Yes, warrior also would not get hit back with enough AS, is good for bosses.
On mir3D sin has its own damage stat called stabbing. This separation is surely a good thing because sin will compete with war only for AS items and fine tuning sin will be easier, won't affect war if you change stabbing stat on items and vice versa with DC stat.
But as for hunting, even if you effectively one hit mobs, it is still a chore clicking on mobs one by one while they clobber you from all sides. Or else you run about from mob to mob, tiring if you ask me.