C:\mirserver\Mir200\Envir\Monitems
Inside, you make a text file named EXACTLY as the monster appears in your mon.DB file (such as CrimsonElite0.txt )
Inside this file, you'll want to set up the item and How often it drops. To do this, simply type your percentage in the form of a fraction (e.g. 1/2 ) followed by the name of the item (with a few spaces bewteen, as long as there is at least 1 it is fine).
All items should be on separate lines, so here is an example:
Code:
1/1 gold 3500
1/8 HeavyArmour(M)
1/8 HeavyArmour(F)
1/8 SoulArmour(F)
1/8 SoulArmour(M)
1/8 MagicRobe(M)
1/8 MagicRobe(F)
1/8 GoldRing
1/8 BlueJadeneck
1/8 GoldBracelet
1/8 MoralRing
1/8 CharmRing
Simple? Note: This example is actually a mass drop boar - those droprates are extremely high, meaning several items will most likely drop every time you kill this monster (as well as a guaranteed chance to get up to 3000 gold). Typical values for drops are 1/100 for normal items, and possibly 1/500 for rares, and maybe 1/1000 for super rares.