- Potential fix for character freezing when teleporting while casting a spell
- Fix for rested exp randomly been lost
- Level 51, 52 accessories added back into mid range instance bosses
- Instance benes and gems item limit increased to 52
- Fix for instance gems not working on stat required items
- Fix for instance benes level requirement
- Difficult instance drops reverted for non KR instances
- Revive window no longer closes when escape key is pressed
- RevivalRing no longer brakes on dura 0
- ThousandSwords no longer needs a target
- Ranger pet name now blank even with 'Show Monster Name' option turned on
- Fix for StaticShot initial fire not showing on players
- Deva buff time increased
- Deva will no longer buff Ranger pets
- Wizards can now walk and manually cancel MeteorStrike/Blizzard
- Taoists can now walk and manually cancel Resurrection
- Fix for PowerShot not repulsing if damage = 0
- Archer spells not working with new bows fixed
- HP/MP Recovery stat calculation changed to match official
- Shenron (Blue Dragon) added to Crystal Peaks.
- Frozen Province renamed to Crystal Province
- Instance drops fix.
- new db server gate to address stability issues.
- Instance drops fix.
- new db server gate to address stability issues.
- New statues added.
- EvilMir no longer de-levels when inactive.
- MagicResistance changed to official calculation for PvP only.
- RedOrchid set can no longer be stacked; meaning only one bracelet and one ring will be effective.
- Various DB Server stability issues addressed.
- EvilMir no longer de-levels when inactive.
- MagicResistance changed to official calculation for PvP only.
- RedOrchid set can no longer be stacked; meaning only one bracelet and one ring will be effective.
Server is up.
We had to revert our db server changes to the previous release due to unexpected issues, we will likely do a reboot next week to try and address the performance issues we are seeing.
Sam
hello,can i have the full client downloading?Since the installer is too slow to work,the actual speed would be 3-5k/s.
Server is up.
We had to revert our db server changes to the previous release due to unexpected issues, we will likely do a reboot next week to try and address the performance issues we are seeing.
Sam
The patcher just keeps saying 'failed to download'
Warrior:
InfernoSword:
An upgrade to FlamingSword; hit with a fierce supercharged flame causing the ground to erupt damaging a number of targets in front of you.
CycloneStrike:
An upgrade to CrossHalfmoon; swing your weapon around causing full damage to all enemies around you.
Wizard:
LightningStorm:
Bolts of lightning strike a large area around the caster damaging many enemies within range (a mass Thunderbolt spell for the more mir literate).
Hypnotism:
An upgrade to ElectricShock; Greatly increases the effectiveness of the Wizards taming spell, allowing them to tame monsters quicker, and for longer.
Taoist:
Infect:
Infect an enemy with disease effect causing both debuffs of improved green and red poison. Also contagious and will spread to any other enemies that come too close.
YinYangBlast:
An improved single target projectile spell which will bounce between you and the target up to 3 times while the target remains stationary. The returning Yang has a chance of reviving some HP/MP
PedestalOfLife: Passive
Become a beacon of life among heroes. Nearby allies will become visually connected to your soul; channeling a number of buffs to them at all times.
Assassin:
SmokeBomb:
Throw a smoke bomb reducing the visibility of any enemies caught inside.
DeathSense:
Enemies with low HP are revealed to you by a flashing revelation bar.
Archer:
PhoenixShot:
An upgrade to PiercingShot; shoots a flaming phoenix across the screen hitting all enemies in its path 3 spaces wide, also leaving a trail of fire in its wake.
RainingArrows:
Shower an enemy with arrows causing small AoE damage around them.
Monk:
GuardianAura:
Absorb a %age of damage from allies within your Aura.
BloodAura:
Increases the effectiveness of HP potions for you and your allies within your Aura.
MagicAura:
Increases the effectiveness of MP potions for you and your allies within your Aura.