mapadale
Guest
Ok I'm using this as the script:
[@CashIn50]
#IF
checkitem Integral(50) 1
#ACT
HLSCRIPTCMD SETPOINT + 500
take Integral(50) 1
#SAY
You also surplus {FCOLOR/1}<$HLPOINT>{FCOLOR/12} Integral!\
This you exchanged {FCOLOR/14}500{FCOLOR/12} Integral!\
<Continues to exchange/@JifenCashIn>\
#ELSESAY
You do not have any {FCOLOR/14}Integral(50){FCOLOR/12} Tickets LEft\\
<Return/@main>\\
It's not converting to integral points and it's not storing, as it's not reading the command <$HLPOINT> from DB.
It is however taking the integral scroll.
Also anyone know how the GamePoint system works?
[@CashIn50]
#IF
checkitem Integral(50) 1
#ACT
HLSCRIPTCMD SETPOINT + 500
take Integral(50) 1
#SAY
You also surplus {FCOLOR/1}<$HLPOINT>{FCOLOR/12} Integral!\
This you exchanged {FCOLOR/14}500{FCOLOR/12} Integral!\
<Continues to exchange/@JifenCashIn>\
#ELSESAY
You do not have any {FCOLOR/14}Integral(50){FCOLOR/12} Tickets LEft\\
<Return/@main>\\
It's not converting to integral points and it's not storing, as it's not reading the command <$HLPOINT> from DB.
It is however taking the integral scroll.
Also anyone know how the GamePoint system works?