MirM The Taoist Guide

Okay there is a lot to cover and you may find better guides on youtube as I only intend to give you a rundown on each class. The Taoist is pretty similar to Mir2/3 It see's the return of its pet which can tank and is durable with dps with support/healing built into the class.

Below you can see a showcase of skills these are broken into two types Normal skills and Ultimates, skills can be levelled from 1-15 using books that can be obtained through a number of methods including crafting, dropping, quest rewards, addtionally when you unlock and develop your combat mandala you will increase spells beyond that normal 15 cap limitation and unlock the awakened effect.

The second type of Skill is Ultimate unlike in Mir4 where everyone of the class had the same ultimate on Mir4 you unlock more and more ultimates as time goes on and you get outfits, but thats not all you can set up to 4 ultimates skills to chain-cast one after another in a set order and there are Six ultimates in total to unlock and customise.

Addtionally Avatars (outfits) grant addtional effects to a certain number of spells and there are a lot to obtain so until you get the endgame outfits you can customise your character greatly by swapping them around.

The Taoist Skill Video (Translations of skill below for level 1 and 15

Summon Rakshasa 1.png Summon Rakshasa 15.png Dark Poison Cloud 1.png Dark Poison Cloud 15.png Curse 1.png Curse 15.png Anguish 1.png Anguish 15.png Blasting Charm 1.png Blasting Charm 15.png Calming Formation 1.png Calming Formation 15.png Taiji Formation 1.png Taiji Formation 15.png Greater Heal 1.png Greater Heal 15.png Taiji Wave 1.png Taiji Wave 5.png Tailsman Strike 1.png Tailsman Strike 5.png
Poison Blast 1.png Poison Blast 5.png Blade Hurricane 1.png Blade Hurricane 5.png Rakshasa Rush 1.png Rakshasa Rush 5.png Taiji Deflection 1.png Taiji Deflection 5.png
 
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