pets not saving on logout is a server setting, not code.
pets not saving on logout is a server setting, not code.
PETSAVE = True <Works only for Tamed pets & @Recalled pets.pets not saving on logout is a server setting, not code.
Someone will need to tell me how this works on official korea and I will code to match.Problem on petsave...
Remiainig time not save on pets so if u have 1h on petsave and if u relog at min 59 and login again u have one more hour ......
and this can be doing every hour ....
Problem on petsave...
Remiainig time not save on pets so if u have 1h on petsave and if u relog at min 59 and login again u have one more hour ......
and this can be doing every hour ....
this items error from hero belt i think i been fix at my code will check and see about it when i be in homeCant move more than about 3 pots to hero bag at once, have to keep splitting stacks.
Lots of item move errors in the hero bag once you split the stacks.
Cant pick up drops straight away that your hero kills.
View attachment 31101
can you please make a video show how this happend as i test with original crystal code seems all fine for meCant move more than about 3 pots to hero bag at once, have to keep splitting stacks.
Lots of item move errors in the hero bag once you split the stacks.
Cant pick up drops straight away that your hero kills.
View attachment 31101
Hero UI not in English this need change only img number 505 in title lib to english one not need to change any code for it
about move 3 or more not understand this one but how i test i can add to there as many i want if be have enough bag weightCant move more than about 3 pots to hero bag at once, have to keep splitting stacks.
Lots of item move errors in the hero bag once you split the stacks.
Cant pick up drops straight away that your hero kills.
View attachment 31101
Cant move more than about 3 pots to hero bag at once, have to keep splitting stacks.
Lots of item move errors in the hero bag once you split the stacks.
Cant pick up drops straight away that your hero kills.
View attachment 31101
Open up your player log file for the time you got those messages. You'll have a line like below - just paste the whole line so we can see the source and destination slots.
"Item Moved Error - "
Post automatically merged:
Just as an FYI @Jev this issue is NOT fixed so still needs logging, the pull request by @TheOnlyOne doesn't look correct.
Maybe @grimchamp can take a look?
one off error log if im still remember when i got it on my code was hereOpen up your player log file for the time you got those messages. You'll have a line like below - just paste the whole line so we can see the source and destination slots.
"Item Moved Error - "
Post automatically merged:
Just as an FYI @Jev this issue is NOT fixed so still needs logging, the pull request by @TheOnlyOne doesn't look correct.
Maybe @grimchamp can take a look?
if (GridType == MirGridType.BuyBack || GridType == MirGridType.DropPanel || GridType == MirGridType.Inspect || GridType == MirGridType.TrustMerchant || GridType == MirGridType.Craft) return;
[3/20/2023 8:50:25 PM] System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Client.MirControls.MirItemCell.MoveItem() in D:\DarkReturn\Dark\mir2\Client\MirControls\MirItemCell.cs:line 920
at Client.MirControls.MirItemCell.OnMouseClick(MouseEventArgs e) in D:\DarkReturn\Dark\mir2\Client\MirControls\MirItemCell.cs:line 294
at Client.MirControls.MirScene.OnMouseClick(MouseEventArgs e) in D:\DarkReturn\Dark\mir2\Client\MirControls\MirScene.cs:line 140
at Client.CMain.CMain_MouseClick(Object sender, MouseEventArgs e) in D:\DarkReturn\Dark\mir2\Client\Forms\CMain.cs:line 287
[3/20/2023 8:50:25 PM] System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Client.MirScenes.GameScene.TakeBackHeroItem(TakeBackHeroItem p) in D:\DarkReturn\Dark\mir2\Client\MirScenes\GameScene.cs:line 2824
at Client.MirNetwork.Network.Process() in D:\DarkReturn\Dark\mir2\Client\MirNetwork\Network.cs:line 220
at Client.CMain.UpdateEnviroment() in D:\DarkReturn\Dark\mir2\Client\Forms\CMain.cs:line 335
at Client.CMain.Application_Idle(Object sender, EventArgs e) in D:\DarkReturn\Dark\mir2\Client\Forms\CMain.cs:line 119
Yeah it’s strange as hero bag is 12/132the 20 pots are too heavy as there bag weight for hero the move item error different
see that pot weight mate will find they more than 132Yeah it’s strange as hero bag is 12/132
see that pot weight mate will find they more than 132
its random error from normal bag and hero bagI’m not at pc now, does it do it for u if you have pots in belt