to everyone who contributed during the beta, you where a massive help.

Contact me either on discord on via LOMCN if you experience any problems.

Thank you for reading.




 
Legend Of Mir 3 HispaRed

Alecs

SPQR
Staff member
Super Moderator
Jan 10, 2009
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This thread is reserved for advertisement of server content and updates.

Only the server owner(s) are authorized to post here.

---------------------------------------------------------------------------------------------------------------------------------------------------

If you wish to discuss this server or need technical support, please use the dedicated Discussion Thread found in the Server Discussion section.
 

Nameless

Merciless Mir 3
Loyal Member
Aug 17, 2015
257
52
44
  • Thread Starter Thread Starter
  • #4
First patch for live, small one but wanted to get it out of the way.

Buffed Shinsu HP, AC and DC
Buffed JinSkeleton HP, AC and DC
Decreased spawns in coastal village after initial launch
Reduced health in Cavern of Bones
Reduced bug cave exp by 3%
Increased spawns in wooma temple
Added refine npc to Nordavant
added dark stones III and IV to essential npc
Adjusted gatekeeper HP / DC and now hits dark attack
Buffed Kugo the unsainted HP/DC and now hits holy attack
Adjusted varius mobs in 40+ caves to hit now mixed AC and MR attack
adjusted stats on scratched weapons
lowered drop rate of 40-50 skills
Added potion of oblivsion to gameshop and myster ship npc
Abyssal cavern now availble
Fixed tao and wiz weapon skins
Added crafting materials to craft Bio
Added Black iron ore to crafting npc
Changed exp bonus for noob guild at 28
Lowered the level required for old high tier spells, from level 75 to 55-58
Forsaken path now available
Added marriage npc to the palace in nordavant
Snow province now availble
Cavern of Frost now available
 

Nameless

Merciless Mir 3
Loyal Member
Aug 17, 2015
257
52
44
  • Thread Starter Thread Starter
  • #5
Small patch to ease things, bigger patch to follow later

Changed infernal guardian pet to level 40
Added infernal guardian to drop in 40+ zones
Made 40 zones more friendly to warriors
Increased gold rate from sub bosses
reduced mr of some pre 40 zones to help wizzies
 

Nameless

Merciless Mir 3
Loyal Member
Aug 17, 2015
257
52
44
  • Thread Starter Thread Starter
  • #6
Reduced infernal solider AC/MR l
owered the hp of 40 caves by 200
Increased damage of Greater Evil slayer
Empowered evil slayer now always multi hits
Empowered poison dust now always multi hits
Empowered Talisman now always multi hits
Increased spawns of bone captains
added 6 second cooldown to purification
Reduced underworld spawns by 8% Increased higher floors of rockfall cavern spawn by 11%
Reduced the price of level 7 and 10 pig pot, now 400k and 750k.
Added Black iron ore crafting materials to Rockfall cavern
Added Black iron ore crafting materials to monkies

Going good so far, got a active little player base, come join the fun!
 

Nameless

Merciless Mir 3
Loyal Member
Aug 17, 2015
257
52
44
  • Thread Starter Thread Starter
  • #7
Reduced infernal solider AC/MR l
owered the hp of 40 caves by 200
Increased damage of Greater Evil slayer
Empowered evil slayer now always multi hits
Empowered poison dust now always multi hits
Empowered Talisman now always multi hits
Increased spawns of bone captains
added 6 second cooldown to purification
Reduced underworld spawns by 8% Increased higher floors of rockfall cavern spawn by 11%
Reduced the price of level 7 and 10 pig pot, now 400k and 750k.
Added Black iron ore crafting materials to Rockfall cavern
Added Black iron ore crafting materials to monkies

Going good so far, got a active little player base, come join the fun!
Had a problem so quickly updated, few more things note worthy

Underworld now has -7% dc on all mobs, making it more warrior friendly
halved mr on arachnid forest monsters
No longer can RT on rockfall cavern f6 f7
No longer can RT on underworld after gate keeper
reduced monkies hp by 200
Made marriage ring available on varius floors, general rule if you can rt you can marriage ring
 

Nameless

Merciless Mir 3
Loyal Member
Aug 17, 2015
257
52
44
  • Thread Starter Thread Starter
  • #8
40% increase of overrun crypt spawns
adjusted varius areas you cant rt
increased 45 bosses HP pool
Added set bonus to vampiric set, 12 MR
Change vamp brace from 2dc to 5 ac / removed 1% lifesteal
Reduced the DC of monsters in temple of anguish
Reduced DC of monsters in abyssal Cavern
Increased damage for meteor shower PVP/PVE
Increased ChainLightning damage PVP/PVE
Buffed Crown of the unworthy 2 ac 1 mr
Nordavant caves siginifcantly l?q/q?owered drop rate for advanced skills
Rockfall Cavern now is -3 fire res instead of -2
Changed TaoistGift from Overrun Crypt quest to 175, from 75
Greater Evil slayer now dropping in turtles as intended, 1/400
Doubled the respawns in turtles
Moved Turtle boss to spawn in the Kr, was too difficult to find before
added two quests for rockfall
added 1 quest for underworld

I wanted to get this patch out before midnight, ill have 5 quest added for each 40+ zone tomorrow
with proper reward items set, ill be starting game gold boxes etc from these zones.

Not a change, but snow will remain the same as its currently the hardest area available.
 

Nameless

Merciless Mir 3
Loyal Member
Aug 17, 2015
257
52
44
  • Thread Starter Thread Starter
  • #9
Adjusted taoist necklace level 35 and 40
Added potion of oblivion to pot shop, at the bottom
Fixed underworld part 1 quest, removed the double riders (my bad)
Changed Purification cooldown to 12 seconds
Added 4 critical chance to vitality set (tao)
Added 6 holy to Vitality set (Tao)
Changed HP on vitality set to 150, from 250 (tao)
Removed pills from shop
Changed Ginseng of eternity to 210 HP gain, from 170
x10 exp from kugo the unsainted
Removed wiz teleport from rockfall 5/6/7
Removed wiz teleport from underworld floors 3+
Removed wiz teleport from abyssal cavern floor 2+
Removed wiz teleport from various lower areas that you cant rt on
Adjusted drop rate from abyssal weapons, all mobs drop
Reduced fractured fossil quest by 30%
Added a rockfall sub, floor 6 7, Dwelling Terror
Added a new stat to various subs / bosses - MinusPhysicalResistances
Adjusted other resistances for subs, more viable for wizzards not to spend 20min killing
Lowered HP of crazed warrior
Increased EXP in abyssal Cavern by 15%
Increased Pig spawns in Snow province
Decreased ice maiden spawns in snow province
Added required level for crown of the unworthy
Added Swiftblade to rockfall cavern / underworld drops
Added Improved Talisman explosion to rockfall / underworld drops
Increased EXP of Snow province monsters by 10%
Increased EXP of Dungeon of frost by 20% (hardest area pre 50 zone)
Lowered damage on Dwelling Mudman, 50% reduction
Increased RS on rockfall cavern floor 1-4 by 25%
Change III pot drop in abyssal cavern to IV
Increased 8% exp in higher floors of temple of anguish
Added new quests for Rockfall and underworld
Increased spawns in abyssal cavern by 9%

Server is going great and everyone seems to be enjoying themselves, thank you to everyone who has given it a go, usercount seems to be increasing daily and its really healthy, really happy to see it go so well!
 

Nameless

Merciless Mir 3
Loyal Member
Aug 17, 2015
257
52
44
  • Thread Starter Thread Starter
  • #10
Made F2 abyssal RT/teleportable
added marker on map for rockfall sub
firestorm now works correctly with level
changed abominatablecryptkeeper fire elemental resist, now all -2
Wiz can now use teleport on Nordvant
Fixed spiritedwoodhelm to 2-5 mr as intended
Removed dark faffinity from 50% of Dungeon of frost mobs
Increased EXP of Dungeon of Frost
Increased spawns in Abyssal Cavern by 10%
Changed rockfall mobs to -3 holy, from 1
Change abyssal mobs to -3/4 holy from 1
Changed snow province mobs to -3/4 holy from 1/2
Changed mark of destruction from 2-4 dc to 2-7
Changed mark of spirit / nature from 1-3 to 1-5 sc/mc
Changed Dungeon of frost to -3/4 holy from 1
Removed level restriction to grassland, nordvant and mudwall
Pigs statted from level 10 to 25, stats on discord section
Mud Wall Conquest now availble
Removed HP from lvl 35 wiz ring
Level restrction for the desert set to 75
Added Horse npc to Nordavant SZ
Added 5 new horses
Snow tower set to level 60
Orc Cavern now added
Snowfall items (lvl 44) and weapons (49) now available in orcs
Removed Wind affinity from f2 + abyssal mobs, more war viable
Fox Cave now added to mudwall, level 45+
Rockfall cavern mobs now 97 dc, from 105
Added new set items for level 47, drops from foxes, upgrade from crypt set
Removed III pots from abyssal, replaced with IV
Adjusted prices of horses
Removed level strictions from teleport stone
Reduced amount of archers in temple of anguish

Two more mudwall caves, new PVP feature and evil mir coming in the next few days.
 

Nameless

Merciless Mir 3
Loyal Member
Aug 17, 2015
257
52
44
  • Thread Starter Thread Starter
  • #11
Removed AI from 2 Bringer mobs in abyssal to make it easier to lure
Fixed issue with GI level restriction
Can no longer Geo in Warlord KR
Removed Monster spawns for mudwall province
Can no longer wedding ring to warlord kr
Fixed Warlords Drop file, items dropped before but lack of gins/bene/gold
 

Nameless

Merciless Mir 3
Loyal Member
Aug 17, 2015
257
52
44
  • Thread Starter Thread Starter
  • #12
Changed sell price of brown horse to 10k
Reduced Archer of anguish dc by 21%
Changed stats of 47 Wiz weapon
Added 5 fire attack to 49 wiz wep
Warlord lair now properly has movement skills set, can geo / trans
Increased OrcWarlord HP by 30,000
Increased Orc Warlord MR by 50%
Added -2 physical resistance to Abyss Cavern monsters
Added -2 physical resistance to Temple of anguish monsters
Added -2 physical resistance to Orc Cavern monsters
Added -2 physical resistance to Rockfall Cavern monsters
Added -2 physical resistance to Underworld Monsters
Added -2 physical resistance to Fox Cave monsters
Added -2 physical resistance to Temple of frost monsters
Added -2 physical resistance to Snow Province monsters
Reduced spawn time of Abyssl cavern mobs by 40%
Reduced spawn time in Orc Cavern by 25%
Added Elements to orc warlord drop, 12 per kill
Orc Warlord now drops items 25% more
Advanced Skills drop rate halved
Advanced skills from bosses, drop 70% more
Temple of frost drops lowered by 60%, + 44 gear
Demonic Ice captain drop file lowered by 90% - very worthwhile, hard.
Orc Cavern drop rate lowered by 50%, 44+ gear
Abyssal cavern weapon drops reduced by 66%
Abyssal Cavern Drop rates reduced, more lightly for 44+ gear
Reduced spawn time of Temple of Anguish by 30%
Fox cavern set reduced drop rate by 60%
Admission orb drops more often, 66%
Fox Cavern now drops 44 non set accessories also
Fox boss drop file drasitcally increased
Changed tao set rings to MAX SC from MAX MR
Heal added to turtles, 1/60
Added empowered healing to foxes, orc and abyssal mobs
 

Nameless

Merciless Mir 3
Loyal Member
Aug 17, 2015
257
52
44
  • Thread Starter Thread Starter
  • #13
Guild buffs have been changed, you no longer will lose your guild buff upon grouping with a non guilded player.
Further indepth - If a guilded player groups a non guilded player, the non guilded player will not receive a buff.
The guilded player will keep their guild buff.
If two different guilds group up, the players will only keep their guilds buff - no sharing.


Changed Sabuk war back to original area, accessable via telestone.
This was done because on mudwall the castle only had 1 gate entrance, thought it would be a big problem.

Added a door at the bottom of sabuk, brings you to nordvant SZ, use this if you wish to leave the war zone early.


Zuma taurus now shouts when he spawns
Incarnated Razor Tusk name displaying correctly.
Anguish set DC now has 4 crit
Anguish set MC now has 4 crit
Anguish set SC now has 5 crit, 8 holy
Anguish set items drop rate reduced by 50% (50% easier to get now)
Temple of anguish bosses better chances of dropping
Slightly increased RS of foxes on F2
AvalancheBringer now has 5 accuracy
Amulet of snowfall now has 5 holy attack
Band of snowfall now has 4 holy attack
Removed, slow para silence from level 15 pig, replaced with DC/MCSC percent, max 5%
Reduced amount of mobs needed for Overrun Crypt quest by 40%
Assasult now drops in orcs, abyssal and temple of anguish

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Also very happy to announce our PVP mini game is almost finished development, playing can create items that will last a set amount of time before expiring, these items can only be obtained from our PVP games. More details will be released when we release the game mode fully (Some day this week)
We will be releasing many more mini games in the future.

teampvpsystem.png
 

Nameless

Merciless Mir 3
Loyal Member
Aug 17, 2015
257
52
44
  • Thread Starter Thread Starter
  • #14
Sabuk wall buff now 10%
Guilds capped at 21
Alliance system added to the game - guild tab > manage and make alliance, you will gain a item
give the the item to the guild leader you wish to make alliance with, the leader double clicks the item, alliance is formed.

Level 40 tao pet now hits 4 spaces instead of 2
Anguish MC set bonus crit change from 4, now 6%
Doubled price of Potion of greed from potion shop
Reduced EXP required for pigs to level up after level 10
Removed Potion of forgetfulness from sabuk shop
Changed price of pig pots 11-15
Lowered HP of temple of anguish monsters by 10-15%
Significantly boosted EXP from all bosses in Temple of anguish
Dungeon of frost exp boosted by 12%
Boosted Frozen province monsters exp by 11%
Reduced amount of mobs needed for tree path quests
 
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Nameless

Merciless Mir 3
Loyal Member
Aug 17, 2015
257
52
44
  • Thread Starter Thread Starter
  • #15
As a small thank you for patience over the past few days, Every player has been awarded 1000 hunt gold, every new player over the next week will also be given 1000 hunt gold, ill be checking regularly and updating.


Reverted price of potion of greed, back to 75k :)
Temple of frost exp increased again
Perm mir package buffed, was trash before

Everyone has been gifted 1000 hunt gold, enjoy.
 
Last edited:
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Nameless

Merciless Mir 3
Loyal Member
Aug 17, 2015
257
52
44
  • Thread Starter Thread Starter
  • #16
Changed 44 tao brace to + 2 holy attack instead 1 of dark
Temple of anguish monsters move 15% faster
Jin skeleton now has Destructive surge on its attacks
InfernalSolider now hits 4 spaces instead of 2
Jin skeleton now has comparable stats to infernal demon
Added dragon gate swords to the game, lasts 1 week from creation
Added dragon gate sword to crafting options, get iron pieces from pvp event
Archer on anguish is now TUable at lvl 47
All anguish sets now are crit 6


PVP event has now been added, ill be manually starting it a few times over the next 24 hours to give people a chance to give it a go.

Content update to come tomorrow
 
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Nameless

Merciless Mir 3
Loyal Member
Aug 17, 2015
257
52
44
  • Thread Starter Thread Starter
  • #17
Added a option with "game" to disable group information - this is will disable or enable group hp bars.
Group roll system is now enabled, items will only appear for the class that can use them
multi class items or no class items can be rolled by everyone

PVP game -
Winners now get a token, double click for 50 iron pieces
Losers now get a token, double clickfor 25 pieces
Guild names no longer visible
Owner names of pigs no longer visible


Level restriction is now 48 for minotaur temple
logging out on higher floors stone temple now sends back to f1
lowered emperor sawoo attack speed
added 75 hp to shield of acuity (wizard)
Frost dungeon drop file rework, no longer drops 44 kit, now drops all 50+ stuff
10 second cooldown added to puri pot
Fixed Stats on 47 tao/wiz helmet
Added Past bichon to the teleporters, 45+ area
Elements now weigh 0
Demonic ice captain drop file reworked
Added a teleport stone in frost village
Added Refinement stone to crafting options
Added life steal to drops in Orc, Abyss, minotaur, stone tomb and temple of anguish
Added description for craftable iron piece items, to say how long they last.
42 armours no longer droppable
Added Quests for Orcs, Stone Temple

Ill finish quests tomorrow, ran out of time
 

Nameless

Merciless Mir 3
Loyal Member
Aug 17, 2015
257
52
44
  • Thread Starter Thread Starter
  • #18
Significantly reduced spawns in the "boxes" in Dungeon of frost
Increased HP of monsters in Dungeon of frost by 40%
Decreased rate of spawns in Stone temple by 10%
Fixed Robe of Divinity (F) version
Added 8 Holy to Robe of divinity
PVP Battlegrounds is now free to join
Fixed EXP reward on orc Part 2
Increased amount of iron pieces needed to craft DGS
Buffed Wizard and Taoist DGS significantly
Frost dungeon 4th now non RTable
Life steal level requirements lowered
Admission orbs drop x3 more often
Increased EXP of minotaur temple by 10%
Can no longer drop 45 weapons on death
Can no longer teleport on orc 3/4
Swordsmanship now drops in turtles
Demon explosion now drops in orcs,minos, stone tomb and temple of anguish
Fixed Horse sell prices
Elixir of purification reverted to 2 seconds
Geo and transparancy now has 6 second cooldown in Battlegrounds map
Refinement stone is now craftable
 
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