Recent content by TrueADM

Join Discord
  1. My new game - iHacker

    What? iHacker is a 2D DirectX game, it's not a web browser game. Look at the screenshots?
  2. My new game - iHacker

    Yep sure was.
  3. My new game - iHacker

    The link is only available for alpha testers, they are all under NDA so there will be no leaks.
  4. My new game - iHacker

    The game is still in development. It's a downloadable game and runs like a commerical product (coded in C# and DirectX). You can apply for alpha tester, just check out the forums. I may allow a few more people into Alpha 2.0. :)
  5. My new game - iHacker

    I was just wondering if the community were interested in helping me test my new game - iHacker. It's an online hacker simulator like Uplink. For more information check out: http://www.ihacker.co.uk To be a tester sign up to the ADM Studios forum: http://www.adm-studios.com/forum Thanks guys :)
  6. cpu usage on dm2(+) servers

    You stated earlier that you'd be using GDDR3 memory. There is no memory controller available that can support those speeds and natively use GDDR3 memory. Who is this manufacturer? I'd love to see who's conning you.
  7. cpu usage on dm2(+) servers

    I asked my buddies from Anandtech and Xtremesystems, they don't believe you either. Could you post links to your sources?
  8. cpu usage on dm2(+) servers

    Do you know how a multi-core processor works? A multi-core processor will not benefit you unless the software supports multi-core instructions (threaded software) - meaning having 6 cores is absolutely pointless when the server doesn't function to support it. Also you cannot have 512 GB/sec...
  9. Project Nano (a sort of Pokemon online)

    I'm not using RPG maker XP. The character sprites are from RPG Character Sets, all the other graphics were made by the team. I've coded it in DirectX 9 using .NET.
  10. Project Nano (a sort of Pokemon online)

    Just thought I'd let the community know that I'm developing a new online game call Project Nano. It's going to be similar to Pokemon in gameplay (capturing and battling with pets) but it's alot more in-depth and cooler and best of all it's completely online (battle your friends, trade, make...
  11. Mir07

    Yes, it decodes and encodes very differently. Try using decoding to bytes rather than strings and sometimes the strings get encoded wrong - mystery why it happens. :(
  12. Mir07

    Yeah, you can play on any server that works with it, that's all DM2 servers. The client is already available for download - check the source code thread.
  13. Mir07

    I don't use D3DXSprite, I use D3D9 Managed Sprites which are the same performance as flat polygons (google it for performance, it's actually better). I use lightmaps. Don't get DX8 technology mixed with DX9, D3DXSprite was removed in DX9. :P
  14. Mir07

    I have done the lighting already, just you don't have the latest version. The text rendering is always the slow thing in DirectX.
  15. Mir07

    Sure, once I've made them. :)