This could be an amazing addition if executed properly.
Remove the game store function in regards to real life money and use that instead. Would make a decent PVP server with that on it . Love to see if anyone if actively working on this.
Would be nice to see someone release a server that uses this with these functions;
Everyone starts at the same level with their class items.
To gain orbs to improve kit you need to buy them inside the gameshop using only PK points you gain by killing players.
I'm sure this could be improved on and would be amazing to see a PVP only server released.
I wonder what everyone thinks ?
Would you play it ?
I understand it could be exploited but I feel tweaks could be made in some areas to reduce this.PvP only? no because I am dogshit at PvP
I always wanted to add a bounty system for players, but any variation could be easily exploited.
If X puts a bounty on Y, you just get a mate to kill him and claim the reward.
I was then going to do it as a reward %, so 1mill bounty, 5 different people can claim on it (you then just do it on your 5 mates chars etc) so still gets pointless
I understand it could be exploited but I feel tweaks could be made in some areas to reduce this.
Was that a compliment from you :P Ps what u working oni have been playing around with this system for the last few weeks, but more of a pve version. A mob counter if you will.
With different rewards etc. The one thing i like about it is, its basically a giant quest system.
I agree with this in the whole, however there is a non exploitable way and i found it!!! However its not majorly detailed, which is why im using it for both PVE and PVP, but the main chunk is PVE.Theres no way possible to make the.pvp side of this not exploitable, but could be really good for the pve side
I agree with this in the whole, however there is a non exploitable way and i found it!!! However its not majorly detailed, which is why im using it for both PVE and PVP, but the main chunk is PVE.
Simply thinking where the exploit can be found. If players can trade kills, how can i set up an environment where this is not the case.What adjustments have you made to stop the exploits
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Open world free pvp will be exploited 100%.No matter who the bounty is on, they will have friends on the server who they could let kill em, rly unsure how u could control it.