[Holley] Script To Mobs

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Dedicated Member
Dedicated Member
Apr 24, 2011
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English:

Hi, I'm looking for the method "search" but can not find, and I am now creating scripts and npc .. but I need the function of:

Put that out a mob, when "random" when he wants ... but disappears at 2 hours, if not killed..


Spanish:

hola,ando buscando por el metodo "buscar" pero no lo encuentro,y estoy creando scripts y npc ahora.. pero me hace falta la funcion,de:


Poner que salga un mob,a la hora "aleatoria" cuando el quiera... pero que desaparezca a las 2 horas,si no lo han matado..

Thanks to all who can help me
 

Geordiehc

Mad Dog Geo
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Jul 4, 2007
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Redditch, UK
Basically what you need to do is this if i undertsand you correctly

Spawn mobs -> delay or time call -> clear mobs

So this is what you do

#ACT
MonGenP "E003,40,40,30" Monkey 45 "noitem"

then insert delay or timecall

#IF
CheckMonMap "E003,40,40,40" 90 Monkey
#ACT
MonClear "E003" "Monkey"
 
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