[2.3] 2.3 command for taking Firewall out of Sabuk

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Ardbeg

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Aug 8, 2004
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There is a mapinfo option NOFIREWALL but I think this is only in Ruby. Heroes also has a variant.
However, I'm pretty sure 2.3 does't have the same. Hopefully someone can prove me wrong.
 
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Tom27

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Sep 15, 2005
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You have to remove the skill from the player when they teleport onto a map, and re-add it when they @town or TownTeleport or whatever (Regarding they don't already have the skill)
 
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Ardbeg

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You have to remove the skill from the player when they teleport onto a map, and re-add it when they @town or TownTeleport or whatever (Regarding they don't already have the skill)

That sounds like a disaster waiting to happen.
I'm not saying it wouldn't or couldn't work but there's no way I'd employ that method.
 
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hershire

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can do it using map quest, check for skill & level then add name list. Then on exit from palace restore it using same method.
Can also check on death in qmanage or function in case player dies while inside. Then you could either disable tt inside or write your own in q function with a custom usable item you'd have to replace the standard tele scrolls state in your db can't remember off hand the number for usable items but won't be hard to find.

A Lot of scripting but it is possible....
 
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