Spell Progression (Feedback Needed)

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LightBringer

Primordial GM
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Hi Guys,

So currently on my server I have it so people auto learn ALL skills from 0-30.
Skills however do have a higher cap for each level (so they take longer to level)
Skill books however, have a chance to auto level your spell to the next level (as long as you meet the requirements)

Casuals will still most likely have the issue where, they are having issues with getting late game spells (especially if spell books now can be used to auto level a skill)

What do you think about giving players auto spells as they level to 40 (or all spells in general) as they hit the level and just making spells difficult to level up
(so you require late game skill books to obtain the next level, or AFK spell level for ages?)

So you hit 44 as a Tao, get curse
but Curse would say be 40,000 exp to level 1 (just a random example pulled out of the air)
 
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[LeeCuz]

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I'm honestly a strong believer in late game spells being rare and tied to boss drops. Any server that lets you auto learn the powerful skills just feels boring. Also it doesn't matter if you set it to 400k exp for lvl1, it just means people afk it in sz. Whatever.
 

LightBringer

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Feb 13, 2014
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Yeah we are sticking to 0 to 30 for the auto learn

=)