automatic messeges

smoochy boys on tour

betsy

Dedicated Member
Dedicated Member
May 25, 2008
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similar to on oaisis, and infinity mir3, where you get a rare item, it tells the whole game "so and so just got a paralsis ring from a monkey" etc

for instance in infinity mir3 it was from whitewolfs, and in oasis its from gift boxes.

could somebody tell me how i can set it up so when a mob drops a rare item, it lets the whole server know

thank you
 

Weikster

LOMCN Veteran
Veteran
Jan 21, 2009
421
11
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36th chamber
One way off the top of my head, not sure if its the way they do it or not.

Qfunction:

[@onkillmob(Monkey)]
#IF
RANDOM 2903
#ACT
Give ParalysisRing 1
SENDMSG 1 "<$USERNAME> has just gotten a ParalysisRing from a Monkey!"
break
#ELSEACT
break
 
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