Re: Astral Mir - [Crystal files]
After a few hours;
Already spoke to you about this but quests are a pretty normal thing these days, blocking players with group quests in the main story, in the first couple of hours is extremely bad. In a few days when there aren't 20 level 17's running around it would be impossible for new plays to do this.
The only option besides standing around trying to get a group atm is to just go randomly grind, that's not interesting, especially so early on.
Cave balance seems completely random so far, as well as the drops. If i go to a lvl 17 cave at 23 I'm eating pots none stop just taking on 2-3 mobs as a warrior. When you can only carry 40-50 pots your out in 10 minutes. Mobs between the 15 and 17/20 caves seem to get significantly harder, and with nothing between the lvl 15 and 25 gear set it makes it ridiculously hard. Tele into a 23 cave at 24 and I'm on 10% hp in 2s... TT
Drop wise i don't really know what to say, so far in a lvl 17 cave i got everything from lvl 23 to 33 items.
You said that there is no solo content, i considered just exiting at that point to be perfectly honest. I really don;t see how any server can survive with no content for players outside of the evening group hunts to keep them occupied.
I never said theres no solo content, obviously EC is too difficult in its current state, it will be address as soon as I reboot, as for the item drops your speaking about, all that kit not meant to be rare, I want players to speed through until the proper content, hence why leveling is easy.
Will have a few issues addressed with the next reboot I do, various small changes regarding cave balance will be done.
---------- Post Merged at 12:46 AM ---------- Previous Post was at 12:43 AM ----------
I agree there need to be solo content.
But im enjoying the server so far at level 27.
Had a legendary book drop from a boss already.
my only worry is that items are dropping a lot or are they just nooby junk items?
is there rares through out all levels?
The items are just junk items, common gear meant to be widely available, higher level kits are significantly rarer, once you get around 35+, also there is different tiers of gear, e.g. standard gear, a slightly better version and a mythical version all of a level 40-43 set, regarding the spells, some legendary skills will drop early, its the things like reskined CHM and BA, although the newer, fancier spells are quite abit rarer.
Hope this cleared up some concerns.