Warrior - LOMCN Wiki

Warriors are a class of great strength and vitality. They are not easily killed in battle and have the advantage of being able to use a variety of heavy weapons and Armour. Therefore, Warriors favour attacks that are based on melee physical damage. They are weak in ranged attacks, however the variety of equipment that are developed specifically for Warriors complement their weakness in ranged combat.

Skills

Skill Level Training Level Proficiency Manacost Explanation
Fencing.gif Fencing.jpg Fencing [HERO] Hitting accuracy is increased per spell level.
Level 0 7 N / A 0 N / A
Level 1 7 270 0 Accuracy + 3
Level 2 9 600 0 Accuracy + 6
Level 3 12 1300 0 Accuracy + 9
Slaying.gif Slaying.jpg Slaying [HERO] Your weapon becomes infused with strength, increasing your accuracy and damage each hit.
Level 0 15 N / A 0 Attack +5 - 1/10 Chance
Level 1 15 500 0 Attack +6 - 1/8 Chance - Passive: Accuracy +1
Level 2 17 1100 0 Attack +7 - 1/6 Chance - Passive: Accuracy +2
Level 3 20 1800 0 Attack +8 - 1/4 Chance - Passive: Accuracy +3
Thrusting.gif Thrusting.jpg Thrusting [HERO] Increases the distance of your attack, allowing you to hit 1 or 2 spaces between you.
Level 0 22 N / A 0 40% Attack Power
Level 1 22 2000 0 60% Attack Power
Level 2 24 3500 0 80% Attack Power
Level 3 27 6000 0 100% Attack Power
Half_Moon.gif Half_Moon.jpg Half Moon [HERO] Curves the swing of the weapon allowing you to hit up to 4 targets at once.
Level 0 26 N / A 3 15% Attack Power
Level 1 26 5000 3 23% Attack Power
Level 2 28 8000 3 31% Attack Power
Level 3 31 14000 3 38% Attack Power
Shoulder_Dash.gif Shoulder_Dash.jpg Shoulder Dash Charge at your target pushing them back, inflicting damage when hit by obstacles.
Level 0 30 N / A 4
Level 1 30 3000 8
Level 2 32 4000 11
Level 3 34 6000 15
Twin_Drake_Blade.gif Twin_Drake_Blade.jpg Twin Drake Blade [HERO] The weapon performs 2 swings in one motion. Target has a chance of becoming stunned allowing more damage.
Level 0 32 N / A 10 1.2x Damage when target stunned
Level 1 32 4000 10 1.2x Damage when target stunned
Level 2 34 6000 10 1.2x Damage when target stunned
Level 3 37 10000 10 1.2x Damage when target stunned
Entrapment.jpg Entrapment.jpg Entrapment Paralyses mobs and pulls them towards the caster.
Level 0 32 N / A 15
Level 1 32 2000 18
Level 2 34 3500 22
Level 3 37 5500 25
Flaming_Sword.gif Flaming_Sword.jpg Flaming Sword [HERO] Summons the spirit of fire causing a devastating blow to the target.
Level 0 35 N / A 7 140% Damage
Level 1 35 2000 7 180% Damage
Level 2 37 4000 7 220% Damage
Level 3 40 6000 7 260% Damage
Lion_Roar.gif Lion_Roar.jpg Lion Roar The warrior lets out a bellowing roar, which paralyses mobs around them in fear.
Level 0 36 N / A 14
Level 1 36 5000 18
Level 2 39 8000 22
Level 3 40 12000 26
Cross_Half_Moon.gif Cross_Half_Moon.jpg Cross Half Moon Performs 2 curving swings with their weapon allowing them to hit up to 8 targets at once.
Level 0 38 N / A 6
Level 1 38 7000 6
Level 2 40 11000 6
Level 3 42 16000 6
Blade_Avalanche.gif Blade_Avalanche.jpg Blade Avalanche Performs a thrust like action in 3 directions.
Level 0 38 N / A 14
Level 1 38 5000 18
Level 2 41 8000 22
Level 3 43 12000 26
Protection_Field.gif Protection_Field.jpg Protection Field Warrior enters a hardened state of mind where any physical damage taken is reduced.
Level 0 39 N / A 23 20% Increase in maximum defense for 45 seconds
Level 1 39 6000 29 23% Increase in maximum defense for 60 seconds
Level 2 42 12000 35 26% Increase in maximum defense for 75 seconds
Level 3 45 18000 41 29% Increase in maximum defense for 90 seconds
Rage.gif Rage.jpg Rage Warrior enters a enraged state of mind where each weapon swing hits harder.
Level 0 44 N / A 20 12% Increase in maximum attack for 18 seconds
Level 1 44 8000 25 15% Increase in maximum attack for 24 seconds
Level 2 47 14000 30 18% Increase in maximum attack for 30 seconds
Level 3 50 20000 35 21% Increase in maximum attack for 36 seconds
Fury.jpg Fury.jpg Fury Increases the warriors attack speed for a set period of time.
Level 0 45 N / A Cooldown 9 minutes
Level 1 45 1500 Cooldown 8 minutes
Level 2 48 2500 Cooldown 7 minutes
Level 3 51 4000 Cooldown 6 minutes
Counter_Attack.jpg Counter_Attack.jpg Counter Attack Improves all defenses and has a chance to reflect damage back to the attacker.
Level 0 47 N / A 12
Level 1 47 7000 16
Level 2 51 11000 20
Level 3 55 15000 24
Slashing_Burst.jpg Slashing_Burst.jpg Slashing Burst Warrior charges into his foes parting them like waves while dealing additional damage.
Level 0 50 N / A 55
Level 1 50 10000 18
Level 2 53 16000 22
Level 3 56 24000 26
ImmortalSkin.jpg ImmortalSkin.jpg ImmortalSkin Increase defense to reduce attacks..
Level 0 60 N / A 0 Cooldown 660 seconds
Level 1 60 1000 0 Cooldown 570 seconds
Level 2 61 1560 0 Cooldown 480 seconds
Level 3 62 2200 0 Cooldown 390 seconds

Other Classes

Wizard, Taoist, Assassin, Archer