Zircon ZentaurX - PledgeOfBlood - Discussion

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smoochy boys on tour

zedina

Mir3 Dev
Legendary
Dec 22, 2005
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Team : zedina (GMzed), @DjDarkBoyZ (Wincha)
Discord Manager: IceToast
Community Manager : zedina (GMzed)


Discord Link : https://discord.gg/8v5zDsz
Download Link : https://mega.nz/#!acNBmIIK!sr7Eb9B0vvLtSSoUelYaftSnTfcssGIAVGaDqGzPY1s
Youtube : https://www.youtube.com/channel/UCjdy6uWyGUuVcn2p87qKQJA?view_as=subscriber


Exp : Low Rate x1 (Custom)
Drop : (Custom)
Monster Respawn : (Custom)




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Warriors are a great class of strength and vitality.
They are not easily killed in the battle and have the advantage of being able
to use a variety of heavy weapons and armours.
Therefore, Warriors favor attacks that are based on melee physical damage.
They are weak in ranged attacks, however the variety of equipment that are developed
specifically for Warriors complement their weakness in ranged combat.
Warriors are recommended for beginners because of their simple yet destructive abilities.




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Wizards are a class of low strength and stamina, but they have the ability to use powerful spells.
Their offensive spells are very effective, but because it takes time to cast these spells, they're likely to leave themselves open for enemy's attacks
Therefore, the physically weak Wizards must aim to attack their enemies from a safe distance
Wizards are difficult to level in the early stages of the game, but grow into powerful characters as they learn additional powerful spells. Because of their many advantages and disadvantages. Wizards are a character that requires a lot of attention.




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Taoists are well disciplined in the study of Astronomy, Medicine, and others
aside from Mu-Gong
Rather than directly engaging the enemies, their speciality lies in assisting their alies
from the near.
Taoists can summon powerful creatures and have high resistances to magic,
and is a class with well balanced offensive and defensive abilities.
Even though Taoists have many abilities, their lack inphysical attack power makes them difficult to level up.
In order to overcome the slow leveling process, they must look for others



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Assassins are members of a secret organization, for assassinations had not been recorded in history for a long time.
They're capable of hiding themselves and performing attacks while being unseen by others, which naturally makes them excellent at making fast kills. It is necessary for them to avoid being in battles with many enemies, for their weak vitality and strength.
Once they reach a certain level, they can specialize in PVP or hunting monsters. Assassins are recommended for experienced players, as they require smart moves, as well as wise decisions.




Server Introduction



Hunting Buff
Subs and Bosses got their own category based on Tiers.
Each category has three Tiers.
Based on Tier, you receive a buff on a random variable (time/stats).
Stats dont stack, it overrides (from 0-1 to 0-2, from 0-1 to 0-4)

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Level Rewards
You will receive from level 2 up to level 35 some goodies as rewards for your leveling performance, that will help to ease the path of the following levels.
2-35 (Added)
36-45(Added)
46-50(To be added)



Multi Language Platform ( In curent progress )
So far we added partially Chinese and Spanish language. Once we fully added these two languages will proceed on adding the rest of languages based on the playerbase regions.



Hierarchy Titles
Beside the common Ranking System, he currently have Hierarchy Titles too.
Start from Lord/Lady up to Emperor/Empress
Collect Fame Points from Bosses and obtain now your first Hierarchy title!

Emblems
Revised stats from Old Zircon Emblems...
Added NEW Effects while being Eqquiped.
Ores mining rate been revised.
Bosses world wide spawns on Static and Dynamic allows a great chance for every player to find/kill a sub/boss.

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Old meets new : Underground City - Pandemonium - Queen Chamber.
Dinosaur's Run built by JoB map and 3.55 map.



Zentaur's Battlegrounds
Custom System with Holley 3.55 Monsters AI replica
 
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