Ok so I know that "Image viewer" is the tool to create an zl folder.
I converted a mir 2 file to mir 3 (easy)
I set up the first mob in it and tested, including setting up the animation points that have changed.
Now I have two options for the next monster,
1) add a few hundred blank images to get him to slot 1000
2) make each monster a different zl file. option 2 has the most appeal, its easier to share, makes it better for server admins to add just the ones they want or to add them as they go....however I hit a snag
If I export via image viewer then it loses all transparency data
importing it back then has a black background to each file
and it no longer works in the game.....
so ummm how do I take one set of files from a zl and put them in another fresh zl with out losing data needed for the game to work?
EDIT
Ok I am Officially a dumb arse!
Solution is simple, delete all put the monster you want and save as a new file.
I converted a mir 2 file to mir 3 (easy)
I set up the first mob in it and tested, including setting up the animation points that have changed.
Now I have two options for the next monster,
1) add a few hundred blank images to get him to slot 1000
2) make each monster a different zl file. option 2 has the most appeal, its easier to share, makes it better for server admins to add just the ones they want or to add them as they go....however I hit a snag
If I export via image viewer then it loses all transparency data
importing it back then has a black background to each file
and it no longer works in the game.....
so ummm how do I take one set of files from a zl and put them in another fresh zl with out losing data needed for the game to work?
EDIT
Ok I am Officially a dumb arse!
Solution is simple, delete all put the monster you want and save as a new file.
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