[King] Can mobs be set with player spells?

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Diego

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Sep 20, 2010
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Hi all

I appreciate that the core data specifies set mob spells only, but is there a way with race 255 to set player spells to mobs from the AI aspect.

Thx
 

Geordiehc

Mad Dog Geo
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Jul 4, 2007
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We dont know much about Mon AI unfortunately, but the little we do know has been talked about so search away, but as far as I know, the spells are limited to just monster spells, as in the way they look.
But as its Kings it should be farely easy to import the Hum Magic into the Mon Magic
 
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Diego

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Sep 20, 2010
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Hmmmmm i see what u mean. Thx for that

I just know that WEMADE didnt change their MonMagic to do it, but as u say, there's no reason I can't.

I've been running tests on the Mob race, and it's a very time consuming procedure for Mir 3.
You would need literally to test every combination of Mob race and mob image to work out how to mix and match parameters. I got about 1/10 through the combinations and got sick of it lol
 
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