[CD3.55] Shape of M-Weapons6/7?

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Exsodius

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I understand the corresponding images for shapes from 1-50:

Weapons_1 Shape
0000 1
3000 2
6000 3
9000 4
12000 5
etc


weapons_2 Shapes 11-20


weapons_3 Shapes 21-30


weapons_4 Shapes 31-40


weapons_5 Shapes 41-50


However for M-Weapons 6 and M-Weapons 7, Shapes 51-70 doesn't produce an in-game weapon skin.

Any ideas please?

Rich
 

TheDayIDie

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They are the file limits

Weapons_1 Shape 1-10
weapons_2 Shapes 11-20
weapons_3 Shapes 21-30
weapons_4 Shapes 31-40
weapons_5 Shapes 41-50

Mon1=Images 0-9 (eg: image 0 is 0000 -> 1000)
Mon2=10-19
Mon3=20-29
Mon4=30-38
Mon5=40-49
Mon6=50-59
Mon7=60-69
Mon8=70-79
Mon9=80-89
Mon10=90-99
Mon11=100-109
Mon12=110-119
Mon13=120-129
Mon14=130-139
Mon15=140-149
Mon16=150-159
Mon17=160-169
Mon18=170-179
Mon19=180-189
Mon20=190-199
Mon21=200-209
Mon22=210-219
DMon1=2000-2090


 
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Exsodius

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Ahh, cheers bud. I did read on another thread that someone was using shapes past 50 though O.o
 
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TheDayIDie

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Depends on what files they are using. Some kings files can support a lot more armours, weapons and mobs.
The files you can use on 3.55 holley are really badly limited. We've tried to setup holley 5.02 but couldn't crack the EI for some reason.
 
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